Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1664064708125188935 194 ritesign the Magician (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Dec 19, 2023. Slain by a gnoll ... wielding a +2 flail of protection (10 damage) ... on level 4 of the Dungeon. The game lasted 00:04:03 (3565 turns). ritesign the Magician (Deep Elf Conjurer) Turns: 3565, Time: 00:04:03 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 44% Magic: 6/16 EV: 12 Int: 31 God: Gold: 251 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . g - +1 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 251 gold pieces. Inventory: Hand Weapons g - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) u - a +0 chain mail of fire resistance Jewellery c - a +6 ring of intelligence (left hand) k - a ring of wizardry Scrolls h - a scroll of brand weapon {unknown} i - a scroll of fear {unknown} j - a scroll of enchant armour {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of magic mapping {unknown} q - 2 scrolls of identify {unknown} r - 2 scrolls of immolation {unknown} s - a scroll of teleportation {unknown} t - a scroll of fog {unknown} v - a scroll of poison {unknown} w - a scroll of acquirement {unknown} Potions b - 2 potions of magic d - a potion of mutation {unknown} e - 3 potions of might {unknown} f - a potion of curing {unknown} n - a potion of attraction {unknown} o - 3 potions of flight {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.8 Spellcasting + Level 5.3 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Dazzling Flash Conj/Hex 54% N/A 4% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 20% N/A 7% 2 Wereblood Tmut 10% N/A 7% 2 Frozen Ramparts Ice 20% 1d4 14% 3 Ignite Poison Fire/Tmut/Pois 10% N/A 14% 3 Fulminant Prism Conj/Hex 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 16% 4 Ice Form Ice/Tmut 10% N/A 41% 4 Summon Ice Beast Ice/Summ 10% N/A 41% 4 Freezing Cloud Conj/Ice/Air 10% 6-21 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * Message History A kobold comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly, p - gnoll Aim: a jelly (100% to hit) The magic dart hits the jelly. The jelly is lightly wounded. The gnoll misses you. The jelly hits you. You are splashed with acid! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 100% to hit) The searing ray hits the jelly! The jelly is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +2 flail of protection! The jelly barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - jelly Aim: a gnoll, wielding a +0 flail (84% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The jelly completely misses you. The gnoll hits you with a +2 flail of protection! You die... ........# #......## ........# #......# ........# #.....## .......## #.....# .......###############...## #<.......................# #.......................## ###########.............## #>.....@........## #.....Jg.........## #.................## ....K.g............## ....................## .................#...### .................###.... ...........>....## #.... ........# #.... You could see a jelly, 2 gnolls and a kobold. Vanquished Creatures Terence (D:3) 4 gnolls (D:3) 4 adders 3 worms (D:2) A dart slug (D:4) 2 orcs (D:4) 7 endoplasms 2 giant cockroaches 5 goblins 6 hobgoblins 5 jackals (D:1) 6 quokkas 8 ball pythons 6 bats 6 frilled lizards 8 kobolds 6 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 197 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 290 | D:1 | Found Lagoutot's General Store. 751 | D:1 | Reached skill level 4 in Spellcasting 863 | D:2 | Reached skill level 5 in Conjurations 863 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1388 | D:2 | Reached skill level 5 in Spellcasting 1391 | D:2 | Learned a level 2 spell: Searing Ray 1550 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/13 1592 | D:2 | Got the Catalogue of Glowing Immolation 2135 | D:3 | Reached skill level 6 in Spellcasting 2438 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/16 2524 | D:3 | Noticed Terence 2533 | D:3 | Killed Terence 3565 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, serial_shops, shop, chequers_garden D:2: layout_rooms, chequers_serial_rivers_micro_a, grunt_ministairs_13 D:3: layout_loops_corners, uniq_terence D:4: layout_cave_pods, hex_medium Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.8 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 2 | || 2 Cast: Magic Dart | 99 | 76 || 175 Searing Ray | | 7 || 7 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 17 | 9 || 26