Seeded DCSS version 0.28-a0-1506-g3893175d92 (webtiles) character file. Game seed: 759471176321562610 (custom seed) 17 riojii the Covered (level 2, 21/27 HPs) Began as a Deep Dwarf Fighter on Jan 13, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (772 turns). riojii the Covered (Deep Dwarf Fighter) Turns: 772, Time: 00:01:01 Health: 21/27 AC: 6 Str: 19 XL: 2 Next: 44% Magic: 2/2 EV: 9 Int: 8 God: Gold: 30 SH: 5 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration, agile 1, wild magic 1 a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery i - a ring of resist corrosion Scrolls f - a scroll of fear {unknown} g - 2 scrolls of teleportation {unknown} h - 3 scrolls of identify {unknown} Potions d - a potion of might j - a potion of curing {unknown} k - a potion of brilliance {unknown} Skills: + Level 2.9 Fighting + Level 2.5 Axes + Level 3.5 Armour + Level 3.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You are agile. (Dex +2) Your spells are a little harder to cast, but a little more powerful. Message History There is an open door here. You open the door. There is an open door here. h - 3 scrolls labelled GUXOZ VUOV MAL (gained 2) You open the door. There is an open door here. A bat comes into view. A bat is nearby! The bat closely misses you. You slash the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. Found 22 sling bullets. There is a stone staircase leading down here. You now have 30 gold pieces (gained 1). e - 3 fizzy blue potions (gained 2) You see here 22 sling bullets. Done exploring. Done exploring. It was a potion of mutation. You feel extremely strange. You feel clumsy. Large bone plates grow over parts of your arms. You feel clever. You feel extremely strange. You feel stupid. Your large bone plates disappear. You feel less in control of your magic. You feel weaker. You regain control of your magic. You feel extremely strange. You feel agile. You feel stronger. You feel agile. You feel less in control of your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ................................# #.####.#......................... ..........##...####...........#.# ######.##+#..#..####............# #.......>..................+ #......###.####..##........# ##.....# #.###...##......... #.....# #.#......#........# ###+#.# #.@.##.....#......# #.#.# ######..##...###..# #...# #..####.###..# #...# #..# #......# #...# #.)# ####...# #.#.# #..# #.### #.#.########..# #.# # #.#...........# #.# # #.###########.#######.### There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riojii the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 280 | D:1 | Reached XP level 2. HP: 24/27 MP: 2/2 769 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 769 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 769 | D:1 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 770 | D:1 | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 770 | D:1 | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 770 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 770 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 770 | D:1 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 771 | D:1 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 771 | D:1 | Lost mutation: You are weak. (Str -2) [potion of mutation] 771 | D:1 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 771 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 772 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic Action || total -------------------------++------- Melee: War axe || 36 Use: Potion || 3 Armor: Scale mail || 10 Dodge: Dodged || 15 Block: Buckler || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 786 | 786 | 0 | 0 | 683 | 1 | 786.0 | Dungeon | 786 | 786 | 0 | 0 | 683 | 1 | 786.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts