Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13342071002795392290 34 richr the Apothecary (level 3, 0/23 HPs) Began as an Octopode Alchemist on Jan 9, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1201 turns). richr the Apothecary (Octopode Alchemist) Turns: 1201, Time: 00:01:13 Health: 0/23 AC: 1 Str: 7 XL: 3 Next: 31% Magic: 2/6 EV: 12 Int: 19 God: Gold: 78 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Scrolls b - a scroll of vulnerability {unknown} c - a scroll of fog {unknown} d - a scroll of amnesia {unknown} f - 2 scrolls of enchant weapon {unknown} g - a scroll of teleportation {unknown} Potions a - a potion of magic e - a potion of berserk rage {unknown} Skills: + Level 1.0 Fighting + Level 2.3 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations * Level 3.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 17% N/A 32% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder closely misses you. You barely miss the adder. Your grab misses the adder. The adder is heavily wounded. You feel sick. The adder misses you. You miss the adder. You grab the adder. Your squeeze misses the adder. The adder is heavily wounded. You constrict the adder. You feel sick. The adder misses you. You tentacle-slap the adder but do no damage. You tentacle-slap the adder, but do no damage. You squeeze the adder. You kill the adder! You feel sick. Your Fighting skill increases to level 1! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The sting misses the adder. You feel sick. The adder misses you. The adder closely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (53% to hit) The sting hits the adder. The adder is poisoned. The adder is heavily wounded. You feel sick. The adder bites you. You tentacle-slap the adder. Your grab misses the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder barely misses you. You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ..~P≈≈~P~~... .~≈≈≈~P~... ~≈≈~≈.P..# ≈≈≈≈~....# ≈≈≈#...).# #....### ##.....# #####S# ###@## # #....##.##.. ###........... #......####### #.###..## ..# ##.#.## ##. #.###.# # ##<#.## #..## You could see an adder (poisoned). Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 3 bats (D:1) 3 endoplasms (D:1) A goblin (D:1) 4 hobgoblins (D:1) 4 kobolds (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | richr the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 166 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 983 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 1198 | D:2 | Reached skill level 1 in Fighting 1201 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_corners, kennysheep_flooded_box D:2: layout_loops_corners, chequers_big_river, chequers_serial_rivers_large_b, minmay_between, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 1.0 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 28 Constrict || 9 Tentacles || 5 Punch || 2 Cast: Sting || 28 Armour: Skin || 15 Dodge: Dodged || 26