Seeded DCSS version 0.28-a0-1594-ga885d4b3d6 (webtiles) character file. Game seed: 17374242656959429415 (custom seed) 105 riojii the Caller (level 4, 27/27 HPs) Began as an Octopode Summoner on Jan 21, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:03:22 (3236 turns). riojii the Caller (Octopode Summoner) Turns: 3236, Time: 00:03:23 Health: 27/27 AC: 1 Str: 7 XL: 4 Next: 83% Magic: 8/8 EV: 13 Int: 31 God: Gold: 86 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - +6 ring of intelligence rCorr . Rampage . e - +6 ring of intelligence Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Jewellery b - a +6 ring of intelligence (left tentacle) e - a +6 ring of intelligence (right tentacle) Scrolls a - a scroll of noise {unknown} c - 3 scrolls of identify {unknown} Potions d - a potion of berserk rage {unknown} f - 2 potions of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 5.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Canine Familiar Summ 38% N/A 2% 3 c - Summon Guardian Gole Hex/Summ 21% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 38% N/A 1% 2 Corpse Rot Necr/Air 8% N/A 10% 2 Dazzling Flash Conj/Hex 8% N/A 21% 3 Summon Lightning Spire Summ/Air 21% N/A 22% 4 Dispel Undead Necr 4% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 54% 4 Death Channel Necr 2% N/A 100% 6 Starburst Conj/Fire 2% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a river rat (moderately wounded, ally target) Attack! Your wolf bites the river rat but does no damage. The river rat barely misses your wolf. Your wolf closely misses the river rat. Your wolf bites the river rat! The river rat dies! Your Spellcasting skill increases to level 3! Your wolf bites the rat! The rat dies! You closely miss the rat. Your grab misses the rat. Your wolf splashes around in the water. x2 You closely miss the rat. Your grab misses the rat. You squeeze the rat, but do no damage. The ball python hisses angrily. Your wolf splashes around in the water. The rat barely misses you. Your wolf splashes around in the water. You closely miss the rat. You grab the rat. You constrict the rat. Your wolf barely misses the rat. The rat splashes around in the water. The ball python misses you. The ball python grabs you. The ball python constricts you. Your wolf completely misses the rat. You barely miss the rat. The rat is heavily wounded. You constrict the rat. You kill the rat! The ball python bites you. The ball python constricts you. You closely miss the ball python. You grab the ball python. You constrict the ball python. The ball python bites you. The ball python constricts you. Your wolf bites the ball python. You tentacle-slap the ball python but do no damage. The ball python is severely wounded. You constrict the ball python. You kill the ball python! Your wolf disappears in a puff of smoke! You see here a rat corpse. There is a collapsed entrance here. You start resting. HP restored. There is a collapsed entrance here. You can't go down here! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ##≈≈≈≈@# # #.≈≈≈≈≈# #.##..≈≈≈≈# .......†≈≈# ####.....≈# b #.....## #.#...†.# #.#.###.# #.......# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 endoplasms 2 giant cockroaches (D:2) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 5 bats 2 frilled lizards A goblin (D:1) A kobold (D:2) 3 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) An orc wizard (D:3) A river rat (D:3) 2 orcs (D:3) A kobold (D:3) A rat (D:3) 7 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riojii the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 435 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 1416 | D:2 | Found a faded altar of an unknown god. 1769 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 2326 | D:3 | Learned a level 3 spell: Call Canine Familiar 2330 | D:3 | Learned a level 3 spell: Summon Guardian Golem 2885 | D:3 | Reached skill level 5 in Summonings 2885 | D:3 | Reached XP level 4. HP: 11/27 MP: 4/8 3236 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar D:3: layout_basic, portal_sewer_entry_b, roderic_batcave, kennysheep_jessica_study Skill XL: | 1 2 3 4 | ---------------+-------------+----- Summonings | 5 | 5.4 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 83 | 13 || 96 Constrict | 18 | 4 || 22 Tentacles | 20 | 1 || 21 Punch | 2 | || 2 Cast: Summon Small Mamm | 4 | || 4 Call Canine Famil | 2 | 1 || 3 Summon Guardian G | | 1 || 1 Stab: Sleeping | 9 | 2 || 11 Armor: Skin | 11 | 2 || 13 Dodge: Dodged | 52 | 6 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3235 | 3208 | 27 | 741 | 2092 | 3 | 1078.3 | Dungeon | 3235 | 3208 | 27 | 741 | 2092 | 3 | 1078.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1464 daAuts D:1: 1383 daAuts D:3: 387 daAuts