Dungeon Crawl Stone Soup version 0.26-a0-660-gc07710193c (webtiles) character file. Game seed: 13519194996692339834 2 robertstho the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on Oct 6, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (33 turns). robertstho the Skirmisher (Gargoyle Monk) Turns: 33, Time: 00:00:16 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Skills: * Level 3.5 Fighting + Level 2.6 Axes * Level 2.4 Dodging + Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal barely misses you. x2 You aren't carrying any potions. You aren't carrying any items that you can evoke. You aren't carrying any scrolls. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. You die... ####. .... #####... #...#..) ......# #.#.#..# .#......##########. ........hh@........ .....###'###....... .## #8)..8#..##... ##.#.##.## . #8.#.8#.. ##.#.##.. ##8...8#### 8#8#8#...#8#8#8# ................ You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | robertstho the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 33 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, serial_curves, eino_curves_02, eino_curves_01, chequers_serial_rivers_micro_a Action || total -------------------------++------- Melee: Hand axe || 19 Armor: Robe || 8 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 7 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 7 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts