Seeded DCSS version 0.28-a0-1506-g3893175d92 (webtiles) character file. Game seed: 759471176321562610 (custom seed) 9 riojii the Sneak (level 2, 15/15 HPs) Began as a Vampire Enchanter on Jan 13, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (550 turns). riojii the Sneak (Vampire Enchanter) Turns: 550, Time: 00:01:13 Health: 15/15 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 4/5 EV: 12 Int: 17 God: Gold: 22 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++++..... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless A: bloodless, fangs 3, see invisible, vampiric 1, antennae 1, strong-willed 1, wild magic 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of fear {unknown} Potions c - a potion of invisibility g - a potion of curing {unknown} Skills: + Level 1.3 Short Blades + Level 2.3 Dodging * Level 4.7 Stealth + Level 2.1 Spellcasting * Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 23% N/A 13% 3 Tukima's Dance Hex 23% N/A 13% 3 Dazzling Flash Conj/Hex 24% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. You have a pair of small antennae on your head. You are strong-willed. (Will+) Your spells are a little harder to cast, but a little more powerful. Message History You hit the endoplasm. You kill the endoplasm! You open the door. There is an open door here. g - a glowing blue potion You open the door. There is an open door here. A goblin, a quokka and a rat come into view. Found a stone staircase leading down. Found a marble ring. The helpless goblin fails to defend itself. You bite the goblin, and draw its blood! You impale the goblin!! You kill the goblin! You see here a +0 club. The helpless quokka fails to defend itself. You bite the quokka, and draw its blood! You impale the quokka!! You kill the quokka! You have reached level 2! The helpless rat fails to defend itself. You bite the rat, and draw its blood! You impale the rat!! You kill the rat! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! You feel robust. Iridescent scales grow over part of your body. You feel extremely strange. You feel frail. The horns on your head shrink away. Your iridescent scales disappear. You feel resistant to cold. You feel less energetic. You feel a hidden potential growing inside you. You feel extremely strange. You no longer feel a hidden potential within. You feel more energetic. You no longer feel cold resistant. You feel strong-willed. You feel less in control of your magic. A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.#.................. .#.#........#######.#. .#.#........# # .#.#.#'###'## .# .........#.########. .#.#.###........... .................. ...............>.# .#...#.......###@# .......#.#.#.# #.# ###..###.#.#.###.# .........)......# ##..###.##..##=.# ....#........#..# #.#......#..# #.#..#.###..# # #..#.# #..# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riojii the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 542 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 547 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 547 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 547 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 547 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 548 | D:1 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 548 | D:1 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 548 | D:1 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 548 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 548 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 548 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 549 | D:1 | Lost mutation: You have hidden genetic potential. [potion | of mutation] 549 | D:1 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 549 | D:1 | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 549 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 549 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 549 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 550 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic Action || total -------------------------++------- Melee: Dagger || 15 Bite || 2 Punch || 1 Abil: Exsanguinate || 1 Use: Potion || 3 Stab: Sleeping || 5 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 548 | 548 | 0 | 0 | 467 | 1 | 548.0 | Dungeon | 548 | 548 | 0 | 0 | 467 | 1 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 548 daAuts