Dungeon Crawl Stone Soup version 0.32-a0-2076-g49d6eb21ec (webtiles) character file. Game seed: 3042048317159905315 2 rgaf the Chopper (level 1, -1/19 HPs) Began as a Mountain Dwarf Monk on Aug 10, 2024. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (60 turns). rgaf the Chopper(Mountain Dwarf Monk) Turns: 60, Time: 00:00:05 Health: -1/19 AC: 2 Str: 13 XL: 1 Next: 25% Magic: 1/1 EV: 11 Int: 10 God: Gold: 10 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of ambrosia Skills: + Level 3.3 Fighting * Level 3.7 Axes + Level 0.1 Armour - Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The ball python hisses angrily. The jackal barks! x2 A ball python comes into view. A kobold comes into view. It is wielding a +0 whip. The ball python moves out of view. There are monsters nearby! A ball python and a jackal come into view. The ball python hisses angrily. The jackal barks! The kobold hits you with a +0 dagger. The ball python moves out of view. There are monsters nearby! You closely miss the kobold. The kobold hits you but does no damage. A frilled lizard comes into view. You hit the ball python. You kill the ball python! You barely miss the kobold. You hit the jackal. The jackal bites you. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. x2; You hit the jackal. The kobold hits you with a +0 dagger. The kobold completely misses you. You hit the kobold. The kobold is moderately wounded. You hit the kobold but do no damage. You hit the jackal. The jackal barely misses you. The kobold hits you but does no damage. The kobold closely misses you. The jackal closely misses you. You hit the kobold. You kill the kobold! You barely miss the kobold. You hit the jackal. The jackal bites you. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You die... ##########.# ### #.# #.. #.# #.# #.# #.# #######.# #.# ........###.#####... #######...........# #####..########.. #..@KhhS..... ##.##hh...... #.##S######. #..... ##..... #..### #..# #... You could see 4 jackals, a ball python and a kobold. Vanquished Creatures A kobold (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rgaf the Mountain Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 60 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring Action || total ---------------------------++------- Melee: Hand axe || 6 Armour: Robe || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 48 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 48 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts