Dungeon Crawl Stone Soup version 0.28-a0-1567-g1695149f81 (webtiles) character file. Game seed: 3616735330110023041 0 riojii the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on Jan 20, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (20 turns). riojii the Vexing (Vampire Enchanter) Turns: 20, Time: 00:00:08 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. You open the door. A jackal comes into view. Found 16 gold pieces. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal comes into view. There is an open door here. A jackal comes into view. A jackal comes into view. The jackal barks! x2; You hear an angry hiss. You hear a shout! The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal barely misses you. The jackal bites you. The jackal barely misses you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barks! There are monsters nearby! You hit the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you. You die... #≈≈≈... #≈≈.<.♣ . #≈....♣ .. #≈...<♣ #.. #≈...♣♣ #... #≈..♣♣ #....##'## ........# ##....#@# # #.#.##h#.#### .. #. #hh....# #......##.# ###$...# #...## #.... ...#.# ..##.# You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riojii the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, chequers_serial_rivers_micro_d Action || total -------------------------++------- Melee: Dagger || 4 Abil: Exsanguinate || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 3 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 3 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts