Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1543693529104218448 28 rjgbitbgit4bgw the Magician (level 3, 0/25 HPs) Began as a Gnoll Hedge Wizard on Mar 25, 2022. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:48 (1863 turns). rjgbitbgit4bgw the Magician (Gnoll Hedge Wizard) Turns: 1863, Time: 00:05:49 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 12% Magic: 7/11 EV: 13 Int: 15 God: Gold: 18 SH: 0 Dex: 11 Spells: 12/16 levels left rFire . . . SeeInvis . f - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 spear (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) i - a +0 kite shield Scrolls d - 2 scrolls of fog g - a scroll of immolation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} Potions e - a potion of flight {unknown} k - 2 potions of brilliance {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.4 Hexes + Level 2.1 Summonings + Level 0.4 Necromancy + Level 2.1 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Slow Hex 24% N/A 11% 1 c - Blink Tloc 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 11% N/A 9% 2 Animate Skeleton Necr 12% N/A 11% 1 Pain Necr 24% 1d5 11% 1 Conjure Flame Conj/Fire 9% 6-21 24% 3 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Vampiric Draining Necr 6% 2d6 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence closely misses you. You completely miss Terence. Your bite misses Terence. Terence is severely wounded. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Casting: Slow (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You feel stable enough to blink again. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Blink (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm quivers. You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #..# #..# #..# #..# #..# #..# #####..# #.....@# ######J# #.# ∆ #.# ### ∆∆ ∆∆ You could see an endoplasm. Vanquished Creatures A worm (D:2) 2 ball pythons (D:1) 3 endoplasms 2 goblins (D:1) 2 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 2 frilled lizards 2 kobolds (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rjgbitbgit4bgw the Gnoll Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 2 | D:1 | Learned a level 1 spell: Slow 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/10 1068 | D:2 | Learned a level 2 spell: Blink 1542 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/11 1828 | D:2 | Noticed Terence 1863 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_loops_ring, hangedman_abyss_or_decor_lesser_grid, uniq_terence D:3: layout_basic, mainiacjoe_overflow_paths, marbit_many_paths, mainiacjoe_overflow_alcove_2, supply_closet_lemuel, kennysheep_generic_room_14 Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 7.1 Hexes | | 0.4 Necromancy | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Spear || 15 Cast: Magic Dart || 76 Slow || 4 Blink || 1 Use: Scroll || 1 Armor: Robe || 3 Dodge: Dodged || 9