ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-720-g2a1d101370 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1520219108672778318, deterministic pregen: 1 Command line: /usr/games/crawl-git-2a1d101370 -name ringo67 -rc /dgldir/rcfiles/crawl-git/ringo67.rc -macro /dgldir/rcfiles/crawl-git/ringo67.macro -morgue /dgldir/morgue/ringo67/ -webtiles-socket /crawl-master/webserver/sockets/ringo67:2020-11-02.23:24:38.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-2a1d101370(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x562e543bc4ff]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2a1d101370(_Z13do_crash_dumpv+0x431) [0x562e543c3de1]: do_crash_dump() /usr/games/crawl-git-2a1d101370(_Z20crash_signal_handleri+0x1fa) [0x562e543bc98a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fdf239ca210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fdf23b8b24b]: /usr/games/crawl-git-2a1d101370(+0x3dd50d) [0x562e543c350d]: /usr/games/crawl-git-2a1d101370(+0x3dd6c5) [0x562e543c36c5]: /usr/games/crawl-git-2a1d101370(+0x39ef02) [0x562e54384f02]: /usr/games/crawl-git-2a1d101370(+0x39ef3b) [0x562e54384f3b]: /usr/games/crawl-git-2a1d101370(_Z16fill_status_infoiR11status_info+0x10cd) [0x562e548aa09d]: fill_status_info(int, status_info&) /usr/games/crawl-git-2a1d101370(_ZN14TilesFramework12_send_playerEb+0x18d1) [0x562e549a2911]: TilesFramework::_send_player(bool) /usr/games/crawl-git-2a1d101370(_ZN14TilesFramework6redrawEv+0xa6) [0x562e549a6e56]: TilesFramework::redraw() /usr/games/crawl-git-2a1d101370(_ZN14TilesFramework17update_input_modeE10mouse_mode+0x37) [0x562e549a6fe7]: TilesFramework::update_input_mode(mouse_mode) /usr/games/crawl-git-2a1d101370(+0x69f2db) [0x562e546852db]: /usr/games/crawl-git-2a1d101370(_ZN14message_window4moreEbb+0x202) [0x562e54686d12]: message_window::more(bool, bool) /usr/games/crawl-git-2a1d101370(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3c0) [0x562e54687250]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-2a1d101370(_ZN13message_store10flush_prevEv+0x3da) [0x562e546880ea]: message_store::flush_prev() /usr/games/crawl-git-2a1d101370(+0x69c1e4) [0x562e546821e4]: /usr/games/crawl-git-2a1d101370(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x562e54682969]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-2a1d101370(_Z4mprf16msg_channel_typePKcz+0xb4) [0x562e54682e84]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-2a1d101370(+0x7cbdd3) [0x562e547b1dd3]: /usr/games/crawl-git-2a1d101370(+0x7cd870) [0x562e547b3870]: /usr/games/crawl-git-2a1d101370(_Z13player_reactsv+0x11b) [0x562e547b48ab]: player_reacts() /usr/games/crawl-git-2a1d101370(_Z12world_reactsv+0x605) [0x562e549af745]: world_reacts() /usr/games/crawl-git-2a1d101370(+0x9cb53b) [0x562e549b153b]: /usr/games/crawl-git-2a1d101370(+0x9cc435) [0x562e549b2435]: /usr/games/crawl-git-2a1d101370(main+0x1a5) [0x562e5431c605]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fdf239ab0b3]: /usr/games/crawl-git-2a1d101370(_start+0x2e) [0x562e5431d11e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2a1d101370/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2a1d101370/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2a1d101370/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 1 Level id: Lair:1 Level build method = , level layout type = city, absdepth0 = 10 Level vaults: layout_regular_city infiniplex_staircase_pool uniq_maggie uniq_joseph Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (21, 42): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The orc priest is severely wounded. The foxfire hits the orc priest! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! You feel sick. You are no longer poisoned. Your foxfire dissipates! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Your foxfire dissipates! x2 Unknown command. Your foxfire dissipates! x4 Your foxfire dissipates! Things that are here: a +0 club; an orc corpse Items here: ( ) [ รท. There is an open door here. Things that are here: a +0 mace; a cursed +0 ring mail; an orc corpse Found a stone staircase leading up. Found a scroll of random uselessness. O - a wooden ring You're wearing all the rings you can. Remove which one? (? for menu, Esc to quit) You remove your +4 ring of evasion. You feel weaker. Oops, that ring feels deathly cold. O - a cursed -4 ring of strength (right hand) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. You remove your -4 ring of strength. You feel stronger. You drop a -4 ring of strength. s - a +4 ring of evasion (right hand) You start putting on your armour. You continue putting on your kite shield. x4 You finish putting on your +0 kite shield. You open the door. There is an open door here. You open the door. There is an open door here. Found an escape hatch in the floor. Found a stone staircase leading down. i - 4 potions of heal wounds (gained 1) You pick up a book of Changes and begin reading... You add the spells Beastly Appendage, Wereblood, Spider Form, Ice Form and Blade Hands to your library. This spell is dangerous to cast! Memorise Frozen Ramparts, consuming 3 spell levels and leaving 10? Vehumet grants you knowledge of Frozen Ramparts. You start memorising the spell. You continue memorising. x3 You finish memorising. You add the spell Frozen Ramparts to your library. Spell assigned to 'd'. Okay, then. There is an open door here. There is an open door here. There is a stone staircase leading up here. You open the door. Found a ring mail. A sky beast comes into view. There is an open door here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the sky beast but does no damage. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits something but does no damage. The foxfire hits something. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Your foxfire dissipates! The foxfire hits something. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits something! The foxfire hits something. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits something. The foxfire hits something but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits something. The foxfire hits something but does no damage. A sky beast appears from thin air! Reactivating autopickup. You block the sky beast's attack. The foxfire hits the sky beast but does no damage. The sky beast is almost dead. The foxfire hits the sky beast. You kill the sky beast! Vehumet accepts your kill. The rain has left you waist-deep in water! Splash! You fall into the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You see here a sky beast corpse. There is an open door here. Found a ring mail. You see here a ring mail. A centaur comes into view. Found a stone staircase leading down. You see here a ring mail. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the centaur. The centaur is lightly wounded. The centaur shouts! The foxfire hits the centaur but does no damage. The centaur is lightly wounded. The foxfire hits the centaur. The centaur is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the centaur. The centaur is heavily wounded. The foxfire hits the centaur. The centaur is heavily wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the centaur. The centaur is severely wounded. The foxfire hits the centaur. The centaur is almost dead. The foxfire hits the centaur. You kill the centaur! Vehumet accepts your kill. Vehumet offers you knowledge of Bolt of Magma. You feel your power returning. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Unknown command. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Your foxfire dissipates! Unknown command. Okay, then. Your foxfire dissipates! x2 Your foxfire dissipates! Your foxfire dissipates! x2 N - 2 coppery potions (gained 1) O - a scroll labeled CEISOG PALLI This spell is dangerous to cast! Memorise Bolt of Magma, consuming 5 spell levels and leaving 5? Vehumet grants you knowledge of Bolt of Magma. You start memorising the spell. You continue memorising. x5 You finish memorising. You add the spell Bolt of Magma to your library. Spell assigned to 'e'. Things that are here: a +0 shortbow; 23 arrows; a centaur corpse Found a buckler. You see here a buckler. You open the door. There is an open door here. There is an open door here. Things that are here: a +0 club; an orc skeleton You see here a +0 leather armour. There is an open door here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. You see here a +0 hand axe. An orc warrior is nearby! The orc warrior shouts! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. Casting: Frozen Ramparts (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail You feel a strong surge of power! The fireball explodes! The fireball engulfs the orc warrior!! The orc warrior is severely wounded. The fireball engulfs the orc priest!! You kill the orc priest! Vehumet accepts your kill. The frozen ramparts melt away. You block the orc warrior's attack. Casting: Fireball (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the orc warrior. You block the orc warrior's attack. The wall freezes the orc warrior. The wall freezes the orc warrior. The wall freezes the orc warrior. You kill the orc warrior! Vehumet accepts your kill. Your Shields skill increases to level 7! Things that are here: a +0 halberd; a +0 chain mail; an orc corpse The frozen ramparts melt away. There is an open door here. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. Okay, then. Things that are here: a +0 ring mail; an orc skeleton Found a basalt altar of Yredelemnul and a sacrificial altar of Ru. There is an open door here. There is an open door here. Things that are here: a +0 ring mail; an orc skeleton There is an open door here. Things that are here: a +0 halberd; a +0 chain mail; an orc skeleton There is an open door, spattered with blood here. You see here a +0 hand axe. There is an open door here. There is an open door here. There is an open door here. You see here a +0 leather armour. You see here a +0 club. Things that are here: a +0 dagger; 5 boomerangs; a +0 leather armour Done exploring. You see here 23 bolts. There is a stone staircase leading down here. You climb downwards. Found 33 gold pieces. There is a stone staircase leading up here. Found an escape hatch in the ceiling. You now have 688 gold pieces (gained 18). You now have 701 gold pieces (gained 13). A worker ant comes into view. Casting: Frozen Ramparts (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the worker ant. The worker ant is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the worker ant! The worker ant is heavily wounded. The foxfire hits the worker ant! The worker ant is almost dead. The foxfire hits the worker ant. You kill the worker ant! Vehumet accepts your kill. Your foxfire dissipates! x2 You now have 703 gold pieces (gained 2). Magic restored. There is an escape hatch in the ceiling here. A centaur comes into view. The centaur shouts! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the centaur. The centaur is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Nothing appears to happen. You block the centaur's attack. The centaur hits you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Nothing appears to happen. You block the centaur's attack. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Nothing appears to happen. You block the centaur's attack. The centaur hits you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering 21 arrows (lightly wounded) You feel a strong surge of power! The sticky flame hits the centaur. The centaur is moderately wounded. The centaur is covered in liquid flames! The centaur burns! The centaur misses you. You hit the centaur. The centaur is severely wounded. The centaur burns! x2; You block the centaur's attack. x2 You hit the centaur. You kill the centaur! Vehumet accepts your kill. You feel your power returning. Things that are here: a +0 shortbow; 21 arrows; a centaur corpse Found 18 stones. I - 2 scrolls of fog (gained 1) You see here 18 stones. An adder comes into view. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! You block the adder's attack. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the adder. The adder is lightly wounded. You block the adder's attack. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the adder! The adder is severely wounded. You block the adder's attack. The adder bites you. Unknown command. You closely miss the adder. The adder is severely wounded. The foxfire hits the adder. You kill the adder! Vehumet accepts your kill. You feel your power returning. You see here an adder corpse. You open the door. There is a strange disturbance nearby! As you close the door, it creaks loudly! You see here an adder corpse. You see here 18 stones. Things that are here: a +0 shortbow; 21 arrows; a centaur corpse There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:10 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is an open door here. There is an open door here. There is an open door, spattered with blood here. You see here a +0 hand axe. Things that are here: a +0 chain mail; a +0 halberd There is an open door here. There is an escape hatch in the ceiling here. There is a stone staircase leading up here. You see here a stone. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 leather armour; a +0 hand axe Things that are here: a +0 chain mail; a +4 battleaxe There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! A cane toad comes into view. Found a stone staircase leading down. There is a staircase back to the Dungeon here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The cane toad gives a loud, deep croak! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the cane toad. The cane toad is lightly wounded. The foxfire hits the cane toad but does no damage. The cane toad is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the cane toad. The cane toad is lightly wounded. The foxfire hits the cane toad. The cane toad is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the cane toad but does no damage. The cane toad is lightly wounded. The foxfire hits the cane toad. The cane toad is moderately wounded. The cane toad is engulfed in a cloud of scalding steam. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the cane toad! The cane toad is severely wounded. The foxfire hits the cane toad but does no damage. The cane toad is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (severely wounded) You feel a strong surge of power! The sticky flame hits the cane toad! The cane toad is severely wounded. The cane toad is covered in liquid flames! The cane toad burns! The foxfire hits the cane toad but does no damage. The cane toad is almost dead. The foxfire hits the cane toad. You kill the cane toad! Vehumet accepts your kill. You feel your power returning. You start resting. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The bullfrog croaks. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the bullfrog! The bullfrog is heavily wounded. The foxfire hits the bullfrog. The bullfrog is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the bullfrog. The bullfrog is severely wounded. The foxfire hits the bullfrog. You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Unknown command. Your foxfire dissipates! Your foxfire dissipates! x3 Magic restored. There is a stone staircase leading down here. A cane toad comes into view. The cane toad gives a loud, deep croak! Found 22 stones. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the cane toad. The cane toad is lightly wounded. The foxfire hits the cane toad. The cane toad is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the cane toad. The cane toad is moderately wounded. The foxfire hits the cane toad. The cane toad is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the cane toad. The cane toad is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (wisps of flame, moderately wounded) You feel a strong surge of power! The sticky flame hits the cane toad. The cane toad is heavily wounded. The cane toad is covered in liquid flames! The cane toad burns! The foxfire hits the cane toad but does no damage. The cane toad is heavily wounded. The foxfire hits the cane toad. The cane toad is heavily wounded. The foxfire hits the cane toad. The cane toad is severely wounded. The cane toad stings you. The cane toad burns! The cane toad burns! The cane toad burns! The cane toad burns! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. Training target 8.0 for Fire Magic reached! Your Fire Magic skill increases to level 8! You have reached level 11! Found 23 arrows. P - a small tourmaline ring You now have 725 gold pieces (gained 22). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found 21 arrows. You're wearing all the rings you can. Remove which one? (? for menu, Esc to quit) You remove your +4 ring of evasion. Oops, that ring feels deathly cold. P - a cursed ring of attention (right hand) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. You remove your ring of attention. You drop an uncursed ring of attention. s - a +4 ring of evasion (right hand) Found 24 bolts. P - a scroll labeled ITTUAM UQAMOJE Found a pair of boots. Found a ring mail. You now have 732 gold pieces (gained 7). Found a mace. Found a hunting sling. b - 17 scrolls of identify (gained 3) You now have 744 gold pieces (gained 12). Q - a dented zirconium amulet As you open the door, it creaks loudly! 3 yaks come into view. The yak bellows! You hear a bellow! x3; The yak bellows! x2 A yak comes into view. x3 Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Fireball (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the yak. Casting: Frozen Ramparts (mildly dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The wall freezes the yak. The yak closely misses you. The wall freezes the yak. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak! The yak is moderately wounded. The foxfire hits the yak. The yak is heavily wounded. The wall freezes the yak. You block the yak's attack. The wall freezes the yak. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The wall freezes the yak. The yak gores you but does no damage. The wall freezes the yak. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak but does no damage. The yak is severely wounded. The foxfire hits the yak. The yak is severely wounded. The foxfire hits the yak. The yak is almost dead. The foxfire hits the yak. You kill the yak! Vehumet accepts your kill. The wall freezes the yak. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak. The yak is lightly wounded. The wall freezes the yak. x2; The yak closely misses you. The wall freezes the yak. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak! The yak is moderately wounded. The wall freezes the yak. x3 Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The frozen ramparts melt away. The foxfire hits the yak. The yak is heavily wounded. The foxfire hits the yak. The yak is heavily wounded. The foxfire hits the yak! The yak is severely wounded. The yak gores you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak but does no damage. The yak is severely wounded. The yak gores you but does no damage. The yak gores you! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak! The yak is almost dead. The foxfire hits the yak. The yak is almost dead. You block the yak's attack. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak. The yak is almost dead. You block the yak's attack. x2 Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. The foxfire hits the yak. The yak is moderately wounded. The foxfire hits the yak. The yak is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The foxfire hits the yak. The yak is heavily wounded. The wall freezes the yak. You block the yak's attack. The wall freezes the yak. The yak gores you but does no damage. The wall freezes the yak. Casting: Frozen Ramparts (mildly dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The wall freezes the yak. The yak closely misses you. The wall freezes the yak. The yak gores you. The wall freezes the yak. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak. The yak is severely wounded. The foxfire hits the yak. The yak is almost dead. The wall freezes the yak. The yak closely misses you. The wall freezes the yak. You block the yak's attack. The wall freezes the yak. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. The wall freezes the yak. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak but does no damage. The yak is moderately wounded. The foxfire hits the yak. The yak is moderately wounded. The foxfire hits the yak. The yak is moderately wounded. The wall freezes the yak. The yak closely misses you. The wall freezes the yak. x2 The yak misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The frozen ramparts melt away. The foxfire hits the yak but does no damage. The yak is moderately wounded. The yak closely misses you. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak. The yak is heavily wounded. The foxfire hits the yak. The yak is severely wounded. The yak gores you. You block the yak's attack. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak. The yak is severely wounded. The yak gores you but does no damage. x2 Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak but does no damage. The yak is severely wounded. The foxfire hits the yak. The yak is severely wounded. The foxfire hits the yak. The yak is severely wounded. You block the yak's attack. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the yak! The yak is almost dead. The yak gores you but does no damage. The yak gores you. The foxfire hits the yak but does no damage. The yak is almost dead. The foxfire hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. Your Fighting skill increases to level 8! Your Earth Magic skill increases to level 1! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded) You feel a strong surge of power! The sticky flame hits the yak! The yak is heavily wounded. The yak is covered in liquid flames! The yak burns! You block the yak's attack. Unknown command. You hit the yak. The yak is severely wounded. The yak burns! x2; You block the yak's attack. The yak gores you! The yak gores you. You hit the yak. You blast the yak. The yak is almost dead. The yak burns! You kill the yak! Vehumet accepts your kill. You feel your power returning. You block the yak's attack. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You feel a strong surge of power! The sticky flame hits the yak. The yak is lightly wounded. The yak is covered in liquid flames! The yak burns! The yak gores you! Unknown command. You hit the yak. The yak is moderately wounded. The yak burns! The yak gores you. You hit the yak. The yak is heavily wounded. The yak burns! You block the yak's attack. You hit the yak. The yak is severely wounded. The yak burns! You block the yak's attack. You hit the yak. The yak is almost dead. The yak burns! You kill the yak! Vehumet accepts your kill. No target in view! Things that are here: a yak corpse; a yak corpse; a yak corpse There is an open door here. You see here a yak corpse. You start resting. Magic restored. You start resting. HP restored. You open the door. Found a glowing leather armour. There is an open door here. Found a stone staircase leading down. You now have 758 gold pieces (gained 14). A basilisk comes into view. A basilisk is nearby! The basilisk hisses angrily. The basilisk gazes at you. You are slowing down. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Your limbs are stiffening. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits the basilisk but does no damage. The foxfire hits the basilisk! The basilisk is lightly wounded. The basilisk gazes at you. You resist with almost no effort. You have turned to stone. The foxfire hits the basilisk. The basilisk is moderately wounded. The foxfire hits the basilisk but does no damage. The basilisk is moderately wounded. The basilisk gazes at you. You resist with almost no effort. The basilisk gazes at you. You resist with almost no effort. The basilisk gazes at you. You resist with almost no effort. The basilisk bites you! The basilisk gazes at you. You resist with almost no effort. The basilisk gazes at you. You resist with almost no effort. You turn to flesh and can move again. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - basilisk Aim: a basilisk (moderately wounded) You feel a strong surge of power! The sticky flame hits the basilisk! The basilisk is heavily wounded. The basilisk is covered in liquid flames! The basilisk burns! The basilisk barely misses you. You hit the basilisk. The basilisk is severely wounded. The basilisk burns! The basilisk gazes at you. You resist with almost no effort. You hit the basilisk. The basilisk is severely wounded. The basilisk burns! The basilisk bites you! You barely miss the basilisk. The basilisk is almost dead. The basilisk burns! You kill the basilisk! Vehumet accepts your kill. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. o - 2 scrolls of enchant armour (gained 1) You see here a ring mail. o - 3 scrolls of enchant armour (gained 1) You now have 770 gold pieces (gained 12). b - 18 scrolls of identify (gained 1) Maggie the Vainglorious comes into view. She is wielding a +0 halberd of flaming. Found 15 gold pieces. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Maggie shouts! The foxfire hits Maggie. Maggie is lightly wounded. The foxfire hits Maggie. Maggie is lightly wounded. Maggie drinks a potion. Maggie suddenly seems more resistant. A cane toad comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire hits Maggie but does no damage. Maggie is lightly wounded. The foxfire hits Maggie. Maggie resists. Maggie is lightly wounded. Maggie points at you and mumbles some strange words. The bolt of fire misses your foxfire. The bolt of fire hits you! You resist. The foxfire hits Maggie but does no damage. Maggie is lightly wounded. The foxfire hits Maggie. Maggie resists. Maggie is lightly wounded. The foxfire hits the cane toad but does no damage. Maggie casts a spell. Maggie attempts to bespell you! You easily resist. