Seeded DCSS version 0.28-a0-1506-g3893175d92 (webtiles) character file. Game seed: 759471176321562610 (custom seed) 5 riojii the Vexing (level 1, 9/9 HPs) Began as a Vampire Enchanter on Jan 13, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (479 turns). riojii the Vexing (Vampire Enchanter) Turns: 479, Time: 00:00:45 Health: 9/9 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 3/3 EV: 12 Int: 17 God: Gold: 21 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: bloodless, fangs 3, see invisible, vampiric 1, talons 1, frail 1, inability to read while threatened a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of invisibility Skills: + Level 1.3 Short Blades + Level 2.2 Dodging * Level 4.6 Stealth + Level 2.0 Spellcasting * Level 4.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. You have sharp toenails. You are frail. (-10% HP) You sometimes lose the ability to read scrolls when taking damage. Message History The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! No target in view! e - a scroll labelled BIERAPNA CEAHATS You start resting. HP restored. Found 22 sling bullets. Found a stone staircase leading down. A bat comes into view. Found a gold piece. Found 2 fizzy blue potions. d - 3 fizzy blue potions (gained 2) It was a potion of mutation. You feel extremely strange. You feel clumsy. You feel clever. You feel a strange attunement to the structure of the dungeons. Your thoughts seem clearer. You feel extremely strange. You feel stupid. Your thinking seems confused. You lose the ability to read scrolls when threatened. Your system partially rejects the healing effects of potions. You feel extremely strange. Your system completely accepts the healing effects of potions. You feel slightly disoriented. You feel agile. You feel frail. Your toenails lengthen and sharpen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.# ##.####### * #@........ , ##.###### #.# ############ #.# #........... #.# #.##........ ##.####.##........ #................. #######.#......... ................ There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riojii the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 476 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 476 | D:1 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 476 | D:1 | Gained mutation: You passively map a small area around you. | [potion of mutation] 476 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 477 | D:1 | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 477 | D:1 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 477 | D:1 | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 477 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 478 | D:1 | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 478 | D:1 | Lost mutation: You passively map a small area around you. | [potion of mutation] 478 | D:1 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 478 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 478 | D:1 | Gained mutation: You have sharp toenails. [potion of | mutation] 479 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic Action || total -------------------------++------- Melee: Dagger || 16 Bite || 4 Abil: Exsanguinate || 1 Use: Potion || 3 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 478 | 478 | 0 | 106 | 264 | 1 | 478.0 | Dungeon | 478 | 478 | 0 | 106 | 264 | 1 | 478.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 478 daAuts