Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6370540086258512789 80 ritesign the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Dec 20, 2023. Slain by Terence ... wielding a +1 heavy trident (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:52 (2982 turns). ritesign the Conjurer (Demigod Conjurer) Turns: 2982, Time: 00:02:53 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 98% Magic: 1/9 EV: 12 Int: 24 God: Gold: 135 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . q - +2 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons c - a +2 dagger of speed n - a +1 dagger of venom q - a +2 dagger of draining (weapon) Missiles s - 4 poisoned darts Armour a - a +0 robe (worn) Magical Staves p - a staff of conjuration Scrolls g - 2 scrolls of fog {unknown} k - a scroll of noise {unknown} l - a scroll of amnesia {unknown} m - 2 scrolls of teleportation {unknown} o - 4 scrolls of identify {unknown} r - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} e - a potion of heal wounds {unknown} f - 4 potions of curing {unknown} h - a potion of lignification {unknown} i - 2 potions of degeneration {unknown} j - 2 potions of might {unknown} t - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:3 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence is nearby! The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is heavily wounded. Terence closely misses you. The magic dart hits Terence but does no damage. Terence is heavily wounded. The magic dart hits Terence. Terence is heavily wounded. Terence closely misses you. The magic dart hits Terence. Terence is heavily wounded. Terence hits you from afar with a +1 heavy trident. The magic dart hits Terence but does no damage. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. You are out of magic! Terence says, "Don't bother to defend, it's useless." Terence shouts, "Get ready for death!" Terence shouts, "DIE!!!" The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you from afar with a +1 heavy trident. You hit Terence. You drain Terence. Terence is severely wounded. Terence hits you with a +1 heavy trident. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +1 heavy trident! Ouch! That really hurt! You die... ####### #####.....# #.......#.####### ####...#†..#........ #......#............ . #...@..#...##....... >...##..@...#..†##....... ..........#.#.#.......... ....####...###...#....... ............#............ #.#..##.........######.. .# ##....###...### .. .# #######+#####..##...# . .###.........# ##.##...# .............# #.##...# You could see Terence (very drained). Vanquished Creatures An adder (D:3) A dart slug (D:2) 3 ball pythons 8 endoplasms 5 giant cockroaches 5 goblins 8 hobgoblins 3 jackals (D:1) 8 kobolds 5 quokkas 7 bats 2 frilled lizards 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 220 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 772 | D:1 | Reached skill level 4 in Conjurations 998 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/9 2669 | D:3 | Found Zeesmyv's Armour Boutique. 2955 | D:3 | Noticed Terence 2982 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, st_stairs_2, chequers_garden D:2: layout_basic, basic_altar, minmay_close_crescents D:3: layout_basic, nicolae_dithmenos_shadow_blocks, nicolae_ru_path_of_blood, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], st_stairs_12, uniq_ijyb, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.8 Conjurations | 4 | 4.3 Action || total ---------------------------++------- Melee: Dagger || 20 Cast: Magic Dart || 126 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 19