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The foxfire hits the cane toad. The cane toad is lightly wounded. A komodo dragon comes into view. Casting: Frozen Ramparts (mildly dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (lightly wounded) You feel a strong surge of power! The fireball explodes! The fireball engulfs the cane toad!! The cane toad is severely wounded. The fireball engulfs Maggie! Maggie resists. Maggie is moderately wounded. The fireball engulfs the komodo dragon! The komodo dragon is moderately wounded. You hear a croak. Casting: Fireball (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded) You feel a strong surge of power! The fireball explodes! The fireball engulfs the cane toad!! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. The fireball engulfs Maggie! Maggie resists. Maggie is heavily wounded. The fireball engulfs the komodo dragon!! The komodo dragon is severely wounded. You hear a loud, deep croak! Maggie gestures wildly while chanting. Maggie attempts to bespell you! You resist with some effort. A bullfrog comes into view. The bullfrog moves out of view. The frozen ramparts melt away. Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! Casting: Fireball (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (severely wounded) You feel a strong surge of power! The sticky flame hits the komodo dragon. The komodo dragon is almost dead. The komodo dragon is covered in liquid flames! The komodo dragon burns! The komodo dragon barely misses you. You hit the komodo dragon. The komodo dragon is almost dead. The komodo dragon burns! You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. Your Shields skill increases to level 8! Maggie points at you and mumbles some strange words. The bolt of fire hits you! You resist. You block Maggie's attack. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +0 halberd of flaming and wearing +0 acid dragon scales (heavily wounded, mesmerising, unusually resistant) You feel a strong surge of power! The sticky flame hits Maggie. Maggie resists. Maggie is heavily wounded. Maggie is covered in liquid flames! Maggie burns! Maggie hits you with a +0 halberd of flaming! You hit Maggie but do no damage. Maggie is heavily wounded. Maggie burns! Maggie hits you with a +0 halberd of flaming! Maggie burns you. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Maggie burns! Maggie says, "How do the people who live here stand the isolation?" You block Maggie's attack. You hit Maggie but do no damage. Maggie is heavily wounded. Maggie burns! The foxfire hits Maggie but does no damage. Maggie is heavily wounded. The foxfire hits Maggie but does no damage. Maggie is heavily wounded. Maggie hits you with a +0 halberd of flaming. You hit Maggie but do no damage. Maggie is heavily wounded. Maggie burns! Maggie stops burning. Maggie points at you and mumbles some strange words. The bolt of fire hits you! You resist. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 halberd of flaming and wearing +0 acid dragon scales (heavily wounded, mesmerising, unusually resistant) You feel a strong surge of power! The sticky flame hits Maggie. Maggie resists. Maggie is severely wounded. Maggie is covered in liquid flames! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-720-g2a1d101370 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ringo67] Species: Ogre Job: Fire Elementalist HP: 62/111; mods: 0/0 MP: 1/21; mod: 0 Stats: 17 (17) 22 (22) 9 (9) Position: (47, 44), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 8 | 1144 | 74/267 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 57/142 Shields | X | 2 | 40 | 8 | 2152 | 12/535 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 7 | 1188 | 11/336 Conjurations | X | 1 | 20 | 7 | 2091 | 427/476 Hexes | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 8 | 2140 | 0/535 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 20 | 1 | 133 | 74/119 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 832 #13: 62 #23: 12873 #24: -1371880192 #27: 11807 #49: 847 #59: 1 Mutations: tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #17: staff of conjuration eq slot #1, inv slot #26: +0 cloak eq slot #2, inv slot #25: +2 hat eq slot #5, inv slot #20: +0 kite shield eq slot #6, inv slot #13: +1 steam dragon scales eq slot #7, inv slot #28: ring of Coluz {Fire MR+ Str+3 Int+3} eq slot #8, inv slot #18: +4 ring of evasion eq slot #9, inv slot #5: amulet of reflection }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: .................# .................# ##...####PP#.....# ##...#......#....# .....#......#....# .#...#...........## #....#............# .................## #P...#......#...@# #P...####+.##...@# ##.... ^........# ........................ ........................ ........................ ........................ .. ####........... . .#.......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm aquarium_serial_pool_size: 0 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed. Recursive crash.