Dungeon Crawl Stone Soup version 0.31-a0-182-gc5ef74bbde (webtiles) character file. Game seed: 6260295930876158346 82 rinse the Changer (level 4, -1/28 HPs) Began as an Octopode Transmuter on June 21, 2023. Slain by an orc priest ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1829 turns). rinse the Changer (Octopode Transmuter) Turns: 1829, Time: 00:01:49 Health: -1/28 AC: 1 Str: 9 XL: 4 Next: 43% Magic: 2/7 EV: 13 Int: 17 God: Gold: 105 SH: 0 Dex: 12 Spells: 2/7 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: appendages, very slightly contaminated A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Scrolls b - 3 scrolls of identify {unknown} c - a scroll of vulnerability {unknown} f - a scroll of butterflies {unknown} g - a scroll of enchant armour {unknown} Potions a - a potion of lignification d - a potion of heal wounds {unknown} e - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.3 Transmutations + Level 1.1 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 32% N/A 3% 1 b - Ice Form Ice/Tmut 10% N/A 54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 16% N/A 4% 2 Spider Form Tmut/Pois 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (54% risk of failure)! Continue anyway? You miscast Ice Form. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the orc. The orc misses you. Unknown command. Casting: Ice Form (astonishingly dangerous; 54% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There are monsters nearby! Unknown command. Casting: Ice Form (astonishingly dangerous; 54% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Ice Form (astonishingly dangerous; 54% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You constrict the orc. The orc hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You tentacle-slap the orc. You kill the orc! An orc wizard comes into view. It is wielding a +0 dagger. You closely miss the orc priest. You grab the orc priest. You constrict the orc priest. The orc priest closely misses you. You tentacle-slap the orc priest but do no damage. The orc priest is lightly wounded. You constrict the orc priest. The orc priest miscasts a cantrip. You barely miss the orc priest. The orc priest is lightly wounded. You constrict the orc priest. The orc priest hits you with a +0 short sword. You die... ### ### #.. .o# #.# #o# #.# ###o# ####### #.# ##.#@###### ......###.###........... #####.##.[.......######. #####.##..###....# #................# #.###.########.### #.###.# #.# ......# #'# #.##### ... You could see an orc priest, an orc wizard and an orc. Vanquished Creatures 3 gnolls An adder (D:2) A dart slug (D:2) 2 orcs (D:2) A ball python (D:2) 4 bats 6 endoplasms 4 goblins 3 hobgoblins (D:2) 5 jackals A quokka (D:1) 2 frilled lizards 3 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rinse the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 17/18 MP: 5/5 264 | D:1 | You fall into a shaft and drop 1 floor! 269 | D:2 | Reached skill level 3 in Transmutations 962 | D:2 | Reached XP level 3. HP: 23/23 MP: 6/6 1167 | D:1 | Reached skill level 4 in Transmutations 1320 | D:2 | Reached XP level 4. HP: 5/28 MP: 7/7 1420 | D:2 | Learned a level 4 spell: Ice Form 1788 | D:2 | Reached skill level 1 in Ice Magic 1810 | D:2 | Identified the +2 pair of gloves of the Heron {rF- Will+ | Str+2} 1829 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, reono_crystal_passage D:2: layout_loops_corners Skill XL: | 1 2 3 4 | ---------------+-------------+----- Transmutations | 3 4 | 4.3 Ice Magic | 1 | 1.1 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 59 | 34 || 93 Tentacles | 15 | 5 || 20 Constrict | 13 | 8 || 21 Kick | 4 | || 4 Punch | 1 | 2 || 3 Cast: Beastly Appendage | 2 | 1 || 3 Stab: Sleeping | 9 | 4 || 13 Armour: Skin | 5 | 2 || 7 Dodge: Dodged | 31 | 20 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1825 | 1774 | 51 | 260 | 1222 | 2 | 912.5 | Dungeon | 1825 | 1774 | 51 | 260 | 1222 | 2 | 912.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 970 daAuts D:2: 855 daAuts