Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 18152570263719106264 16 ritesign the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on Dec 20, 2023. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:14 (1635 turns). ritesign the Conjurer (Demigod Conjurer) Turns: 1635, Time: 00:01:16 Health: -2/20 AC: 4 Str: 8 XL: 2 Next: 27% Magic: 1/7 EV: 12 Int: 20 God: Gold: 53 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . n - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) n - a +2 hat (worn) Magical Staves l - a staff of conjuration Scrolls c - a scroll of enchant armour {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} f - 3 scrolls of brand weapon {unknown} g - 3 scrolls of identify {unknown} h - a scroll of poison {unknown} j - 2 scrolls of fear {unknown} Potions b - a potion of magic k - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace. You are out of magic! Your magical contamination has completely faded away. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 mace. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. Terence attacks as you move away! Terence hits you with a +0 mace. Okay, then. Throw: 2 javelins (silver) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 64% to hit) You throw a silver javelin. The silver javelin pierces through Terence. Terence is heavily wounded. Terence closely misses you. Throw: javelin (silver) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 64% to hit) You throw a silver javelin. The silver javelin pierces through Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled ELASORU ETILLU, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. Terence hits you with a +0 mace. You die... #.###.#.......# #.#.##.......## ######...####....... #.................... .. #.####...####.#...##.#.## #...##.#.##............... ##..#.###.#.......##.#... ##..#####............... ###.#.#...@@.....(...... #....................... ##.................#.# # ##.#.#...#.###....#.#.#### #.................?.$.... ......................... ##.#.#...........##.###### #...#.###.#.#.#.##.# #.###....)......##.. You could see Terence (weak-willed). Vanquished Creatures A worm (D:2) 2 endoplasms A hobgoblin (D:1) 4 quokkas A ball python (D:2) A bat (D:1) 2 frilled lizards A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 765 | D:2 | Reached XP level 2. HP: 20/20 MP: 3/7 1614 | D:3 | Noticed Terence 1634 | D:3 | HP: 1/20 [Terence/+0 mace (5)] 1635 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, st_stairs_4, minivault_19 D:3: layout_basic, general_overflow_altar, fedhas_altar_2, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_fake, aquarium_window_2, aquarium_window_corner, aquarium_view_2c, aquarium_balcony_5b, aquarium_pool_double, hex_intersection, lemuel_flame_loot_1, uniq_jessica, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.9 Action || total ---------------------------++------- Throw: Javelin || 2 Cast: Magic Dart || 33 Use: Scroll || 1 Dodge: Dodged || 3