Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12725169228737893213 1372 ritesign the Conjurer (level 8, -1/49 (57) HPs) Began as a Demigod Conjurer on Jan 2, 2024. Slain by a wight ... wielding a +0 scimitar (8 damage) ... on level 5 of the Dungeon. The game lasted 00:08:07 (6276 turns). ritesign the Conjurer (Demigod Conjurer) Turns: 6276, Time: 00:08:07 HP: -1/49 (57) AC: 7 Str: 8 XL: 8 Next: 16% MP: 16/22 EV: 11 Int: 28 God: Gold: 170 SH: 0 Dex: 12 Spells: 18/21 levels left rFire + + . n - staff of fire rCold + + . (no shield) rNeg . . . w - +2 leather armour {rC+} rPois . c - +0 helmet rElec . f - scarf {rC+ rF+} rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... B - amulet of regeneration Stlth ++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.18/turn %: no passive effects @: heavily drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 170 gold pieces. Inventory: Missiles j - 9 poisoned darts o - 24 boomerangs Armour c - a +0 helmet (worn) f - a scarf of resistance (worn) m - a +0 pair of boots (worn) w - a +2 leather armour of cold resistance (worn) Magical Staves n - a staff of fire (weapon) Jewellery B - an amulet of regeneration (around neck) F - the ring of Jekaisyodgh {Contam rElec rCorr SInv Stlth-} (You found it on level 5 of the Dungeon) [ring of see invisible] rElec: It insulates you from electricity. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. G - a ring of positive energy Wands s - a wand of roots (12) z - a wand of paralysis (8) Scrolls a - 2 scrolls of poison {unknown} h - 9 scrolls of teleportation {unknown} k - 2 scrolls of magic mapping {unknown} p - a scroll of summoning {unknown} q - a scroll of vulnerability {unknown} r - 9 scrolls of identify {unknown} v - a scroll of immolation {unknown} y - a scroll of enchant armour {unknown} C - a scroll of amnesia {unknown} D - 2 scrolls of fog {unknown} E - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - 3 potions of mutation {unknown} e - a potion of might {unknown} g - a potion of berserk rage {unknown} i - 3 potions of flight {unknown} l - 5 potions of curing t - a potion of heal wounds {unknown} u - 2 potions of lignification {unknown} x - a potion of invisibility {unknown} A - a potion of degeneration {unknown} Skills: + Level 0.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 7.0 Spellcasting - Level 7.0 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 5% 3 Fulminant Prism Conj/Hex 14% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 19% 4 Olgreb's Toxic Radiance Pois 9% N/A 61% 4 Discord Hex 4% N/A 100% 8 Ignition Fire 7% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Shops: D:4 **[*[ Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The wight hits you with a +3 long sword. The wight closely misses you. The wight attacks as you move away! The wight hits you with a +3 long sword. You feel drained. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 long sword and wearing a +0 robe (83% to hit) The searing ray hits the wight! The wight is almost destroyed. The searing ray hits the wight! The wight is almost destroyed. (Press . to maintain the ray.) The searing ray misses the wight. The wight closely misses you. The wight hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * The searing ray misses the wight. The wight hits you with a +3 long sword. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The wight hits you with a +3 long sword! * * * LOW HITPOINT WARNING * * * The wight closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 long sword and wearing a +0 robe (almost destroyed, 83% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The wight barely misses you. The wight hits you with a +0 scimitar! You die... #.######.#........... ##.##.....#..#.#....## #............#.....### #...........###....### #.........### #......# #####...### #....#.# #..## #..#.#.# #..# #<...... #@z# #....... ##z## #.#....< ######..#########.#..... ##...........##....#..... ##........[............... #......................... #......................... #......................... #..>.....................# You could see 2 wights. Vanquished Creatures Sigmund (D:3) An orc warrior (D:6) 3 scorpions 4 wights (D:6) A jelly (D:4) 2 orc priests 4 hounds An iguana (D:5) Natasha (thrice) (D:2) 5 orc wizards 14 gnolls 7 adders 4 worms A dart slug (D:4) 9 orcs 5 bats 8 endoplasms 4 giant cockroaches 4 goblins 6 hobgoblins 6 jackals 4 quokkas 7 ball pythons 14 frilled lizards 8 kobolds 8 rats 134 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 320 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1349 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 1377 | D:1 | Learned a level 2 spell: Searing Ray 1656 | D:2 | Noticed Natasha 1660 | D:2 | Killed Natasha 1724 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/11 2387 | D:2 | Noticed Natasha 2390 | D:2 | Killed Natasha 2465 | D:2 | Noticed Natasha 2473 | D:2 | Killed Natasha 2474 | D:2 | Reached XP level 5. HP: 22/38 MP: 9/13 2561 | D:2 | Reached skill level 5 in Conjurations 3181 | D:3 | Noticed Sigmund 3187 | D:3 | Killed Sigmund 3188 | D:3 | Reached XP level 6. HP: 35/45 MP: 6/15 3744 | D:3 | Found a runed translucent door. 3745 | D:3 | Noticed Crazy Yiuf 3891 | D:4 | Found Gatti's Antique Armour Shoppe. 4099 | D:4 | Found a staircase to the Ecumenical Temple. 4237 | D:4 | Reached XP level 7. HP: 50/50 MP: 9/17 4343 | D:4 | Reached skill level 5 in Spellcasting 4381 | D:4 | Found Edwegopo's Antique Armour Shoppe. 4660 | D:4 | Found Dugirphint's Assorted Antiques. 4835 | D:4 | Found Wuxoikacw's General Store. 5010 | D:4 | Found Diusas's Assorted Antiques. 5167 | D:5 | Entered Level 5 of the Dungeon 5618 | D:5 | You fall into a shaft and drop 1 floor! 5777 | D:6 | Reached XP level 8. HP: 54/57 MP: 11/21 6084 | D:5 | Identified the ring of Jekaisyodgh {Contam rElec rCorr SInv | Stlth-} 6276 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, nicolae_ecumenical_snake_handling, minivault_5, minmay_liquid_box D:2: layout_rooms, basic_altar, minivault_25, hangedman_decor_push, supply_closet_lemuel, minivault_11, serial_bayou_pond_c, uniq_natasha D:3: minmay_skewed_foursquare, layout_rooms, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: layout_loops_ring, minmay_temple_entry_proselytizer, serial_shops, shop, kennysheep_little_box, nicolae_shop_hallway_stairs, nicolae_lakefront_shop, shop, dreamdust_gnoll_farm D:5: layout_rooms, minmay_lizard_king D:6: layout_rooms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 6 7 | 7.0 Conjurations | 4 5 6 7 | 7.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 23 | | || 23 Cast: Magic Dart | 77 | 85 | 56 || 218 Searing Ray | 1 | 13 | 23 || 37 Use: Potion | | | 1 || 1 Armour: Leather armour | 18 | 9 | 8 || 35 Dodge: Dodged | 23 | 20 | 23 || 66