Seeded DCSS version 0.28-a0-1594-ga885d4b3d6 (webtiles) character file. Game seed: 17374242656959429415 (custom seed) 27 riojii the Caller (level 3, 0/21 HPs) Began as an Octopode Summoner on Jan 21, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:30 (1888 turns). riojii the Caller (Octopode Summoner) Turns: 1888, Time: 00:01:31 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 10% Magic: 6/6 EV: 13 Int: 31 God: Gold: 86 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - +6 ring of intelligence rCorr . Rampage . a - +6 ring of intelligence Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -5), on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Jewellery a - a +6 ring of intelligence (right tentacle) c - a +6 ring of intelligence (left tentacle) Scrolls b - 2 scrolls of identify Potions e - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.6 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 1% 2 Call Canine Familiar Summ 32% N/A 3% 3 Summon Guardian Golem Hex/Summ 18% N/A 9% 3 Corpse Rot Necr/Air 6% N/A 11% 2 Dazzling Flash Conj/Hex 6% N/A 22% 3 Summon Lightning Spire Summ/Air 18% N/A 26% 4 Dispel Undead Necr 3% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 56% 4 Death Channel Necr 1% N/A 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the adder. You feel sick. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You constrict the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You tentacle-slap the adder. The adder is severely wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You bludgeon the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 17, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You are too berserk! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... #....## #...# #.#### ... #.# ### ... #.. ... #.# #.# #.# #.# #.# #†# .######.###@# ............# #.######.###### #.............# #######.#####.# #.##.. #.##.# (.# #.##.# #.# #.##.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 giant cockroaches (D:2) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards A goblin (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riojii the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 605 | D:1 | Reached XP level 2. HP: 6/17 MP: 5/5 1521 | D:2 | Found a faded altar of an unknown god. 1885 | D:2 | Reached XP level 3. HP: 4/21 MP: 6/6 1887 | D:2 | HP: 1/31 [poisoned by an adder] 1888 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar Action || total -------------------------++------- Melee: Unarmed || 59 Tentacles || 11 Constrict || 12 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 7 Armor: Skin || 8 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1884 | 1876 | 8 | 0 | 1725 | 2 | 942.0 | Dungeon | 1884 | 1876 | 8 | 0 | 1725 | 2 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1500 daAuts D:2: 384 daAuts