Dungeon Crawl Stone Soup version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 14119782039541089582 7 robertstho the Magician (level 2, -3/21 HPs) Began as a Djinni Fire Elementalist on Apr 27, 2021. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (90 turns). robertstho the Magician (Djinni Fire Elementalist) Turns: 90, Time: 00:00:26 Health: -3/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Conjure Flame Conj/Fire 12% 6-21 16% 3 c - Inner Flame Hex/Fire 12% N/A 16% 3 d - Sticky Flame Conj/Fire 12% 2d4 47% 4 e - Fireball Conj/Fire 6% 3d5 83% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The bat closely misses you. The foxfire hits the bat. The bat is moderately wounded. Unknown command. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate There is not enough space to conjure foxfire! Unknown command. Your foxfire dissipates! The bat hits you. The jackal misses you. The bat completely misses you. The bat barely misses you. There is an open door here. The bat closely misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The foxfire hits the bat. You kill the bat! The foxfire hits the jackal. You kill the jackal! Your Spellcasting skill increases to level 3! You have reached level 2! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ##....'..##.....##......# ♣##.....#.................. ♣#...>..+.................. ♣##.....#.................. ##....'..##.....##......# ##8.8#..##.....##......# #####.................. #v................. #v@################ #.J# ♣♣♣♣♣♣ ♣♣♣ ♣♣ #.K########### #.††.#..JK...# ### ####.K†#####'# .... ##### #.#..... #bJ..... #hK..... #....... You could see an endoplasm (ally target) and a kobold. Vanquished Creatures A bat (D:1) 4 jackals (D:1) 5 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | robertstho the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Reached skill level 3 in Spellcasting 88 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 90 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 2.2 Stealth | | 1.6 Action || total -------------------------++------- Cast: Foxfire || 10 Armor: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 62 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 62 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts