Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8704117722214390649 30953 ritesign the Eclecticist (level 13, -5/72 HPs) Began as a Deep Elf Conjurer on Jan 3, 2024. Was an Initiate of Vehumet. Slain by a merfolk ... wielding a +0 trident ... led by the fury of Okawaru (10 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:46:13 (23219 turns). ritesign the Eclecticist (Deep Elf Conjurer) Turns: 23219, Time: 00:46:14 Health: -5/72 AC: 19 Str: 9 XL: 13 Next: 23% Magic: 16/36 EV: 10 Int: 32 God: Vehumet [......] Gold: 1145 SH: 7 Dex: 13 Spells: 13/46 levels left rFire . . . Y - +8 whip "Snakebite" {venom, curare, rPois} rCold . . . Z - +4 buckler of the Meadowlark {rN+} rNeg + . . R - +4 ring mail of Absolutism {rPois Str+5 Int+3} rPois + A - +0 helmet rElec . T - scarf {shadows} rCorr . W - +0 pair of gloves SInv . (no boots) Will +.... F - amulet of faith Stlth ++++ j - +4 ring of protection HPRegen 0.32/turn H - +4 ring of protection MPRegen 0.25/turn %: faith @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Lair of Beasts. You worshipped Vehumet. Vehumet was noncommittal. You visited 4 branches of the dungeon, and saw 18 of its levels. You collected 1145 gold pieces. Inventory: Hand Weapons Y - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} (You found it on level 3 of the Lair of Beasts) rPois: It protects you from poison. Missiles a - 5 curare-tipped darts b - 2 atropa-tipped darts m - 20 poisoned darts C - 4 throwing nets Armour x - a +1 cloak of preservation A - a +0 helmet (worn) R - the +4 ring mail of Absolutism (worn) {rPois Str+5 Int+3} (Okawaru gifted it to you on level 10 of the Dungeon) Str: It affects your strength (+5). Int: It affects your intelligence (+3). rPois: It protects you from poison. T - a scarf of shadows (worn) W - a +0 pair of gloves (worn) Z - the +4 buckler of the Meadowlark (worn) {rN+} (Okawaru gifted it to you on level 4 of the Lair of Beasts) rN: It protects you from negative energy. Magical Staves v - a staff of earth y - a staff of cold L - a staff of death Jewellery j - a +4 ring of protection (left hand) r - an amulet of regeneration F - an amulet of faith (around neck) H - a +4 ring of protection (right hand) N - an amulet of reflection U - a ring of protection from fire V - a ring of wizardry Wands k - a wand of flame (6) u - a wand of light (11) w - a wand of iceblast (18) J - a wand of mindburst (11) Scrolls d - 5 scrolls of magic mapping e - a scroll of butterflies f - 2 scrolls of torment g - 3 scrolls of blinking i - 4 scrolls of enchant weapon {unknown} n - a scroll of fog o - 8 scrolls of teleportation {unknown} p - 3 scrolls of immolation t - 4 scrolls of fear I - 3 scrolls of poison K - a scroll of silence M - 4 scrolls of vulnerability O - a scroll of enchant armour P - 2 scrolls of amnesia Q - 3 scrolls of identify Potions c - 5 potions of heal wounds h - 2 potions of resistance {unknown} l - 3 potions of attraction q - 8 potions of curing {unknown} s - 5 potions of might {unknown} z - 3 potions of mutation {unknown} B - a potion of haste D - a potion of magic E - 2 potions of brilliance G - a potion of lignification {unknown} S - 4 potions of berserk rage {unknown} X - 2 potions of flight {unknown} Skills: - Level 5.0 Fighting - Level 5.0 Dodging - Level 10.0 Stealth + Level 17.1 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes + Level 5.3 Necromancy + Level 11.0 Translocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 76% 2d15 1% 4 d - Fulminant Prism Conj/Hex 37% 3d18 1% 4 e - Dispel Undead Necr 57% 3d20 8% 4 f - Tukima's Dance Hex 74% N/A 1% 3 g - Gell's Gravitas Tloc 78% N/A 1% 3 h - Teleport Other Tloc 78% N/A 1% 3 i - Dispersal Tloc 39% N/A 11% 6 j - Confusing Touch Hex 74% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Dazzling Flash Conj/Hex 100% N/A 1% 3 Portal Projectile Hex/Tloc 100% N/A 1% 3 Frozen Ramparts Ice 54% 1d9 21% 3 Ice Form Ice/Tmut 27% N/A 54% 4 Summon Ice Beast Ice/Summ 27% N/A 54% 4 Blade Hands Tmut 13% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (5/5) D:10 Swamp (0/4) Lair:2 Spider (1/4) Lair:3 Slime (0/5) Lair:5 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ( D:9 :* Message History Okawaru sends forces against you! The divine experience confuses you! You are confused. A deep elf master archer, 4 merfolk, an ogre and 3 orcs come into view. A merfolk javelineer is wielding a +3 spear of venom. A merfolk is wielding a +0 trident and quivering silver boomerangs. A merfolk is wielding a +0 trident and quivering boomerangs of dispersal. You are too confused! Unknown command. The merfolk attacks as you move away! The merfolk closely misses you. The merfolk shouts! x2; The ogre shouts! The orc warrior shouts! The merfolk javelineer completely misses you. An orc wizard comes into view. It is wielding a +0 dagger. The orc knight roars a battlecry! The orcs go into a battle-frenzy! The merfolk hits you with a +0 trident! The deep elf master archer hits you but does no damage. The merfolk javelineer throws a javelin. The javelin pierces through you. The javelin pierces through the merfolk!! The merfolk barely misses you. The deep elf master archer hits you but does no damage. The merfolk hits you with a +0 trident. You miss the deep elf master archer. The merfolk javelineer throws a javelin. The javelin pierces through you! The javelin barely misses the merfolk. The orc warrior closely misses you. The ogre completely misses you. The orc knight hits you with a +0 battleaxe. The merfolk hits you with a +0 trident. The merfolk hits you but does no damage. The deep elf master archer wields a +0 longbow. The deep elf master archer shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk javelineer attacks as you move away! The merfolk javelineer hits you but does no damage. You feel less confused. The deep elf master archer shoots an arrow. The arrow barely misses you. The merfolk javelineer misses you. The merfolk hits you from afar with a +0 trident! You die... 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