Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 18275651130534026244 3719 ritesign the Destroyer (level 9, -1/62 HPs) Began as a Demigod Conjurer on Dec 28, 2023. Slain by a two-headed ogre ... wielding a +0 giant spiked club (12 damage) ... on level 8 of the Dungeon. The game lasted 00:22:09 (13398 turns). ritesign the Destroyer (Demigod Conjurer) Turns: 13398, Time: 00:22:10 Health: -1/62 AC: 8 Str: 8 XL: 9 Next: 61% Magic: 12/23 EV: 12 Int: 32 God: Gold: 450 SH: 0 Dex: 12 Spells: 15/22 levels left rFire + . . i - staff of fire rCold + . . (no shield) rNeg + . . g - +0 robe {rC+} rPois . (no helmet) rElec . z - +0 cloak rCorr . h - +2 pair of gloves {infuse} SInv . F - +1 pair of boots Will +.... (no amulet) Stlth ++ u - ring of willpower HPRegen 0.30/turn m - ring of positive energy MPRegen 0.18/turn %: infuse magic (1 MP) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 450 gold pieces. Inventory: Hand Weapons t - the +5 woodcutter's axe (You took it off a gnoll sergeant on level 5 of the Dungeon) Missiles e - 2 silver javelins r - 2 throwing nets w - 3 boomerangs of dispersal y - 6 poisoned darts Armour g - a +0 robe of cold resistance (worn) h - a +2 pair of gloves of infusion (worn) z - a +0 cloak (worn) F - a +1 pair of boots (worn) Magical Staves i - a staff of fire (weapon) I - a staff of cold Jewellery d - a ring of resist corrosion m - a ring of positive energy (right hand) u - a ring of willpower (left hand) D - a ring of flight Wands n - a wand of polymorph (11) s - a wand of roots (20) G - a wand of mindburst (6) H - a wand of paralysis (8) Scrolls a - a scroll of vulnerability {unknown} f - 8 scrolls of identify {unknown} k - a scroll of teleportation {unknown} o - a scroll of magic mapping {unknown} v - a scroll of amnesia {unknown} C - a scroll of torment {unknown} E - a scroll of butterflies {unknown} Potions b - a potion of magic c - 2 potions of flight {unknown} j - 6 potions of curing l - 2 potions of lignification {unknown} p - a potion of ambrosia {unknown} q - a potion of haste {unknown} x - a potion of berserk rage {unknown} A - a potion of cancellation {unknown} B - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 7.0 Spellcasting + Level 8.1 Conjurations + Level 3.7 Translocations + Level 6.9 Fire Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 48% 2d11 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 68% N/A 1% 2 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Dazzling Flash Conj/Hex 74% N/A 2% 3 Gell's Gravitas Tloc 34% N/A 2% 3 Teleport Other Tloc 34% N/A 2% 3 Fulminant Prism Conj/Hex 18% 3d10 8% 4 Starburst Conj/Fire 36% 6d11 28% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Lair: D:8-11 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The two-headed ogre shouts in stereo! The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, 92% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre misses you. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club! You die... #....# ### #....# ...##....# .....). ...... #...# #.O.## #.....#..@.# .....#....# ## #...##....# #.##...##....# #......'.....# #......##..[################ #....>.##...#..#....#......# #......#......#............# #......'......#>..........