Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-390-gb254ac4902 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16913438827253920286, deterministic pregen: 1 Command line: /usr/games/crawl-git-b254ac4902 -name robertstho -rc /dgldir/rcfiles/crawl-git/robertstho.rc -macro /dgldir/rcfiles/crawl-git/robertstho.macro -morgue /dgldir/morgue/robertstho/ -webtiles-socket /crawl-master/webserver/sockets/robertstho:2021-09-03.12:19:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 28 stack frames. /usr/games/crawl-git-b254ac4902(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55c8c0d4373f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b254ac4902(_Z13do_crash_dumpv+0x431) [0x55c8c0d4b071]: do_crash_dump() /usr/games/crawl-git-b254ac4902(_Z20crash_signal_handleri+0x1fa) [0x55c8c0d43bca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f4f28c5f210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7f4f28c5f18b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7f4f28c3e859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7f4f29036951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7f4f2904247c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7f4f290424e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7f4f29042799] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt20__throw_length_errorPKc+0x41) [0x7f4f29039366] /lib/x86_64-linux-gnu/libstdc++.so.6(+0x14273c) [0x7f4f290da73c] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE12_M_constructEmc+0x5c) [0x7f4f290da7dc] /usr/games/crawl-git-b254ac4902(_Z16fill_status_infoiR11status_info+0x4ea) [0x55c8c1265baa]: fill_status_info(int, status_info&) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework12_send_playerEb+0x1ed9) [0x55c8c1364869]: TilesFramework::_send_player(bool) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework6redrawEv+0xa6) [0x55c8c1369166]: TilesFramework::redraw() /usr/games/crawl-git-b254ac4902(_Z5delayj+0x1f) [0x55c8c136e25f]: delay(unsigned int) /usr/games/crawl-git-b254ac4902(_Z16flash_view_delay18use_animation_typehiP8targeter+0x57) [0x55c8c12fa737]: flash_view_delay(use_animation_type, unsigned char, int, targeter*) /usr/games/crawl-git-b254ac4902(_Z8flush_hpv+0x5a) [0x55c8c115b5da]: flush_hp() /usr/games/crawl-git-b254ac4902(_Z16finalize_mp_costb+0x4d) [0x55c8c117177d]: finalize_mp_cost(bool) /usr/games/crawl-git-b254ac4902(_Z12cast_a_spellb10spell_typeP4dist+0x186) [0x55c8c11fe326]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-git-b254ac4902(_Z17do_cast_spell_cmdb+0x18) [0x55c8c11ff188]: do_cast_spell_cmd(bool) /usr/games/crawl-git-b254ac4902(_Z15process_command12command_typeS_+0xc0b) [0x55c8c13774db]: process_command(command_type, command_type) /usr/games/crawl-git-b254ac4902(+0xa4509a) [0x55c8c137509a]: /usr/games/crawl-git-b254ac4902(+0xa457ed) [0x55c8c13757ed]: /usr/games/crawl-git-b254ac4902(main+0x1a5) [0x55c8c0c9e375]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f4f28c400b3]: /usr/games/crawl-git-b254ac4902(_start+0x2e) [0x55c8c0c9ee8e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b254ac4902/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = rooms, absdepth0 = 3 Level vaults: layout_basic old_standard_altar slow_altar_2 chequers_hall_statues_wall_a uniq_ijyb uniq_robin uniq_edmund uniq_pikel Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The foxfire hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! You hear an angry hiss. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. The hobgoblin barely misses you. A hobgoblin is nearby! The foxfire hits the hobgoblin. You kill the hobgoblin! A ball python comes into view. Unknown command. The foxfire hits the ball python. The ball python is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! Unknown command. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! Unknown command. Your foxfire dissipates! x2 Your foxfire dissipates! x2 Found a short sword. Found a stone staircase leading down. Terence the Incautious comes into view. He is wielding a +0 flail. Terence is nearby! Terence is nearby! Terence is nearby! Terence is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence shouts! Terence is severely wounded. Terence's fire resistance burns away. Terence closely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence hits you but does no damage. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! You kill Terence! Your Fighting skill increases to level 1! Your Spellcasting skill increases to level 4! You have reached level 5! The power to cast Call Imp wells up from within. Spell assigned to 'g'. Things that are here: a +0 flail; a +0 scale mail; the human corpse of Terence An adder comes into view. Found a robe. The adder hisses angrily. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is moderately wounded. The adder's fire resistance burns away. The adder completely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund moves out of view. Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is moderately wounded. Sigmund's fire resistance burns away. Sigmund barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! Sigmund is heavily wounded. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! Sigmund is heavily wounded. Sigmund barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! You kill Sigmund! Your Stealth skill increases to level 2! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Found a spear. Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund p - 2 scrolls labelled MIC QAIMNUKKUE (gained 1) You see here a +0 spear. Found a short sword. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! A rat comes into view. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You hear a shout! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You see here a +0 club. Found a stone staircase leading up. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll shouts! You hear a shout! A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. A gnoll comes into view. It is wielding a +0 flail. You hear a shout! x2 Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. The kobold shouts! The kobold throws a poisoned dart. The poisoned dart hits you! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. A gnoll comes into view. It is wielding a +0 whip. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. A gnoll comes into view. It is wielding a +0 whip. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is lightly wounded. The gnoll's fire resistance burns away. The gnoll shouts! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll but do no damage. The gnoll hits you with a +0 whip. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is almost dead. The gnoll's fire resistance burns away. The gnoll hits you with a +0 whip. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll closely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 5! Your magical contamination has completely faded away. It was a potion of cancellation. You feel magically purged. The gnoll is no longer more vulnerable to fire. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled MIC QAIMNUKKUE, it crumbles to dust. It is a scroll of identify. i - 2 potions of flight The gnoll barely misses you. It was a potion of curing. You feel better. The gnoll closely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is almost dead. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! * * * LOW HITPOINT WARNING * * * Unknown command. As you read the scroll of identify, it crumbles to dust. c - 3 scrolls of teleportation Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 whip. Things that are here: a +0 whip; a gnoll skeleton Things that are here: a +0 flail; a gnoll skeleton Things that are here: a +0 short sword; 5 poisoned darts; a kobold skeleton Found a stone staircase leading down. f - a scroll labelled NUGGAE GIVIASI There is a stone staircase leading down here. There is a stone staircase leading down here. Found a dagger. Found a stone staircase leading up. An endoplasm comes into view. Found 10 gold pieces. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. You see here 2 viscous silvery potions. n - 3 viscous silvery potions (gained 2) The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. You kill the endoplasm! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You now have 108 gold pieces (gained 10). i - 3 potions of flight (gained 1) Things that are here: a +0 dagger; a goblin corpse Found an escape hatch in the ceiling. There is a stone staircase leading up here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Unknown command. Unknown command. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here. Welcome back, robertstho the Djinni Fire Elementalist. Press ? for a list of commands and other information. Found a pair of boots and a scroll of identify. Found a stone staircase leading up. An adder, 3 orcs and an orc wizard come into view. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. Welcome back, robertstho the Djinni Fire Elementalist. Press ? for a list of commands and other information. Found a stone staircase leading up. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire hits the giant cockroach. You kill the giant cockroach! Your foxfire dissipates! Your foxfire dissipates! An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc. The orc is heavily wounded. Your foxfire dissipates! The foxfire hits the orc. The orc is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc! You kill the orc! Unknown command. Your foxfire dissipates! Your foxfire dissipates! HP restored. Found a stone staircase leading down. You see here a +0 mace. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The orc shouts! You see here a +0 mace. A kobold comes into view. It is wielding a +0 club. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The kobold shouts! The foxfire hits the orc. The orc is moderately wounded. The foxfire hits the orc. The orc is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc. You kill the orc! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc wizard! The orc wizard is heavily wounded. The foxfire hits the orc wizard. The orc wizard is severely wounded. The foxfire hits the orc wizard. The orc wizard is almost dead. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc wizard. You kill the orc wizard! The foxfire hits the kobold. The kobold is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Your foxfire dissipates! x3 Your foxfire dissipates! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The adder hisses angrily. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the adder. The adder is lightly wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the adder. The adder is heavily wounded. The foxfire hits the adder! You kill the adder! You have reached level 7! The power to cast Dazzling Flash wells up from within. Spell assigned to 'h'. Your foxfire dissipates! Your foxfire dissipates! x2 Things that are here: a +0 dagger; a +0 robe; a +0 mace Things that are here: a +0 club; a +0 ring mail Things that are here: a +0 dagger; a +0 robe; a +0 mace You now have 128 gold pieces (gained 20). An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc. The orc is severely wounded. The foxfire hits the orc! You kill the orc! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! x2 Unknown command. Your foxfire dissipates! Your foxfire dissipates! x2 You see here a +0 hand axe. p - a scroll of identify There is a stone staircase leading up here. Things that are here: a +0 club; a +0 ring mail Things that are here: a +0 dagger; a +0 robe; a +0 mace A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin shouts! You hear a shout! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the goblin! You kill the goblin! