Dungeon Crawl Stone Soup version 0.31-a0-154-g56bf346678 (webtiles) character file. Game seed: 571850695192017453 143 rinse the Ducker (level 5, -1/43 HPs) Began as a Merfolk Monk on June 11, 2023. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:37 (2775 turns). rinse the Ducker (Merfolk Monk) Turns: 2775, Time: 00:02:38 Health: -1/43 AC: 2 Str: 11 XL: 5 Next: 25% Magic: 5/5 EV: 15 Int: 10 God: Gold: 211 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -4), glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles j - 14 poisoned darts Armour b - a +0 robe (worn) d - an orb of light (worn) Wands l - a wand of polymorph (4) s - a wand of flame (11) Scrolls e - 2 scrolls of fear {unknown} f - 5 scrolls of identify {unknown} i - a scroll of poison {unknown} k - 2 scrolls of noise {unknown} m - a scroll of blinking {unknown} o - 3 scrolls of torment {unknown} p - 3 scrolls of enchant weapon {unknown} Potions c - 2 potions of ambrosia g - a potion of resistance {unknown} h - 2 potions of haste {unknown} n - a potion of cancellation {unknown} q - a potion of enlightenment {unknown} r - a potion of heal wounds {unknown} Skills: + Level 4.6 Fighting + Level 4.9 Long Blades + Level 5.4 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Lesser Beckoning Tloc 0% N/A 50% 2 Passwall Tmut/Erth 0% N/A 50% 2 Gell's Gravitas Tloc 0% N/A 75% 3 Swiftness Air 0% N/A 75% 3 Teleport Other Tloc 0% N/A 75% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Fulminant Prism Conj/Hex 0% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 98% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel sick. The scorpion barely misses you. You barely miss the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion closely misses you. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel sick. The scorpion barely misses you. You barely miss the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you! You are more poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel very sick. The scorpion closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! A scorpion is nearby! You hit the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * You slash the scorpion! The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. You die... #.# #.# #.# #.# #.# #<# ###### #s# #..... #@# #..... #.# #..... #(# ########## #.#######......### #.......'......'.# #########......### #......# #......### #......... You could see a scorpion. Vanquished Creatures A hound (D:4) Jessica (D:3) 2 adders (D:3) A worm (D:2) 2 dart slugs 6 ball pythons 5 endoplasms 2 giant cockroaches (D:1) 9 goblins 5 hobgoblins 4 quokkas 7 bats A frilled lizard (D:1) 10 kobolds 5 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rinse the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 125 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 376 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1240 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1661 | D:3 | Reached skill level 5 in Dodging 1847 | D:3 | Noticed Jessica 1855 | D:3 | Killed Jessica 2617 | D:4 | Reached XP level 5. HP: 26/43 MP: 5/5 2775 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_basic D:3: layout_loops_ring, uniq_jessica D:4: layout_basic, corexii_corridor_pit Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 | 4.9 Fighting | 4 | 4.6 Dodging | 5 | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 99 | 57 || 156 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 65 | 39 || 104 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2782 | 2625 | 157 | 0 | 2215 | 4 | 695.5 | Dungeon | 2782 | 2625 | 157 | 0 | 2215 | 4 | 695.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 822 daAuts D:1: 808 daAuts D:3: 734 daAuts D:4: 417 daAuts