Dungeon Crawl Stone Soup version 0.32-a0-1302-gd3ef473dfc (webtiles) character file. Game seed: 1634664321250496421 21 reriks the Caller (level 2, -1/19 HPs) Began as a Merfolk Summoner on May 25, 2024. Asphyxiated ... on level 1 of the Dungeon. The game lasted 00:01:55 (1096 turns). reriks the Caller (Merfolk Summoner) Turns: 1096, Time: 00:01:55 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 83% Magic: 1/5 EV: 12 Int: 14 God: Gold: 60 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -20), very slightly contaminated, slowed, very slow A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 club Missiles f - 2 throwing nets Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} Skills: + Level 3.2 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your rat barely misses the endoplasm. Your bat hits the endoplasm. x2; Your rat bites the endoplasm. The endoplasm dies! You start resting. Magic restored. You start waiting. Your bat disappears in a puff of smoke! Your rat disappears in a puff of smoke! Done waiting. You start waiting. A goblin comes into view. It is wielding a +0 club and quivering curare-tipped darts. A goblin is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin shouts! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat closely misses the goblin. Your bat misses the goblin. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the goblin. The goblin throws a curare-tipped dart. The curare-tipped dart hits your rat. Your rat is poisoned. Your rat struggles to breathe. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the goblin. The goblin throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You feel very sick. Your bat barely misses the goblin. The goblin throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You die... .##...##..#..##.....#[. . .##..##...#.>.##....#.# .. .##..#....##.<.#...##.# ... .##..#.... ##..#..##..# ...( ###..#.... ###+###..##..... #..#.... #...g..÷..... ###..#.... #.r.b÷# .....## ##....## ###...## ##.@..## # ##...#######..#### # ##...........# # ###......#..# # #.####...## # #.# ###.#### # #.# #....+ . #+# ###### #. You could see a goblin (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures (collateral kills) 5 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reriks the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 413 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1096 | D:1 | Asphyxiated Illustrated notes Levels and vault maps discovered: D:1: co_arrival_two_rings, layout_basic, shapermc_ecumenical_altar_starsandcircs, columned_hall_lemuel, st_stairs_6, minmay_pentomino_o2 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Stealth | | 2.6 Spellcasting | | 2.3 Summonings | | 4.2 Action || total ---------------------------++------- Cast: Summon Small Mamm || 34 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1096 | 1096 | 0 | 719 | 194 | 1 | 1096.0 | Dungeon | 1096 | 1096 | 0 | 719 | 194 | 1 | 1096.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1096 daAuts