Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6245940887125250478 102 ritesign the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Jan 9, 2024. Slain by an orc ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (2405 turns). ritesign the Conjurer (Deep Elf Conjurer) Turns: 2405, Time: 00:02:47 Health: -2/24 AC: 5 Str: 4 XL: 4 Next: 49% Magic: 0/12 EV: 12 Int: 25 God: Gold: 91 SH: 0 Dex: 16 Spells: 8/11 levels left rFire . . . m - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +1 pair of gloves {Dex+3} SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons m - a +0 sling (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) l - a +1 pair of gloves of dexterity (worn) Magical Staves f - a staff of death Scrolls e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} i - a scroll of magic mapping {unknown} k - 2 scrolls of vulnerability {unknown} Potions b - 2 potions of magic c - a potion of flight {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations * Level 3.2 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Call Imp Summ 10% N/A 14% 2 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 17% 4 Fulminant Prism Conj/Hex 8% 3d6 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:1 Passwall helmet Message History The searing ray hits something. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) You feel sick. Something hits you but does no damage. Unknown command. Something hits you but does no damage. You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (heavily wounded, 79% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) You feel sick. You are no longer poisoned. The searing ray misses the orc priest. The orc priest barely misses you. The searing ray hits the orc priest! You kill the orc priest! You hear some strange, mumbled words. You are confused. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! Your Translocations skill increases to level 3! It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less confused. The orc hits you but does no damage. It was a potion of curing. You feel better. The orc hits you with a +0 dagger. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The orc attacks as you move away! The orc completely misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc attacks as you move away! The orc hits you with a +0 dagger. You die... ###...### ######## #. #...## ####### #. ###..[###.....# #. #......##.....# #.###.........# #.#.....#.....# P.#.#.##.)#.....# ........o..†)### #....@..##.# ###..#####.# #.. #...o.....# .......##.##.#.o. #.#..#. #.# .. #.#... ..# ## # ### ### You could see an orc. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) An adder (D:3) A worm (D:2) A dart slug (D:1) 2 bats (D:2) 5 endoplasms 4 hobgoblins 2 jackals (D:1) A quokka (D:1) A ball python (D:2) 3 frilled lizards 5 goblins 3 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached skill level 1 in Translocations 320 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 769 | D:1 | Learned a level 2 spell: Searing Ray 1257 | D:2 | Found a shimmering altar of Xom. 1662 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 2394 | D:3 | Reached XP level 4. HP: 8/24 MP: 7/11 2401 | D:3 | Reached skill level 5 in Conjurations 2405 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, due_unseen_surprise D:2: layout_basic, basic_altar, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_view_4, aquarium_view_2d, aquarium_balcony_double_1, minmay_tromino_v2 D:3: layout_loops_cross, nicolae_elyvilon_peaceful_grove, nicolae_grassy_gnolls Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 6 | || 6 Cast: Magic Dart | 60 | || 60 Searing Ray | 1 | 2 || 3 Use: Potion | | 2 || 2 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 15 | 2 || 17