Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8370580009403907531 137 ritesign the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on Dec 20, 2023. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 4 of the Dungeon. The game lasted 00:03:05 (2687 turns). ritesign the Conjurer (Demigod Conjurer) Turns: 2687, Time: 00:03:06 Health: 0/33 AC: 2 Str: 8 XL: 4 Next: 69% Magic: 2/11 EV: 12 Int: 24 God: Gold: 99 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . c - +2 hand axe (heavy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . j - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons c - a +2 heavy hand axe (weapon) k - a +0 dagger of draining o - a +1 sling of draining Armour a - a +0 robe (worn) j - a +0 hat (worn) Magical Staves r - a staff of fire Scrolls e - a scroll of vulnerability {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} i - a scroll of poison {unknown} l - a scroll of fog {unknown} m - 2 scrolls of magic mapping {unknown} n - a scroll of blinking {unknown} p - 2 scrolls of identify {unknown} q - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} g - 3 potions of curing {unknown} s - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 2% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Tukima's Dance Hex 3% N/A 32% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 32% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Passage of Golubria Tloc 3% N/A 71% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 96% 5 Starburst Conj/Fire 7% 6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your magical contamination has completely faded away. You bump into the rock wall. The orc wizard casts a spell at you. You are more confused. You hit the orc wizard but do no damage. The orc wizard is lightly wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You're too confused to cast spells. Unknown command. You bump into the rock wall. Something hits you. You miss something. Something hits you. x2 Something hits you. You bump into the rock wall. Something hits you. Something hits you. Something hits you but does no damage. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You feel less confused. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. Something hits you. You die... ##.. .## ###.. ##..# #.... .#... #..###.###.# #..#..:..#.# #[.###.# #.# #....#o#...# #####..@)###.?.# ##......#{......# #~~..~..#.......# #....~..#.......# ##.~...~#.......# #......##........ ####............. #......>...... #............. You could see an orc wizard. Vanquished Creatures An orc wizard (D:4) 5 adders A worm (D:4) 2 dart slugs (D:3) 8 ball pythons 6 endoplasms 5 goblins 6 hobgoblins 7 jackals 2 quokkas (D:1) 8 bats 6 frilled lizards 6 kobolds 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 286 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 459 | D:1 | Reached skill level 4 in Conjurations 1241 | D:2 | Reached XP level 3. HP: 13/26 MP: 2/9 1876 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/11 2687 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, minmay_misc_feat_x D:2: layout_rooms D:3: layout_rooms, shapermc_ecumenical_altar_mp_highgroup D:4: layout_rooms, chequers_temple_overflow_minitemple, kennysheep_mini, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, minmay_a_box_with_orc_wizards_in_it, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.3 Conjurations | 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 4 | 5 || 9 Cast: Magic Dart | 96 | 50 || 146 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 20 | 4 || 24