Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 15100174177168160807 149 ritesign the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Jan 12, 2024. Slain by an orc wizard ... wielding a +0 dagger (1 damage) ... on level 4 of the Dungeon. The game lasted 00:03:07 (3275 turns). ritesign the Conjurer (Deep Elf Conjurer) Turns: 3275, Time: 00:03:07 Health: 0/28 AC: 6 Str: 10 XL: 5 Next: 9% Magic: 12/24 EV: 12 Int: 22 God: Gold: 243 SH: 0 Dex: 13 Spells: 12/15 levels left rFire + . . p - staff of fire rCold . . . (no shield) rNeg + + + s - +2 leather armour of the Jolly Knaves {rElec rN++ MP+9 Int-3} rPois . y - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.24/turn k - +6 ring of strength MPRegen 0.19/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 243 gold pieces. Inventory: Hand Weapons h - a +2 dagger of speed Missiles d - 9 poisoned darts t - 2 boomerangs Armour s - the +2 leather armour of the Jolly Knaves (worn) {rElec rN++ MP+9 Int-3} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (-3). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). y - a +0 helmet (worn) Magical Staves p - a staff of fire (weapon) Jewellery e - a ring of positive energy (left hand) k - a +6 ring of strength (right hand) Scrolls a - a scroll of torment {unknown} f - a scroll of enchant weapon {unknown} i - a scroll of fog {unknown} l - 5 scrolls of identify {unknown} m - a scroll of immolation {unknown} n - 2 scrolls of blinking {unknown} o - 3 scrolls of teleportation {unknown} v - 2 scrolls of poison {unknown} w - a scroll of noise {unknown} x - a scroll of magic mapping {unknown} Potions b - 3 potions of magic c - a potion of haste {unknown} g - a potion of attraction {unknown} j - a potion of lignification {unknown} q - a potion of flight {unknown} r - a potion of might u - a potion of cancellation {unknown} z - a potion of degeneration {unknown} A - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 12% 3 Hailstorm Conj/Ice 19% 3d6 12% 3 Scorch Fire 18% 2d6 21% 2 Flame Wave Conj/Fire 28% 2d9 36% 4 Fulminant Prism Conj/Hex 9% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 36% 4 Ice Form Ice/Tmut 6% N/A 78% 4 Simulacrum Ice/Necr 3% N/A 100% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Annotations: D:4 Pikel Message History Pikel says, "Hell isn't that bad." Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin! The water moccasin is severely wounded. The searing ray misses the lemure. The searing ray misses Pikel. You finish channelling your searing ray. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The lemure hits you but does no damage. Something hits you but does no damage. A lemure comes into view. The water moccasin bites you but does no damage. The water moccasin completely misses you. The lemure barely misses you. Pikel says, "It's all about the gold, really." Pikel drinks a potion. Pikel seems to grow stronger. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 68% to hit) The searing ray misses the water moccasin. The searing ray hits the lemure. The lemure is heavily wounded. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The water moccasin closely misses you. The lemure barely misses you. Something hits you but does no damage. The water moccasin closely misses you. The searing ray hits the water moccasin! You kill the water moccasin! The searing ray hits the lemure. The lemure is heavily wounded. The searing ray hits the orc priest! The orc priest is severely wounded. The lemure hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... .... ....... .... . ........... #### .. ...........# ... ...........# #... ...........# #.... ..........# .....5####........# #...o.5@.........# .......{55........# #### ..)###.K......)...# .... . #...........).####### ........##....)....... ...#...#####......##### #...##### ##.##### ##.# ### You could see Pikel (strong), 4 lemures and an orc priest. Vanquished Creatures A water moccasin (D:4) An orc wizard (D:4) Robin (D:3) 2 adders (D:3) A worm (D:2) 2 dart slugs (D:1) 6 orcs 4 ball pythons 7 endoplasms 2 giant cockroaches 8 hobgoblins 3 jackals (D:3) 5 quokkas 4 bats A frilled lizard (D:3) 15 goblins 6 kobolds 5 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritesign the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 277 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 447 | D:1 | Learned a level 2 spell: Searing Ray 802 | D:1 | Reached XP level 3. HP: 17/19 MP: 1/10 901 | D:1 | Reached skill level 5 in Conjurations 1539 | D:2 | Identified the +2 leather armour of the Jolly Knaves {rElec | rN++ MP+9 Int-3} 1954 | D:2 | Found a faded altar of an unknown god. 2316 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 2692 | D:3 | Noticed Robin 2700 | D:3 | Killed Robin 2703 | D:3 | Reached skill level 5 in Spellcasting 2806 | D:3 | Found a faded altar of an unknown god. 3151 | D:3 | Found a basalt altar of Yredelemnul. 3262 | D:4 | Noticed a lemure 3262 | D:4 | Noticed a lemure 3262 | D:4 | Noticed a water moccasin 3262 | D:4 | Noticed Pikel 3266 | D:4 | Noticed a lemure 3268 | D:4 | Reached XP level 5. HP: 26/28 MP: 15/15 3272 | D:4 | Noticed a lemure 3273 | D:4 | HP: 1/28 [something (1)] 3275 | D:4 | Killed a water moccasin 3275 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a, skrybe_limestone_x, nicolae_concentric_dashed_squares_wild, chequers_mini_garden, minmay_misc_feat_hallway, minmay_vboxes D:2: layout_basic, ebering_ecumenical_altar_box, serial_glass, glass_columns_b, glass_columns_a, minmay_hexomino_f4 D:3: layout_loops_corners, nicolae_overflow_ecumenical_swirl, uniq_robin D:4: minmay_evil_eye, layout_cave_pools, makhleb_altar_promises_db, enter_ossuary_2, minivault_5, uniq_pikel, uniq_blork_the_orc Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Staff | | 3 || 3 Cast: Magic Dart | 87 | 28 || 115 Searing Ray | | 7 || 7 Armour: Robe | 2 | || 2 Leather armour | | 8 || 8 Dodge: Dodged | 1 | 12 || 13