Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 15027072422202110392 74 ritesign the Conjurer (level 3, -7/26 HPs) Began as a Demigod Conjurer on Jan 5, 2024. Killed from afar by Sigmund (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:24 (2316 turns). ritesign the Conjurer (Demigod Conjurer) Turns: 2316, Time: 00:02:24 Health: -7/26 AC: 4 Str: 8 XL: 3 Next: 85% Magic: 2/9 EV: 12 Int: 24 God: Gold: 61 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . j - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) i - a +0 pair of boots (worn) Jewellery m - a ring of positive energy Scrolls d - a scroll of identify {unknown} e - a scroll of fog {unknown} g - a scroll of noise {unknown} k - 2 scrolls of brand weapon {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} h - a potion of might {unknown} l - a potion of curing {unknown} o - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.1 Conjurations + Level 1.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) You hear an angry hiss. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. Something barely misses you. You finish channelling your searing ray. A magic dart appears from out of thin air! The magic dart hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The searing ray hits the ball python. You kill the ball python! Something hits you. Without enough magic to sustain it, your searing ray dissipates. Something hits you. A magic dart appears from out of thin air! The magic dart hits you. You are confused. Something hits you. You bump into the rock wall. You feel less confused. Something hits you. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * A puff of flame appears from out of thin air! The puff of flame hits you! You die... ## ##.### #.# #$..####. #...# #.# #........ ###...# #.##.# #†.###### #.'...## #.##.# #...##### #.#....####.##.# #........ #.#.......#.##.# #...##### #.#.........##.######...# #.#...###.#.......{.....# #†#...# #.#.#@#####.....# #.#...# #.#.....#.......# #.##### #.#.#...#...##### #.# #...#...#..## #.# #####.....# #.# ...>.... #.# #...#.## #.# ###.#.# #.# .# # There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A worm (D:1) 3 dart slugs 5 endoplasms A giant cockroach (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 8 ball pythons 2 bats (D:1) 2 frilled lizards 3 goblins (D:1) 7 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 314 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 317 | D:1 | Learned a level 2 spell: Searing Ray 595 | D:1 | Reached skill level 1 in Translocations 1048 | D:1 | Reached skill level 4 in Conjurations 1048 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/9 2289 | D:2 | Noticed Sigmund 2316 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Translocations | 1 | 1.8 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Club || 17 Cast: Magic Dart || 92 Searing Ray || 6 Armour: Robe || 6 Dodge: Dodged || 25