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! Unknown command. Your foxfire dissipates! Your foxfire dissipates! Your foxfire dissipates! x2 You see here a +0 club. Robin of the Strong Arm comes into view. They are wielding a +0 spear. Robin is nearby! Robin is nearby! Robin is nearby! Robin is nearby! A goblin comes into view. It is wielding a +0 club. Robin shouts! The goblin shouts! You hear a shout! x4 A goblin comes into view. It is wielding a +0 dagger. The goblin throws a stone. The stone hits you but does no damage. Robin throws the goblin at you! A goblin comes into view. It is wielding a +0 club. The goblin shouts! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! A hobgoblin comes into view. The goblin barely misses you. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. A goblin comes into view. It is wielding a +0 dagger. Robin throws the goblin at you! The goblin misses you. The foxfire hits Robin. Robin is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the goblin! You kill the goblin! A goblin comes into view. It is wielding a +0 club. x2 The foxfire hits Robin. Robin is moderately wounded. A goblin comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the goblin! You kill the goblin! The foxfire hits Robin. Robin is heavily wounded. Robin throws the goblin at you! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the goblin. The goblin is moderately wounded. Robin throws the goblin at you! The goblin hits you but does no damage. The goblin closely misses you. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 vampiric dagger. The goblin hits you but does no damage. Robin roars a battlecry! The goblins go into a battle-frenzy! A hobgoblin comes into view. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! The goblin barely misses you. The foxfire hits the goblin. You kill the goblin! Unknown command. The foxfire hits the goblin! You kill the goblin! The foxfire hits the goblin. The goblin is heavily wounded. Robin throws the goblin at you! Items here: ( )) †. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The goblin hits you with a +0 vampiric dagger. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! The goblin hits you with a +0 vampiric dagger. Unknown command. Unknown command. The foxfire hits the goblin! You kill the goblin! The foxfire hits the goblin. The goblin is heavily wounded. The foxfire hits the goblin. You kill the goblin! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Robin barely misses you. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! Robin hits you but does no damage. The foxfire hits Robin. Robin is severely wounded. Your foxfire dissipates! The foxfire hits Robin. You kill Robin! You see here a +0 club. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Your foxfire dissipates! You see here a +0 vampiric dagger. Key pressed, stopping explore. Items here: ( )) †. Things that are here: a +0 spear; a +0 animal skin; a +0 helmet Found a burning altar of Makhleb. Things that are here: a +0 dagger; a +0 hunting sling; 27 stones Things that are here: a +0 club; a goblin corpse You now have 144 gold pieces (gained 16). Things that are here: a +0 club; a goblin corpse Things that are here: a +0 dagger; a goblin corpse A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The ball python hisses angrily. The foxfire hits the ball python. The ball python is moderately wounded. The foxfire hits the ball python. You kill the ball python! Your foxfire dissipates! Your foxfire dissipates! Your foxfire dissipates! x2 An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The adder hisses angrily. The foxfire hits the adder. The adder is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The adder bites you. Your foxfire dissipates! The foxfire hits the adder. The adder is heavily wounded. The adder barely misses you. x2 Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The adder barely misses you. The foxfire hits the adder! You kill the adder! Unknown command. Your foxfire dissipates! Your foxfire dissipates! t - a scroll labelled COPOES GOLI Found 2 large rocks. You now have 151 gold pieces (gained 7). You reach down and open the gate. A worm and Ijyb come into view. Ijyb is wielding a +1 dagger of venom and carrying a wand of flame (19). Found a snail-covered altar of Cheibriados. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Ijyb. Ijyb shouts! Ijyb is lightly wounded. Ijyb's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Ijyb. Ijyb is burned terribly! Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you but does no damage. You resist. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Ijyb. Ijyb is burned terribly! You kill Ijyb! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. There is an open gate here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is severely wounded. The worm's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is burned terribly! You kill the worm! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. Unknown command. u - a wand of flame (18) Things that are here: a +1 dagger of venom; a +0 leather armour; the goblin corpse of Ijyb Your +1 dagger of venom begins to drip with poison! v - a +1 dagger of venom (weapon) Unknown command. There is an open gate here. Found a stone staircase leading down. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! You now have 169 gold pieces (gained 18). Things that are here: a +0 dagger; a +0 robe; a +0 mace Found a robe. An orc comes into view. It is wielding a +0 short sword. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! The orc shouts! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found 17 bolts. You see here 17 bolts. Edmund the Younger comes into view. He is wielding a +2 flail of holy wrath. Edmund is nearby! Edmund is nearby! Edmund is nearby! Edmund is nearby! Edmund is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund shouts! Edmund is lightly wounded. Edmund's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund but do no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is burned terribly! Edmund is lightly wounded. Edmund misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is moderately wounded. Edmund hits you with a +2 flail of holy wrath. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is moderately wounded. Edmund is no longer more vulnerable to fire. Edmund hits you with a +2 flail of holy wrath! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is moderately wounded. Edmund's fire resistance burns away. Edmund barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is burned terribly! Edmund is severely wounded. Edmund hits you with a +2 flail of holy wrath. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is burned terribly! Edmund is severely wounded. Edmund closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is burned terribly! Edmund is almost dead. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +2 flail of holy wrath. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is burned terribly! You kill Edmund! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 2! Unknown command. Found a pair of boots. Things that are here: a +2 flail of holy wrath; a +0 chain mail; the human corpse of Edmund You start resting. HP restored. You now have 188 gold pieces (gained 19). A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! An orc comes into view. It is wielding a +0 hand axe and carrying a wand of paralysis (9). The orc shouts! An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! An orc comes into view. It is wielding a +0 club. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 dagger. The orc moves out of view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is moderately wounded. The orc's fire resistance burns away. You hear a shout! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! The orc hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! w - a wand of paralysis (9); p - 4 scrolls of identify (gained 3) Items here: )) [ †. x - a scroll labelled YMICHA HOINI You now have 216 gold pieces (gained 28). Things that are here: a +0 club; a +0 leather armour A lemure comes into view. A lemure is nearby! A lemure is nearby! A lemure is nearby! A lemure is nearby! A lemure is nearby! The lemure shouts! A lemure comes into view. Pikel the Slaver comes into view. He is wielding a +2 whip of flaming and wearing a +2 robe of cold resistance. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is heavily wounded. The lemure's fire resistance burns away. You hear a shout! The lemure closely misses you. A lemure comes into view. Things that are here: a +0 club; a +0 leather armour Items here: )) [ †. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is burned terribly! The lemure is almost dead. The lemure closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Pikel. Pikel is lightly wounded. Pikel's fire resistance burns away. The lemure is no longer more vulnerable to fire. The lemure hits you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is moderately wounded. The lemure's fire resistance burns away. The lemure closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Pikel. Pikel is burned terribly! Pikel is moderately wounded. The lemure closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Pikel. Pikel is burned terribly! Pikel is heavily wounded. Pikel is no longer more vulnerable to fire. The lemure closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. You kill the lemure! That felt strangely unrewarding. The lemure hits you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is burned terribly! The lemure is heavily wounded. The lemure is no longer more vulnerable to fire. The lemure completely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure but do no damage. The lemure hits you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is almost dead. The lemure's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The lemure hits you but does no damage. Pikel says, "Dispater doesn't talk much, but I know they dig me." Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (11% risk of failure)! Continue anyway? Casting: Flame Wave (quite dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the lemure! The lemure is burned terribly! You kill the lemure! That felt strangely unrewarding. (Press . to intensify the flame waves.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-390-gb254ac4902 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FORCE_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [robertstho] Species: Djinni Job: Fire Elementalist HP: 9/49; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 19 (19) 13 (13) Position: (18, 26), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 12 | 2 | 152 | 2/150 Short Blades | X | 1 | 0 | 0 | 6 | 6/59 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 0 | 0 | 0 | 0/70 Staves | X | 1 | 0 | 0 | 0 | 0/59 Slings | X | 1 | 0 | 0 | 0 | 0/70 Bows | X | 1 | 0 | 0 | 0 | 0/70 Crossbows | X | 1 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 4 | 2 | 243 | 117/126 Stealth | X | 1 | 2 | 2 | 183 | 5/178 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 82 | 5 | 1665 | 404/504 Invocations | X | 1 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 216 #49: 216 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) hp casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #21: +1 dagger of venom eq slot #1, inv slot #7: +2 cloak eq slot #3, inv slot #17: +0 pair of gloves eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #4: ring of willpower }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: #.... .......####.#.####.... .......#......#..#.... ...........#....##### ................. #..........#.... #.# #........#### ########.####5.......... #..........@)K........# #.######.###########..# #.# ..... #.# #.#...# #.####.##### #....# ####.# ### ### ### ## ### # #.###8###8###⌠###8###8### ####.#................[....# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> terminate called recursively Recursive crash.