Dungeon Crawl Stone Soup version 0.32-a0-2076-g49d6eb21ec (webtiles) character file. Game seed: 10903916430016806243 2 reriks the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Aug 10, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (34 turns). reriks the Poker(Merfolk Gladiator) Turns: 34, Time: 00:00:14 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting * Level 4.1 Polearms + Level 2.0 Throwing + Level 0.0 Armour + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka closely misses you. The bat hits you. The rat closely misses you. The quokka bites you but does no damage. The bat hits you but does no damage. The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the bat. The bat hits you but does no damage. A bat comes into view. The rat misses you. The kobold throws a stone. The stone closely misses you. The quokka completely misses you. The bat moves out of view. You puncture the rat! You kill the rat! The bat hits you but does no damage. The quokka bites you. You barely miss the quokka. The bat hits you but does no damage. The quokka barely misses you. The quokka bites you but does no damage. You hit the quokka. The quokka is moderately wounded. The bat closely misses you. The quokka bites you but does no damage. The bat hits you but does no damage. The bat barely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The bat barely misses you. The bat closely misses you. The bat hits you. The quokka barely misses you. You closely miss the quokka. The quokka is moderately wounded. The bat closely misses you. The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The quokka bites you. You die... ######### ........# #.......# ### ......).# #.. .#......# #.# .[..b.rb# #.##### ..?..K.@## #.#ß.ß## #.#####..###......# # ##..........# ####....ß..## ##......ß# #......<# #......ß# #...ß..## #......# You could see a quokka, 2 bats and a kobold. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reriks the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 34 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, serial_bayou_pond_d Action || total ---------------------------++------- Melee: Trident || 12 Armour: Leather armour || 26 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 16 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 16 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts