Dungeon Crawl Stone Soup version 0.28-a0-1567-g1695149f81 (webtiles) character file. Game seed: 2319993212203832271 52 riojii the Vexing (level 3, -3/19 HPs) Began as a Vampire Enchanter on Jan 20, 2022. Slain by a water moccasin skeleton (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:52 (1603 turns). riojii the Vexing (Vampire Enchanter) Turns: 1603, Time: 00:01:52 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 60% Magic: 6/6 EV: 12 Int: 17 God: Gold: 20 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery f - an amulet of guardian spirit Scrolls d - a scroll of enchant armour {unknown} g - a scroll of identify {unknown} h - a scroll of holy word {unknown} Potions e - 2 potions of heal wounds {unknown} Skills: + Level 1.6 Short Blades + Level 2.5 Dodging * Level 5.3 Stealth + Level 2.2 Spellcasting * Level 5.3 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 20% N/A 6% 3 Tukima's Dance Hex 20% N/A 6% 3 Dazzling Flash Conj/Hex 20% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The water moccasin skeleton is moderately damaged. The water moccasin skeleton completely misses you. The water moccasin skeleton bites you. You hit the water moccasin skeleton. You bite the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton closely misses you. You closely miss the water moccasin skeleton. You bite the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you! You are too injured to fight recklessly! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You fade into invisibility! The water moccasin skeleton misses you. You barely miss the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton closely misses you. You strike the helpless water moccasin skeleton from behind! You puncture the water moccasin skeleton! The water moccasin skeleton is almost destroyed. The water moccasin skeleton misses you. The water moccasin skeleton bites you! * * * LOW HITPOINT WARNING * * * You see here 11 gold pieces. You closely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. You hit the water moccasin skeleton but do no damage. You bite the water moccasin skeleton. The water moccasin skeleton is almost destroyed. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here 5 gold pieces. You flicker for a moment. You flicker back into view. You barely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. You die... ##+## ##8.8## ##.Z...## ##8..@..8## ##.....†...## #8..?......8# +.....$.....+ #8.........8# ##.........## ##8.....8## ##.....## ##8$8## You could see a water moccasin skeleton. Vanquished Creatures An iguana (D:2) A dart slug (D:2) 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 2 goblins 2 jackals (D:4) 2 kobolds 3 quokkas A bat (D:1) A frilled lizard (D:1) 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riojii the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 471 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 724 | D:1 | Found a faded altar of an unknown god. 1139 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1149 | D:2 | Reached skill level 5 in Stealth 1149 | D:2 | Reached skill level 5 in Hexes 1149 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1149 | D:2 | Reached XP level 3. HP: 4/19 MP: 3/6 1573 | D:2 | You fall into a shaft and drop 2 floors! 1603 | D:4 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, ebering_ecumenical_altar_sacrificial, minmay_misc_feat_plants D:2: layout_rooms, kennysheep_generic_room_8 D:4: layout_rooms, kennysheep_donut, palyth_stone_intersect, kennysheep_small_spiral, dk_noncrumbling_4, chequers_serial_rivers_small_3, minmay_quantized, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.3 Hexes | 5 | 5.3 Short Blades | | 1.6 Dodging | | 2.5 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Dagger || 61 Bite || 9 Punch || 2 Cast: Ensorcelled Hiber || 6 Abil: Exsanguinate || 1 Use: Potion || 1 Stab: Sleeping || 17 Invisible || 1 Armor: Robe || 4 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1598 | 1437 | 161 | 0 | 1227 | 3 | 532.7 | Dungeon | 1598 | 1437 | 161 | 0 | 1227 | 3 | 532.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1132 daAuts D:2: 436 daAuts D:4: 28 daAuts