Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6041638990784068190 128 ritesign the Conjurer (level 4, -2/33 HPs) Began as a Demigod Conjurer on Jan 3, 2024. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:33 (2489 turns). ritesign the Conjurer (Demigod Conjurer) Turns: 2489, Time: 00:03:33 Health: -2/33 AC: 2 Str: 8 XL: 4 Next: 58% Magic: 6/11 EV: 12 Int: 24 God: Gold: 96 SH: 0 Dex: 12 Spells: 4/9 levels left rFire . . . i - +1 whip (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: confused, lethally poisoned (-2 -> -11) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons i - a +1 whip of electrocution (weapon) Missiles c - a throwing net m - 8 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} f - a scroll of immolation {unknown} j - a scroll of fog {unknown} l - a scroll of identify {unknown} Potions b - 2 potions of magic g - 2 potions of mutation {unknown} h - a potion of attraction {unknown} k - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 4.7 Conjurations + Level 0.7 Translocations + Level 0.6 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Passwall Tmut/Erth 4% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 9% 1 Sandblast Erth 12% 2d6 9% 1 Necrotise Necr 12% 1d4 11% 1 Slow Hex 12% N/A 11% 1 Summon Small Mammal Summ 12% N/A 11% 1 Stone Arrow Conj/Erth 32% 3d9 11% 3 Dazzling Flash Conj/Hex 30% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Confusing Touch Hex 3% N/A 32% 3 Spider Form Tmut/Pois 3% N/A 32% 3 Vampiric Draining Necr 3% 2d6 32% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Fulminant Prism Conj/Hex 7% 3d6 38% 4 Anguish Hex/Necr 1% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There are monsters nearby! There are monsters nearby! The magic dart hits the orc wizard but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Terence bares his teeth. The magic dart hits Sigmund. Sigmund is lightly wounded. There are monsters nearby! The magic dart hits the orc. You kill the orc! An adder comes into view. The magic dart hits something. You are confused. An adder is nearby! You hear some strange, mumbled words. You are more confused. Sigmund mumbles some strange words. Sigmund flickers and vanishes! The adder bites you. You are poisoned. The adder poisons you! The adder attacks as you move away! The adder closely misses you. You feel sick. The adder attacks as you move away! The adder closely misses you. You feel sick. You feel sick. The adder bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! Something hits you. You hear some strange, mumbled words. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! You feel very sick. The adder bites you. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you! You die... #... ##. .... .. ##.# #..# ....... ##.# #..# ###....... ##.# #..# ##........$# ##.# #..# #... .@..... ##.# #..# #.. .{).. ##.######..# #.# ...# ...........#####@###.).## ...#######......S{.@....# ##<# ############)#.# #.# .. #.# .# #.# # ... ..# #.# You could see Terence and an adder. Vanquished Creatures An orc priest (D:1) 3 adders A worm (D:3) 3 dart slugs (D:1) 5 orcs 5 bats 4 endoplasms A giant cockroach (D:1) 6 goblins 5 hobgoblins 4 quokkas 6 ball pythons 3 frilled lizards (D:2) 7 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 289 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 549 | D:1 | Reached skill level 4 in Conjurations 880 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/9 1278 | D:2 | Learned a level 2 spell: Searing Ray 1281 | D:2 | Learned a level 2 spell: Passwall 1695 | D:2 | Reached XP level 4. HP: 20/33 MP: 1/11 2474 | D:3 | Noticed Sigmund 2475 | D:3 | Noticed Terence 2489 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms, feat_on_display D:2: layout_loops_cross, item_on_display_a D:3: layout_loops_ring, serial_park_tiny_2, lexackson_kobold_supper, uniq_robin, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Translocations | | 0.7 Earth Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 91 | 42 || 133 Passwall | 2 | || 2 Searing Ray | 2 | || 2 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 16 | 5 || 21