## You could see a two-headed ogre. Vanquished Creatures Psyche (D:8) Prince Ribbit (D:7) Sigmund (D:2) A water moccasin (D:6) 3 orc warriors A sky beast (D:6) An ogre (D:5) A centaur (D:7) A phantom (D:6) 4 bullfrogs 2 gnoll sergeants (D:5) 6 scorpions 5 wights (D:7) 5 howler monkeys 2 hounds 2 orc priests Crazy Yiuf (D:3) 4 jellies A gnoll bouda (D:5) A sleepcap (D:4) Jessica (D:2) Ijyb (D:3) 10 orc wizards 3 iguanas 30 gnolls 7 adders 3 shadow imps A white imp (D:7) 3 dart slugs 28 orcs 7 ball pythons 10 bats 2 endoplasms 2 giant cockroaches 11 goblins 9 hobgoblins 2 jackals (D:2) 4 quokkas 3 frilled lizards 7 kobolds 7 rats 195 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 423 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 635 | D:1 | Reached skill level 4 in Conjurations 1198 | D:1 | Reached XP level 3. HP: 26/26 MP: 7/9 1639 | D:2 | Noticed Jessica 1643 | D:2 | Killed Jessica 2082 | D:2 | Reached XP level 4. HP: 31/33 MP: 7/11 2176 | D:2 | Noticed Sigmund 2826 | D:2 | Learned a level 2 spell: Searing Ray 3240 | D:3 | Reached skill level 1 in Fire Magic 3450 | D:3 | Reached XP level 5. HP: 38/38 MP: 8/12 3535 | D:3 | Found a runed translucent door. 3536 | D:3 | Noticed Crazy Yiuf 3620 | D:3 | Noticed Ijyb 3731 | D:3 | Killed Ijyb 4292 | D:4 | Reached skill level 5 in Conjurations 4442 | D:4 | Reached XP level 6. HP: 45/45 MP: 8/14 5831 | D:5 | Entered Level 5 of the Dungeon 5873 | D:5 | Reached XP level 7. HP: 50/50 MP: 10/16 6479 | D:5 | Reached skill level 6 in Conjurations 6877 | D:5 | Reached skill level 5 in Spellcasting 7657 | D:6 | Reached XP level 8. HP: 57/57 MP: 13/19 8429 | D:3 | Killed Crazy Yiuf 8663 | D:2 | Killed Sigmund 8664 | D:2 | Reached skill level 7 in Conjurations 8664 | D:2 | Reached skill level 5 in Fire Magic 9679 | D:6 | Reached skill level 1 in Translocations 9684 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 10804 | D:7 | Reached XP level 9. HP: 62/62 MP: 16/22 11109 | D:7 | Noticed Prince Ribbit 11118 | D:7 | Killed Prince Ribbit 11553 | D:7 | Found a staircase to the Ecumenical Temple. 12615 | D:8 | Noticed Psyche 12620 | D:8 | Killed Psyche 12846 | D:8 | Reached skill level 8 in Conjurations 13388 | D:8 | Noticed a two-headed ogre 13398 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_cross, basic_ecumenical_altar, chequers_serial_rivers_small_3 D:2: layout_loops_ring, kennysheep_generic_room_4, uniq_sigmund, uniq_jessica D:3: layout_loops_ring, uniq_ijyb, uniq_crazy_yiuf_cottage D:4: layout_rooms, chequers_serial_rivers_small_a D:5: layout_loops_ring, pf_guarded_unrand_woodcutter D:6: layout_basic D:7: layout_layer_cave, minmay_temple_entry_nine_rooms, st_stairs_8, uniq_prince_ribbit1 D:8: layout_gridville, serial_shops, shop, chequers_serial_rivers_micro_d, nicolae_straight_to_the_point, uniq_joseph, uniq_maurice, uniq_erica, uniq_psyche, uniq_grum Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 5 6 7 | 7.0 Conjurations | 4 5 6 7 8 | 8.1 Fire Magic | 1 2 3 4 6 | 6.9 Translocations | 1 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | 21 | 2 || 23 Punch | | 1 | || 1 Battleaxe | | | 11 || 11 Cast: Magic Dart | 97 | 105 | 124 || 326 Searing Ray | | 28 | 72 || 100 Use: Potion | | | 2 || 2 Armour: Robe | 3 | | 8 || 11 Ring mail | 4 | 29 | 22 || 55 Dodge: Dodged | 15 | 37 | 40 || 92