Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14559584946257916982 191 richr the Apothecary (level 5, -10/34 HPs) Began as an Octopode Alchemist on Jan 14, 2025. Killed themself with a badly aimed rupture (12 damage) ... on level 4 of the Dungeon. The game lasted 00:04:56 (2886 turns). richr the Apothecary (Octopode Alchemist) Turns: 2886, Time: 00:04:56 Health: -10/34 AC: 1 Str: 7 XL: 5 Next: 70% Magic: 6/9 EV: 12 Int: 20 God: Gold: 169 SH: 0 Dex: 12 Spells: 1/9 levels left rFire . . . c - +0 spear rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . k - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Jewellery k - a ring of protection from cold (left tentacle) Wands r - a wand of warping (8) Scrolls b - a scroll of teleportation {unknown} g - 3 scrolls of identify {unknown} h - 3 scrolls of fear {unknown} i - a scroll of blinking {unknown} l - 3 scrolls of enchant armour {unknown} m - a scroll of poison {unknown} n - 2 scrolls of enchant weapon {unknown} p - a scroll of noise {unknown} q - a scroll of torment {unknown} Potions a - a potion of magic d - 2 potions of enlightenment {unknown} e - 2 potions of curing {unknown} f - 2 potions of ambrosia {unknown} j - 3 potions of degeneration {unknown} o - a potion of cancellation {unknown} s - a potion of haste {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting - Level 1.0 Conjurations * Level 5.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 4% 1 b - Mercury Vapours Alch/Air 26% N/A 8% 2 c - Olgreb's Toxic Radia Alch 23% N/A 19% 4 l - Foxfire Conj/Fire 16% 2x1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Scorch Fire 4% 2d5 22% 2 Hailstorm Conj/Ice 4% 3d5 34% 3 Dazzling Flash Hex/Fire 4% N/A 41% 3 Summon Ice Beast Ice/Summ 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Tukima's Dance Hex 2% N/A 41% 3 Sticky Flame Fire/Alch 13% 2d5 45% 4 Flame Wave Conj/Fire 4% 2d5 75% 4 Yara's Violent Unravell Hex/Alch 6% 3d5 80% 5 Passage of Golubria Tloc 2% N/A 82% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Starburst Conj/Fire 2% 6d3 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:4 : Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The sting hits the sleepcap. The sleepcap partially resists. The sleepcap is poisoned. The sleepcap is moderately damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, poisoned, 100% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, poisoned, 100% to hit) The sting hits the sleepcap. The sleepcap partially resists. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Okay, then. The sleepcap looks more healthy. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, chance to blink: 50%) Space twists violently! The rupture engulfs the sleepcap. The sleepcap is severely damaged. The rupture engulfs you! You blink. You die... . #.. #.# # ### #.### #.## .# ### #.. ..#.. #..# .# ..# #.# #.#.# #..# ##. #.# #.# #.#.# #..# #.. #.####.# #.#.# #..# #.# #......###.#.#####..# #.# ######..............###.#### ##########.@)....§f...# #########.##.# #.# .. #.# ## ..# ### You could see a sleepcap. Vanquished Creatures A hound (D:4) An orc wizard (D:3) Terence (D:3) 3 adders A shadow imp (D:4) A white imp (D:4) 5 dart slugs 5 orcs (D:3) 6 ball pythons 2 endoplasms 4 giant cockroaches 8 goblins 4 hobgoblins 3 jackals (D:1) 3 quokkas 7 bats 6 frilled lizards 2 rats 63 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D:3) 2 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | richr the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 13/18 MP: 0/5 407 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 591 | D:1 | Reached skill level 1 in Fighting 620 | D:1 | You fall into a shaft and drop 1 floor! 758 | D:1 | Reached skill level 4 in Alchemy 1081 | D:2 | Found a faded altar of an unknown god. 1358 | D:3 | Reached XP level 4. HP: 28/28 MP: 4/7 1437 | D:3 | Learned a level 1 spell: Foxfire 1600 | D:3 | Noticed Terence 1617 | D:3 | Killed Terence 1745 | D:3 | Learned a level 2 spell: Mercury Vapours 2049 | D:3 | Reached XP level 5. HP: 20/34 MP: 6/9 2338 | D:4 | Noticed Edmund 2576 | D:4 | Reached skill level 5 in Alchemy 2581 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 2761 | D:4 | Found a shimmering altar of Xom. 2767 | D:4 | Found Taistalu's Vocational Training. 2886 | D:4 | Killed themself with a badly aimed rupture Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring D:2: layout_rooms, dilly_ecumenical_altar_fadedgnrine, minmay_misc_feat_hallway D:3: layout_basic, minmay_three_crescents, uniq_terence D:4: layout_loops_ring, mainiacjoe_overflow_swirl, roderic_lattice_a, nicolae_shop_vocational, uniq_crazy_yiuf_cottage, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Alchemy | 4 5 | 5.0 Dodging | 3 | 3.0 Stealth | | 2.6 Spellcasting | | 2.9 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 18 | 7 || 25 Tentacles | 14 | 3 || 17 Spear | 60 | 35 || 95 Cast: Sting | 14 | 28 || 42 Foxfire | | 1 || 1 Stab: Sleeping | 15 | 4 || 19 Distracted | | 1 || 1 Armour: Skin | 19 | 24 || 43 Dodge: Dodged | 24 | 14 || 38