Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 3011558913381273615 145 ritesign the Conjurer (level 4, -20/34 HPs) Began as a Demigod Conjurer on Dec 20, 2023. Demolished by an ogre ... wielding a +0 giant club (30 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (2514 turns). ritesign the Conjurer (Demigod Conjurer) Turns: 2514, Time: 00:03:21 Health: -20/34 AC: 4 Str: 8 XL: 4 Next: 78% Magic: 11/20 EV: 12 Int: 24 God: Gold: 162 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . s - +0 animal skin rPois . r - +0 helmet rElec . (no cloak) rCorr . a - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.17/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Missiles h - 9 poisoned darts j - 2 boomerangs Armour a - a +0 pair of gloves (worn) r - a +0 helmet (worn) s - a +0 animal skin (worn) Magical Staves q - a staff of fire Jewellery g - a ring of magical power (left hand) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of magic mapping {unknown} f - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} k - a scroll of fear {unknown} l - 2 scrolls of vulnerability {unknown} p - a scroll of immolation {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} m - a potion of berserk rage {unknown} n - a potion of attraction {unknown} o - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 2.0 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Summon Small Mammal Summ 12% N/A 11% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Sublimation of Blood Necr 3% N/A 16% 2 Wereblood Tmut 3% N/A 16% 2 Call Canine Familiar Summ 3% N/A 32% 3 Summon Guardian Golem Hex/Summ 3% N/A 32% 3 Fulminant Prism Conj/Hex 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Found a stone staircase leading up. An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre. The ogre is heavily wounded. The magic dart hits the ogre. The ogre is heavily wounded. The magic dart hits the ogre. The ogre is severely wounded. The magic dart hits the ogre. The ogre is severely wounded. The ogre closely misses you. The magic dart hits the ogre but does no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ................... ....#######.####### ....#######.# ....##......# ######......# #......######.# #..<..........# #......#########... #..........@O...... ################### You could see an ogre. Vanquished Creatures An orc wizard (D:3) Robin (D:2) 5 adders 2 worms (D:2) 2 dart slugs An orc (D:3) 4 endoplasms 13 goblins A hobgoblin (D:3) 8 jackals A quokka (D:3) 4 ball pythons 3 bats 3 frilled lizards 2 kobolds (D:2) 3 rats (D:1) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 322 | D:1 | Reached XP level 2. HP: 14/20 MP: 2/7 586 | D:1 | Reached skill level 4 in Conjurations 1230 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1886 | D:3 | Reached XP level 4. HP: 33/33 MP: 11/11 1978 | D:3 | Noticed Robin 1991 | D:2 | Killed Robin 2118 | D:3 | Reached skill level 5 in Conjurations 2504 | D:3 | Noticed an ogre 2514 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_rooms D:2: layout_basic D:3: layout_basic, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 | 5.0 Dodging | 2 | 2.0 Fighting | | 0.5 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 90 | 55 || 145 Armour: Robe | 3 | || 3 Dodge: Dodged | 15 | 10 || 25