Seeded DCSS version 0.28-a0-1594-ga885d4b3d6 (webtiles) character file. Game seed: 17374242656959429415 (custom seed) 28 riojii the Insei (level 3, 19/23 HPs) Began as an Octopode Transmuter on Jan 20, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:26 (1438 turns). riojii the Insei (Octopode Transmuter) Turns: 1438, Time: 00:01:27 Health: 19/23 AC: 1 Str: 9 XL: 3 Next: 12% Magic: 4/6 EV: 13 Int: 29 God: Gold: 86 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . d - +6 ring of intelligence rCorr . Rampage . c - +6 ring of intelligence Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Jewellery c - a +6 ring of intelligence (right tentacle) d - a +6 ring of intelligence (left tentacle) Scrolls b - 2 scrolls of identify Potions a - a potion of berserk rage e - a potion of lignification {unknown} Skills: + Level 1.5 Fighting + Level 2.3 Dodging + Level 3.2 Unarmed Combat + Level 2.2 Spellcasting + Level 2.3 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 32% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 16% N/A 4% 2 Corpse Rot Necr/Air 6% N/A 13% 2 Spider Form Tmut/Pois 10% N/A 16% 3 Dazzling Flash Conj/Hex 6% N/A 26% 3 Ice Form Ice/Tmut 10% N/A 45% 4 Dispel Undead Necr 3% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 63% 4 Death Channel Necr 1% N/A 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat closely misses you. You closely miss the bat. You grab the bat. You pierce the bat, but do no damage. You constrict the bat. The bat barely misses you. The bat misses you. You completely miss the bat. The bat is moderately wounded. You constrict the bat. The bat barely misses you. The bat escapes! The bat hits you but does no damage. You tentacle-slap the bat. You kill the bat! No target in view! No target in view! You see here a bat corpse. Your transformation is almost over. Your tentacle spike disappears. You now have 86 gold pieces (gained 8). An adder comes into view. The adder hisses angrily. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! One of your tentacles grows a vicious spike. The adder bites you. You completely miss the adder. You grab the adder. You pierce the adder, but do no damage. You squeeze the adder! The adder is severely wounded. You constrict the adder. The adder bites you. You tentacle-slap the adder but do no damage. The adder is severely wounded. You constrict the adder. The adder barely misses you. You tentacle-slap the adder but do no damage. You pierce the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 15, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#....# ..# .# #....## #.#.#### #...# ## #.#### #.#.# ... #.# #.#.# ### ... #.#.# #.. ... #.#.# #.# #.# #.#.# #.# #.# #.#.# #.# #.# #.#.######.###@# #..............# ###.######.###### #.............# #######.#####.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 4 bats 2 endoplasms A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 2 frilled lizards A goblin (D:1) A kobold (D:2) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riojii the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 340 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 1071 | D:2 | Found a faded altar of an unknown god. 1438 | D:2 | Reached XP level 3. HP: 19/23 MP: 4/6 1438 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar Action || total -------------------------++------- Melee: Unarmed || 47 Kick || 11 Constrict || 9 Tentacles || 4 Cast: Beastly Appendage || 16 Use: Scroll || 2 Stab: Sleeping || 5 Armor: Skin || 5 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1434 | 1416 | 18 | 0 | 1263 | 2 | 717.0 | Dungeon | 1434 | 1416 | 18 | 0 | 1263 | 2 | 717.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 377 daAuts