Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 17565218949855226780 282 ritesign the Conjurer (level 5, -1/38 HPs) Began as a Demigod Conjurer on Jan 2, 2024. Slain by an ice beast (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:23 (4046 turns). ritesign the Conjurer (Demigod Conjurer) Turns: 4046, Time: 00:03:24 Health: -1/38 AC: 2 Str: 8 XL: 5 Next: 77% Magic: 4/12 EV: 12 Int: 24 God: Gold: 259 SH: 5 Dex: 12 Spells: 7/10 levels left rFire . . . j - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... s - amulet of reflection Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: harm (+30% outgoing, +20% incoming), reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 259 gold pieces. Inventory: Hand Weapons j - a +1 dagger of venom (weapon) Missiles f - 9 poisoned darts n - a throwing net Armour a - a +0 robe (worn) k - a scarf of harm (worn) Jewellery s - an amulet of reflection (around neck) u - an amulet of guardian spirit Wands p - a wand of iceblast (7) r - a wand of flame (16) Scrolls d - 4 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - 2 scrolls of amnesia {unknown} l - 3 scrolls of identify {unknown} q - a scroll of blinking {unknown} Potions b - 2 potions of magic c - a potion of heal wounds {unknown} g - a potion of might {unknown} i - a potion of degeneration {unknown} m - a potion of attraction {unknown} o - a potion of brilliance {unknown} t - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.6 Conjurations * Level 3.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 12% 1d4 11% 1 Summon Small Mammal Summ 12% N/A 11% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Vhi's Electric Charge Tloc/Air 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Call Canine Familiar Summ 3% N/A 32% 3 Ozocubu's Armour Ice 3% N/A 32% 3 Summon Guardian Golem Hex/Summ 3% N/A 32% 3 Vampiric Draining Necr 3% 2d6 32% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Arcjolt Conj/Air 7% 1d17 75% 5 Agony Necr 3% N/A 96% 5 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The endoplasm is heavily wounded. The magic dart hits the endoplasm! You kill the endoplasm! A gnoll comes into view. It is wielding a +0 spear. The gnoll moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a shimmering altar of Xom. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ice beast comes into view. The magic dart hits the ice beast but does no damage. An ice beast is nearby! The magic dart hits the ice beast but does no damage. The ice beast barely misses you. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is lightly wounded. The ice beast barely misses you. The magic dart hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you. The searing ray hits the ice beast. The ice beast is heavily wounded. You block the ice beast's attack. The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! You die... #.....# #.#.#.#. #. ###.######.#...#. #. #...........#.##. #.# #.#.#.#.##....... # ..##.#.#.#.###.#.### #.#..#.#...#.......# ...#.....#..##.### #Y#..#..#..##.##### #.@................ #####.########.#### ########### #.# ##..... ..........# #.# #.....# #########.# ##.## #.....# #.# #...# #.....# #### ###.# #...# #...... ...# ##...## #...######.....# ...###.###.#######........#.###.# You could see an ice beast. Vanquished Creatures 2 scorpions A sleepcap (D:4) Ijyb (D:3) 3 adders 2 worms 5 dart slugs 5 bats 13 endoplasms A giant cockroach (D:3) 7 goblins 6 hobgoblins 4 jackals (D:1) 3 quokkas (D:1) 4 ball pythons 6 frilled lizards 3 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 207 | D:1 | Reached skill level 1 in Translocations 289 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 974 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/8 1339 | D:1 | Learned a level 2 spell: Searing Ray 1823 | D:2 | Reached skill level 4 in Conjurations 2412 | D:3 | Noticed a scorpion 2417 | D:3 | Killed a scorpion 2418 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/10 2991 | D:3 | Noticed Ijyb 3006 | D:3 | Killed Ijyb 3007 | D:3 | Reached XP level 5. HP: 14/38 MP: 0/11 4038 | D:4 | Noticed an ice beast 4046 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, grunt_decor_junction, st_stairs_6, reono_crystal_passage D:2: layout_loops_cross D:3: layout_basic, minmay_misc_feat_pillars, hangedman_decor_points, uniq_ijyb D:4: layout_loops_cross, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 2 3 | 3.7 Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 6 || 6 Cast: Magic Dart | 95 | 41 || 136 Searing Ray | 2 | 8 || 10 Armour: Robe | | 1 || 1 Dodge: Dodged | 5 | 12 || 17 Block: Other | | 1 || 1