Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 6079086889225874634 45 rinse the Conjurer (level 3, -3/28 HPs) Began as a Draconian Conjurer on June 23, 2023. Slain by a sleepcap (15 damage) ... on level 5 of the Dungeon. The game lasted 00:03:31 (1825 turns). rinse the Conjurer (Draconian Conjurer) Turns: 1825, Time: 00:03:31 Health: -3/28 AC: 5 Str: 9 XL: 3 Next: 42% Magic: 2/6 EV: 2 Int: 20 God: Gold: 140 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . k - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sleeping A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons g - a +0 dagger k - a +0 short sword (weapon) Scrolls b - a scroll of noise {unknown} e - 2 scrolls of poison {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} m - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of berserk rage {unknown} d - a potion of mutation {unknown} f - a potion of brilliance {unknown} i - a potion of degeneration {unknown} j - a potion of curing {unknown} Skills: + Level 1.3 Fighting + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. The searing ray hits the sleepcap! The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. You tail-slap the sleepcap. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap. You punch the sleepcap, but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... #+# #@# #f# ##.## ######...## ...[......# ####.#...## ...##.## ..........h.... #....##.####### You could see a sleepcap. Vanquished Creatures 2 adders (D:2) A ball python (D:1) 3 endoplasms (D:1) 2 giant cockroaches 2 goblins 2 hobgoblins 2 jackals (D:1) A quokka (D:2) 4 bats 4 kobolds 2 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rinse the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 520 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 668 | D:1 | HP: 1/22 [constriction (1)] 1118 | D:2 | Reached skill level 1 in Fighting 1118 | D:2 | Reached XP level 3. HP: 22/28 MP: 1/6 1125 | D:2 | Learned a level 2 spell: Searing Ray 1805 | D:3 | You fall into a shaft and drop 2 floors! 1805 | D:5 | Entered Level 5 of the Dungeon 1808 | D:5 | Noticed a black bear 1825 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, item_on_display_b D:2: layout_loops_ring, minmay_misc_feat_plants, kennysheep_generic_room_16 D:3: layout_basic, mainiacjoe_overflow_two_lobes, serial_shops, shop D:5: minmay_chambers_of_fours, layout_loops_corners, lemuel_doored_altar, mainiacjoe_overflow_small_starburst, portal_sewer_entry_d Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.0 Fighting | 1 | 1.3 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 5 Tailslap || 11 Dagger || 40 Short sword || 53 Punch || 2 Cast: Magic Dart || 30 Searing Ray || 1 Stab: Sleeping || 1 Armour: Skin || 46 Dodge: Dodged || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1823 | 1717 | 106 | 124 | 1335 | 4 | 455.8 | Dungeon | 1823 | 1717 | 106 | 124 | 1335 | 4 | 455.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 998 daAuts D:2: 785 daAuts D:5: 19 daAuts D:3: 19 daAuts