Seeded DCSS version 0.28-a0-1506-g3893175d92 (webtiles) character file. Game seed: 759471176321562610 (custom seed) 18 riojii the Shield-Bearer (level 2, 20/27 HPs) Began as a Deep Dwarf Fighter on Jan 13, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (830 turns). riojii the Shield-Bearer (Deep Dwarf Fighter) Turns: 830, Time: 00:00:55 Health: 20/27 AC: 6 Str: 19 XL: 2 Next: 51% Magic: 2/2 EV: 9 Int: 8 God: Gold: 30 SH: 4 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration, claws 1, clumsy 1, wild magic 1 a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery k - a ring of resist corrosion Scrolls f - a scroll of fear {unknown} g - 2 scrolls of teleportation {unknown} h - 3 scrolls of identify {unknown} Potions d - a potion of might i - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: + Level 2.9 Fighting + Level 2.5 Axes + Level 3.5 Armour + Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You have sharp fingernails. You are clumsy. (Dex -2) Your spells are a little harder to cast, but a little more powerful. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 30 gold pieces (gained 1). e - 3 fizzy blue potions (gained 2) As you open the door, it creaks loudly! There is an open door here. h - 3 scrolls labelled GUXOZ VUOV MAL (gained 2) You open the door. There is an open door here. A quokka comes into view. A quokka is nearby! You slash the quokka! You kill the quokka! You open the door. There is an open door here. There is an open door here. Things that are here: a +0 dagger of venom; a stone No target in view! No target in view! No target in view! Done exploring. Done exploring. You open the door. There is an open door here. It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. You feel the urge to shout. You feel extremely strange. You feel more encumbered by your armour. Your urge to shout disappears. You feel resistant to poisons. You feel extremely strange. You feel less resistant to poisons. You feel less in control of your magic. You feel clumsy. Your fingernails lengthen. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...##.......# #.#......##....### ...##.......# #.###.....+....... ...##.......####.###....##...#### ...##.......'...........##...'# # ...##.......####.##.....##...#### #####..........#.##......#.....## #..........#.##).....+......# ######.....#.##......#......# #.....#@.'......'......# #.....####......#.####.# #.....# #......#.# #.# ####### ##'#####.# #.# #.# #.# #.# #.#####.####.# #............. #.#####.####.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 5 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riojii the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 291 | D:1 | Reached XP level 2. HP: 21/27 MP: 2/2 827 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 827 | D:1 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 828 | D:1 | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 828 | D:1 | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 828 | D:1 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 829 | D:1 | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 829 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 829 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 829 | D:1 | Gained mutation: You have sharp fingernails. [potion of | mutation] 830 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic Action || total -------------------------++------- Melee: War axe || 34 Use: Potion || 3 Armor: Scale mail || 15 Dodge: Dodged || 15 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 844 | 844 | 0 | 0 | 736 | 1 | 844.0 | Dungeon | 844 | 844 | 0 | 0 | 736 | 1 | 844.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 844 daAuts