Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12283656394215377374 126 ritesign the Conjurer (level 4, 0/35 HPs) Began as a Demigod Conjurer on Jan 2, 2024. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:27 (2948 turns). ritesign the Conjurer (Demigod Conjurer) Turns: 2948, Time: 00:02:27 Health: 0/35 AC: 3 Str: 8 XL: 4 Next: 55% Magic: 1/11 EV: 17 Int: 20 God: Gold: 133 SH: 0 Dex: 16 Spells: 5/8 levels left rFire . . . v - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . w - +0 pair of boots Will ..... (no amulet) Stlth ++ n - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons v - a +0 rapier (weapon) Missiles s - 4 poisoned darts Armour a - a +0 robe (worn) w - a +0 pair of boots (worn) Magical Staves c - a staff of earth Jewellery n - a +5 ring of evasion (left hand) Wands x - a wand of charming (5) Scrolls d - 2 scrolls of blinking {unknown} e - a scroll of immolation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} m - 3 scrolls of amnesia {unknown} p - a scroll of identify {unknown} q - 2 scrolls of poison {unknown} r - a scroll of silence {unknown} y - a scroll of fear {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} g - 2 potions of haste {unknown} i - a potion of curing {unknown} k - a potion of berserk rage {unknown} l - 2 potions of lignification {unknown} o - 4 potions of flight {unknown} t - a potion of mutation {unknown} u - a potion of might {unknown} z - a potion of heal wounds {unknown} Skills: + Level 1.3 Fighting + Level 2.3 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 14% 1 Dazzling Flash Conj/Hex 22% N/A 17% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 22% 2 Ignite Poison Fire/Tmut/Pois 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History (Press . to maintain the ray.) Terence completely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +0 falchion! Terence misses you. Terence hits you with a +0 falchion. You completely miss Terence. Terence is moderately wounded. Terence misses you. You hit Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence misses you. Terence closely misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +0 falchion! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 falchion. You die... # #.###..####.# #...........#.# ## ##......# #.###.....#[.....## .###.##.##.# #.##............... #.#.###.##.####.#................ ##>## #.##..........†..........## ##.# #.#######.....#.........#.# ##.. #......................#.#. ###.# ##########.##..........##.# # .# #@###...##...#.##. # .# #@# #...##..#.#... .. #B# #..#.#..##.... .. .†. #.# ##.#...... #.# #........ ... ####### (.. ... You could see Terence and a giant cockroach. Vanquished Creatures Ijyb (D:3) 4 adders A worm (D:2) 3 dart slugs 5 endoplasms 8 giant cockroaches 3 goblins 5 hobgoblins 4 jackals (D:1) A quokka (D:2) 6 ball pythons 5 bats 4 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 251 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 455 | D:1 | Reached skill level 4 in Conjurations 1015 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/9 2560 | D:3 | Reached skill level 1 in Fighting 2560 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/11 2563 | D:3 | Learned a level 2 spell: Searing Ray 2678 | D:3 | Noticed Ijyb 2695 | D:3 | Killed Ijyb 2930 | D:3 | Noticed Terence 2948 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs D:3: layout_loops_ring, minmay_misc_feat_secret_circle, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.9 Conjurations | 4 | 4.4 Dodging | 2 | 2.3 Fighting | 1 | 1.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Dagger | 8 | || 8 Rapier | | 9 || 9 Cast: Magic Dart | 122 | 16 || 138 Searing Ray | | 4 || 4 Armour: Robe | 10 | 1 || 11 Dodge: Dodged | 29 | 12 || 41