Dungeon Crawl Stone Soup version 0.31-a0-229-g1fc7ce93e2 (webtiles) character file. Game seed: 7929824192494958143 14 rinse the Insei (level 2, -1/18 HPs) Began as an Octopode Transmuter on July 6, 2023. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (282 turns). rinse the Insei (Octopode Transmuter) Turns: 282, Time: 00:00:38 Health: -1/18 AC: 1 Str: 9 XL: 2 Next: 45% Magic: 4/5 EV: 13 Int: 15 God: Gold: 26 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of lignification c - a potion of attraction {unknown} d - a potion of degeneration {unknown} e - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.9 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 10% 2 Freeze Ice 4% 1d3 22% 1 Spider Form Tmut/Pois 5% N/A 36% 3 Frozen Ramparts Ice 2% 1d1 54% 3 Hailstorm Conj/Ice 1% 3d3 54% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You release your grip on the hobgoblin. The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin closely misses you. You see here a scroll labelled QURIECW MEAXT. There is an open door here. The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin barely misses you. There is an open door here. Casting: Beastly Appendage (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The hobgoblin misses you. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You pierce the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You barely miss the hobgoblin. You grab the hobgoblin. Your tentacle spike misses the hobgoblin. You squeeze the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You die... #.......#### #..........# #####......# #...... #......# #...... #......# #...... #......# #...... ####### #..)...###...... ######.....#######......#........ ..)..'.....'....@gr.....'........ ######.....#######......#?..†.... ...###..†..### ########........ ...'.........######### ######### ...#########.........# ...## ####.........# ###.# #............# ....# #.....)......# ..#.# #............# You could see a hobgoblin and a rat. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rinse the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:1 | Reached XP level 2. HP: 10/18 MP: 5/5 282 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, kennysheep_another_room Action || total ---------------------------++------- Melee: Unarmed || 26 Constrict || 11 Tentacles || 4 Kick || 1 Cast: Beastly Appendage || 2 Stab: Sleeping || 2 Armour: Skin || 3 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 280 | 0 | 0 | 187 | 1 | 280.0 | Dungeon | 280 | 280 | 0 | 0 | 187 | 1 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 280 daAuts