Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1442253815151644171 34 ritesign the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 11, 2024. Was a Follower of Sif Muna. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1698 turns). ritesign the Conjurer (Deep Elf Conjurer) Turns: 1698, Time: 00:01:34 Health: 0/19 AC: 5 Str: 4 XL: 3 Next: 14% Magic: 0/10 EV: 12 Int: 24 God: Sif Muna [*.....] Gold: 70 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +0 cloak rCorr . f - +0 pair of gloves SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Channel Magic You were on level 2 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) i - a +0 pair of boots (worn) m - a +0 cloak (worn) Jewellery o - a ring of positive energy Scrolls c - 3 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - 2 scrolls of amnesia {unknown} g - 2 scrolls of brand weapon {unknown} h - a scroll of blinking {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of magic j - a potion of haste {unknown} k - 2 potions of mutation {unknown} n - a potion of curing {unknown} p - 2 potions of heal wounds {unknown} q - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations + Level 0.9 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 Terence Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +2 scale mail of fire resistance (82% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence hits you but does no damage. The searing ray hits Terence. Terence is lightly wounded. Terence hits you but does no damage. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +2 scale mail of fire resistance (moderately wounded, 82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray misses Terence. Terence misses you. Your magical contamination has completely faded away. The searing ray hits Terence. Terence is heavily wounded. Terence completely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +0 short sword. You aren't carrying any items that you can evoke. Unknown command. Terence attacks as you move away! Terence hits you with a +0 short sword. Terence attacks as you move away! Terence hits you with a +0 short sword. Terence attacks as you move away! Terence hits you with a +0 short sword. Terence attacks as you move away! Terence hits you with a +0 short sword. You die... ##'## #.....# #.# #..# ######## #.# #.## #...# #.# ..# ###.#.#####.# ### #.........#.# #.#.#.###.#.# #.#... #.# #@#.### #.# #@#.. #.#### ###.#######....# #.........###.## #.#.......# #.# #######.###########.# ####.....#.............# ####.....†..############### #..'........# #.##........# You could see Terence. Vanquished Creatures An adder (D:2) 5 ball pythons 4 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins A kobold (D:1) 4 bats (D:1) 2 frilled lizards 2 rats (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 186 | D:1 | Found a faded altar of an unknown god. 279 | D:1 | Prayed at the altar of an unknown god. 279 | D:1 | Became a worshipper of Sif Muna the Loreminder 279 | D:1 | Reached * piety under Sif Muna 318 | D:1 | Reached XP level 2. HP: 8/15 MP: 1/8 1191 | D:1 | Learned a level 2 spell: Searing Ray 1485 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1680 | D:2 | Noticed Terence 1698 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Invocations | | 0.9 Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 40 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 15