Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11542657793335523419 3 richr the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Jan 9, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (60 turns). richr the Apothecary (Octopode Alchemist) Turns: 60, Time: 00:00:16 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 0.2 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a leather armour. The goblin shouts! A kobold comes into view. It is wielding a +0 dagger. A quokka comes into view. The helpless hobgoblin fails to defend itself. You tentacle-slap the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. You squeeze the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The hobgoblin misses you. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The sting misses the quokka. You constrict the hobgoblin. You kill the hobgoblin! The quokka bites you. You die... #.......#.......).#...##. ###.....#.........#..... .....#†........#..>##. #...........# .## #.....##.#.## .# . ##.....##.#... .#.. ............####..... .......$............. .#........g..@r....# #....##.....$†...... .K.... ##...#........ ...### #...#........ .. #...#..[..... #####........ #........ ######### You could see a quokka and a goblin. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | richr the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 60 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, minmay_strange_pillars Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 2 Cast: Sting || 2 Stab: Sleeping || 2 Armour: Skin || 4 Dodge: Dodged || 2