Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 16961510611706804567 250 ritesign the Conjurer (level 5, 0/26 (28) HPs) Began as a Deep Elf Conjurer on Jan 10, 2024. Slain by a wight ... wielding a +3 long sword (3 damage) ... on level 4 of the Dungeon. The game lasted 00:04:10 (3232 turns). ritesign the Conjurer (Deep Elf Conjurer) Turns: 3232, Time: 00:04:10 HP: 0/26 (28) AC: 3 Str: 4 XL: 5 Next: 88% MP: 0/13 EV: 12 Int: 25 God: Gold: 10 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . m - +0 animal skin rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: drained A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 55 gold pieces. You spent 45 gold pieces at shops. Inventory: Hand Weapons k - a +0 dagger (weapon) Missiles f - 5 poisoned darts Armour l - a +0 helmet (worn) m - a +0 animal skin (worn) Scrolls a - a scroll of enchant weapon {unknown} c - a scroll of enchant armour {unknown} d - 7 scrolls of identify {unknown} e - 4 scrolls of teleportation {unknown} g - 3 scrolls of immolation {unknown} j - 2 scrolls of poison {unknown} n - a scroll of fear {unknown} p - 2 scrolls of noise {unknown} t - a scroll of magic mapping {unknown} Potions b - a potion of magic h - a potion of brilliance {unknown} i - a potion of attraction {unknown} o - a potion of heal wounds {unknown} q - a potion of invisibility {unknown} r - a potion of curing s - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations * Level 4.6 Hexes + Level 2.6 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 60% N/A 3% 3 Lesser Beckoning Tloc 38% N/A 4% 2 Gell's Gravitas Tloc 19% N/A 9% 3 Teleport Other Tloc 19% N/A 9% 3 Fulminant Prism Conj/Hex 15% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Shops: D:1 ( D:3 * Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 flail and wearing a +0 robe (almost destroyed, 79% to hit) The searing ray hits the wight! You destroy the wight! (Press . to maintain the ray.) Unknown command. The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is moderately damaged. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 long sword and wearing a +0 robe (heavily damaged, 79% to hit) The searing ray misses the wight. The searing ray hits the wight. The wight is heavily damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight but does no damage. The wight is heavily damaged. The wight hits you with a +3 long sword! The wight barely misses you. The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight. The wight is almost destroyed. The wight hits you with a +3 long sword! The wight hits you from afar with a +6 spear! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The wight hits you with a +3 long sword. You die... .###.###.##........## ........>##........# .###.###.##........# #.....##)...)...# #####.##........## #...........)) #.###.######.# ###.#######.# #.# #.# .....zz@.##.# #.# ####.# ....####.##.###.# #....# . #.##.....# #.#### #....#######.# ###..###.....# #...##.##### ##.....# ##.#### #..#### You could see 2 wights. Vanquished Creatures A wight (D:4) A sleepcap (D:4) Robin (D:2) 4 adders 4 gnolls (D:4) An ufetubus (D:4) 2 dart slugs An orc (D:3) 7 endoplasms 3 giant cockroaches 13 goblins 9 hobgoblins 3 quokkas 3 ball pythons 5 bats 2 frilled lizards 6 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 253 | D:1 | Reached skill level 1 in Hexes 431 | D:1 | Found Sisac's Weapon Shoppe. 437 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 444 | D:1 | Learned a level 2 spell: Searing Ray 576 | D:1 | Found a faded altar of an unknown god. 872 | D:2 | Reached skill level 1 in Translocations 932 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1280 | D:2 | Noticed Robin 1406 | D:2 | Killed Robin 1522 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1602 | D:2 | You fall into a shaft and drop 1 floor! 1603 | D:3 | Found Uczuphi's Assorted Antiques. 2230 | D:3 | Found a shadowy altar of Dithmenos. 2382 | D:3 | Bought 2 fizzy blue potions for 45 gold pieces 2396 | D:4 | Reached skill level 5 in Conjurations 2693 | D:4 | Reached XP level 5. HP: 9/28 MP: 7/13 2954 | D:4 | HP: 1/28 [sleepcap (5)] 3232 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, serial_shops, nicolae_shop_statue_plus, hellmonk_ecumenical_altar_zigzags D:2: layout_rooms, uniq_robin D:3: layout_rooms, grunt_dithmenos_smoke_and_mirrors, serial_shops, nicolae_shop_dealshenge D:4: layout_basic, nrook_campfire Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 1 2 3 4 | 4.6 Translocations | 1 2 | 2.6 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 3 || 4 Cast: Magic Dart | 68 | 58 || 126 Searing Ray | 4 | 9 || 13 Use: Potion | | 1 || 1 Armour: Robe | 3 | || 3 Animal skin | | 3 || 3 Dodge: Dodged | 9 | 17 || 26