Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 16255339778720004263 1140 ritesign the Grasshopper (level 7, 0/50 HPs) Began as a Demigod Conjurer on Jan 3, 2024. Slain by a water moccasin (7 damage) ... on level 6 of the Dungeon. The game lasted 00:11:37 (5526 turns). ritesign the Grasshopper (Demigod Conjurer) Turns: 5526, Time: 00:11:38 Health: 0/50 AC: 6 Str: 8 XL: 7 Next: 91% Magic: 14/17 EV: 11 Int: 28 God: Gold: 320 SH: 0 Dex: 12 Spells: 7/14 levels left rFire . . . t - +5 falchion rCold . . . (no shield) rNeg . . . x - +0 leather armour rPois . z - +0 helmet rElec . w - +0 cloak rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn %: no passive effects @: lethally poisoned (0 -> -17) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 364 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons t - a +5 falchion (weapon) Missiles a - 11 poisoned darts D - 2 boomerangs Armour k - a +0 pair of boots (worn) w - a +0 cloak (worn) x - a +0 leather armour (worn) z - a +0 helmet (worn) Magical Staves d - a staff of cold Wands q - a wand of flame (15) Scrolls c - 4 scrolls of teleportation {unknown} g - 8 scrolls of identify h - a scroll of silence {unknown} j - 4 scrolls of noise {unknown} o - a scroll of blinking {unknown} p - 2 scrolls of fog {unknown} u - a scroll of enchant weapon {unknown} y - a scroll of enchant armour {unknown} A - a scroll of brand weapon {unknown} B - a scroll of amnesia {unknown} Potions b - 2 potions of magic e - 6 potions of heal wounds f - a potion of flight {unknown} i - 3 potions of curing {unknown} l - 2 potions of haste {unknown} m - a potion of berserk rage {unknown} n - a potion of attraction {unknown} r - 2 potions of degeneration {unknown} s - a potion of lignification {unknown} v - 2 potions of cancellation {unknown} C - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting + Level 5.8 Conjurations + Level 5.9 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 39% 2d9 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 78% N/A 1% 2 Gell's Gravitas Tloc 39% N/A 2% 3 Teleport Other Tloc 39% N/A 2% 3 Dazzling Flash Conj/Hex 44% N/A 10% 3 Summon Small Mammal Summ 24% N/A 11% 1 Call Canine Familiar Summ 6% N/A 30% 3 Spider Form Tmut/Pois 6% N/A 30% 3 Summon Guardian Golem Hex/Summ 6% N/A 30% 3 Fulminant Prism Conj/Hex 11% 3d9 30% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Malign Gateway Summ/Tloc 11% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Shops: D:1 = D:2 ?=( D:4 ( Annotations: D:5 1 runed translucent door, TheBioAlchemist's ghost, novice GnHs Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A water moccasin comes into view. The water moccasin hisses angrily. A water moccasin is nearby! The water moccasin bites you. You barely miss the water moccasin. The water moccasin bites you. x2 You barely miss the water moccasin. The water moccasin bites you but does no damage. The water moccasin bites you. You closely miss the water moccasin. The water moccasin bites you. The water moccasin misses you. You miss the water moccasin. The water moccasin bites you. You slash the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you. x2 You are poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (moderately wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... ......).)......# #.# #.# #####...########.# #.# #...'.# #.# #.# #...#..# #.# . #.# #.....(.# #.# #.# #.# ####....# #.# .. #.# ....# #.##.##.# #.# ....# ##........ #.# ....###.@S...... #.# ........#############.## ###$>..................# ###################### You could see a water moccasin. Vanquished Creatures Edmund (D:4) An orc warrior (D:6) An ice beast (D:5) 5 scorpions A howler monkey (D:4) 2 hounds 2 orc priests (D:4) A jelly (D:5) A sleepcap (D:5) An orc wizard (D:6) 5 iguanas 4 gnolls (D:3) 4 adders A worm (D:3) 17 orcs 7 ball pythons 7 endoplasms 3 giant cockroaches 6 goblins 6 hobgoblins 5 jackals 3 quokkas 2 bats (D:3) 5 frilled lizards 7 kobolds 2 rats (D:2) 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 215 | D:1 | Got the Volume of the Vitriolic Familiar 217 | D:1 | Found Imympe Teeg's Jewellery Shop. 454 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 740 | D:1 | Learned a level 2 spell: Searing Ray 1050 | D:2 | Found Roceib's Weapon Shoppe. 1177 | D:2 | Found Xeupp's Magic Scroll Emporium. 1195 | D:2 | Bought a scroll of identify for 22 gold pieces 1195 | D:2 | Bought a scroll of identify for 22 gold pieces 1432 | D:2 | Found Horysa Ytham's Jewellery Emporium. 1692 | D:2 | Reached skill level 1 in Translocations 1822 | D:3 | Noticed a scorpion 1826 | D:3 | Killed a scorpion 1827 | D:3 | Reached XP level 3. HP: 16/26 MP: 2/9 1827 | D:3 | Reached XP level 4. HP: 21/33 MP: 2/10 2636 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/12 3267 | D:4 | Found Viebain's Weapon Boutique. 3395 | D:5 | Entered Level 5 of the Dungeon 3598 | D:4 | Reached XP level 6. HP: 40/45 MP: 2/14 3805 | D:4 | You fall into a shaft and drop 2 floors! 3880 | D:5 | Reached skill level 5 in Conjurations 4090 | D:5 | Reached XP level 7. HP: 50/50 MP: 11/15 4288 | D:5 | Found a runed translucent door. 4304 | D:4 | Reached skill level 5 in Translocations 4310 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4359 | D:5 | Noticed Edmund 4554 | D:4 | Killed Edmund 5072 | D:5 | Noticed TheBioAlchemist's ghost (novice GnHs) 5260 | D:6 | HP: 2/50 [orc warrior/+0 dire flail (9)] 5266 | D:6 | HP: 2/50 [hound (2)] 5526 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_cross, serial_shops, nicolae_shop_hallway_stairs, wander_ebering_terrifying_dragon_lair D:2: layout_loops_ring, basic_altar, shapermc_ecumenical_altar_ellora, serial_shops, shop, shop, shop D:3: layout_basic, palyth_stone_intersect, minmay_fractal_squares_gapless_5 D:4: layout_gridville, mainiacjoe_overflow_alcove_1, lemuel_round_altar, kennysheep_mini_moat, general_overflow_altar, serial_shops, nicolae_shop_behind_doors D:5: layout_cave_pools, ebering_ghost_sewer_d, uniq_edmund D:6: layout_basic, minivault_19, chequers_garden, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 | 4.4 Conjurations | 4 5 | 5.8 Translocations | 2 3 4 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Falchion | | | 10 || 10 Throw: Dart | | | 2 || 2 Cast: Magic Dart | 47 | 83 | 16 || 146 Searing Ray | 2 | 19 | 18 || 39 Iskenderun's Myst | | | 3 || 3 Use: Potion | | | 1 || 1 Armour: Robe | 1 | 2 | || 3 Leather armour | | 8 | 17 || 25 Dodge: Dodged | 3 | 17 | 25 || 45