Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6028029029333998829 186 richr the Apothecary (level 5, -4/34 HPs) Began as an Octopode Alchemist on Jan 6, 2025. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:02:52 (3093 turns). richr the Apothecary (Octopode Alchemist) Turns: 3093, Time: 00:02:53 Health: -4/34 AC: 1 Str: 8 XL: 5 Next: 66% Magic: 2/9 EV: 12 Int: 19 God: Gold: 131 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Armour j - a +0 buckler Jewellery b - a ring of ice Scrolls e - a scroll of fear {unknown} g - a scroll of vulnerability {unknown} h - 3 scrolls of teleportation {unknown} i - a scroll of identify {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of resistance {unknown} d - 3 potions of curing {unknown} f - 2 potions of lignification {unknown} k - a potion of attraction {unknown} Skills: + Level 2.1 Fighting + Level 3.0 Dodging - Level 2.6 Stealth + Level 1.2 Shields + Level 2.9 Spellcasting - Level 1.8 Conjurations + Level 4.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 b - Mercury Vapours Alch/Air 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Annotations: D:4 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a kobold, wielding a +0 dagger and quivering stones (64% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (chance to weaken: 68%) Fumes of mercury billow around the ogre! The ogre is poisoned. The ogre looks weaker. Casting: Mercury Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, weak, 86% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, very poisoned, weak, 86% to hit) The sting hits the ogre. The ogre looks as sick as possible! The ogre is moderately wounded. The ogre closely misses you. Your magical contamination has completely faded away. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned, weak, 86% to hit) The sting hits the ogre. The ogre looks as sick as possible! The ogre is severely wounded. You tentacle-slap the ogre. You squeeze the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ####### #.....# ####### #.....# ....... #...<.## ....... ###...†#### ...[... #....†..## ....... #....##..# ....... #....###.####....... #.##.# #..@O.### #. #.# #####...# #. #.# #....../. #. #.# ..#.$.... ... .....#.### ...####.# .... # ..... #..##. You could see an ogre (extremely poisoned, weak). Vanquished Creatures A scorpion (D:4) A hound (D:4) 4 adders 6 dart slugs 2 endoplasms 2 giant cockroaches 7 goblins 4 hobgoblins 4 jackals 2 quokkas 7 ball pythons 6 bats 4 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | richr the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 242 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 636 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 889 | D:1 | Reached skill level 1 in Fighting 1550 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/7 1649 | D:2 | Learned a level 2 spell: Mercury Vapours 2264 | D:3 | Found a glowing golden altar of the Shining One. 2847 | D:4 | Noticed Robin 2954 | D:4 | Noticed a scorpion 2970 | D:4 | Reached skill level 4 in Alchemy 2970 | D:4 | Reached XP level 5. HP: 24/34 MP: 5/9 2975 | D:4 | Reached skill level 1 in Shields 3084 | D:4 | Noticed an ogre 3093 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, minmay_misc_feat_hallway D:2: layout_loops_ring, kennysheep_generic_room_6 D:3: layout_basic, lemuel_round_altar D:4: layout_rooms, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.1 Alchemy | 4 | 4.2 Dodging | 3 | 3.0 Shields | 1 | 1.2 Stealth | | 2.6 Spellcasting | | 2.9 Conjurations | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 55 | 14 || 69 Constrict | 17 | 6 || 23 Tentacles | 11 | 3 || 14 Punch | 2 | || 2 Cast: Sting | 34 | 37 || 71 Mercury Vapours | | 1 || 1 Stab: Sleeping | 6 | 2 || 8 Armour: Skin | 23 | 23 || 46 Dodge: Dodged | 37 | 20 || 57