Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10006414073679166350 105 ritesign the Conjurer (level 4, -1/33 HPs) Began as a Demigod Conjurer on Dec 29, 2023. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:04:43 (3113 turns). ritesign the Conjurer (Demigod Conjurer) Turns: 3113, Time: 00:04:44 Health: -1/33 AC: 3 Str: 8 XL: 4 Next: 29% Magic: 14/20 EV: 12 Int: 24 God: Gold: 119 SH: 0 Dex: 12 Spells: 7/8 levels left rFire + . . (no weapon) rCold + + . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - scarf {rC+ rF+} rCorr . (no gloves) SInv . u - +0 pair of boots Will ..... (no amulet) Stlth ++ j - ring of protection from cold HPRegen 0.25/turn t - ring of magical power MPRegen 0.17/turn %: no passive effects @: lethally poisoned (-1 -> -11) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Missiles i - 2 javelins Armour a - a +0 robe (worn) m - a scarf of resistance (worn) u - a +0 pair of boots (worn) Jewellery j - a ring of protection from cold (left hand) t - a ring of magical power (right hand) Scrolls d - 2 scrolls of poison {unknown} h - a scroll of teleportation {unknown} k - a scroll of brand weapon {unknown} l - a scroll of blinking {unknown} o - 3 scrolls of immolation {unknown} p - a scroll of vulnerability {unknown} q - a scroll of enchant armour {unknown} v - a scroll of magic mapping {unknown} w - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} e - a potion of flight {unknown} f - a potion of haste {unknown} g - a potion of brilliance {unknown} n - a potion of curing {unknown} r - a potion of degeneration {unknown} s - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 4.6 Conjurations + Level 1.0 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Momentum Strike Conj/Tloc 28% 3d8 6% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Poisonous Vapours Pois/Air 10% N/A 14% 2 Blink Tloc 6% N/A 17% 2 Lesser Beckoning Tloc 6% N/A 17% 2 Vhi's Electric Charge Tloc/Air 10% N/A 26% 3 Teleport Other Tloc 3% N/A 32% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 32% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Arcjolt Conj/Air 8% 1d18 67% 5 Plasma Beam Fire/Air 2% 2x1d14 100% 6 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A scorpion comes into view. The magic dart hits the scorpion. The scorpion is lightly wounded. The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion stings you. The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you! The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. You die... #### . #. ...#.. #.### .... ##...###.. #....s#.## #@..# . #####...# # ..#...#...# .# #.....#.###.# ##...###...## #.###.#.....# #. #...#...#...# #...##### ..# . #...#...#..<. You could see a scorpion. Vanquished Creatures An orc wizard (D:2) 2 adders (D:3) A worm (D:3) 2 dart slugs (D:1) 5 orcs 4 ball pythons 6 endoplasms 4 giant cockroaches 2 hobgoblins 6 quokkas 4 bats 2 frilled lizards 2 goblins A kobold (D:2) 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 167 | D:1 | Got the Secrets of Portals and the Wind 486 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 907 | D:1 | Reached skill level 4 in Conjurations 1616 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 2498 | D:2 | Reached XP level 4. HP: 24/33 MP: 11/11 2734 | D:3 | Reached skill level 1 in Air Magic 2813 | D:3 | Found a transporter. 2829 | D:3 | Found a transporter. 3112 | D:4 | HP: 1/33 [scorpion (6)] 3113 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, chequers_ecumenical_altar_simple D:2: layout_loops_cross, basic_altar D:3: gammafunk_steamed_eel, layout_basic, uniq_crazy_yiuf_cottage D:4: nicolae_cairo_tiling, layout_basic, tgw_fedhas, temple_statues, gup_sewer_entry_glass, chequers_serial_rivers_large_a, interstate_on_off, uniq_blork_the_orc, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.6 Air Magic | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 100 | 24 || 124 Armour: Robe | 9 | 1 || 10 Dodge: Dodged | 18 | 2 || 20