Dungeon Crawl Stone Soup version 0.28-a0-465-ge2dae52223 (webtiles) character file. Game seed: 10084377262384520027 7 robertstho the Magician (level 2, -3/22 HPs) Began as a Djinni Fire Elementalist on Sept 14, 2021. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (704 turns). robertstho the Magician (Djinni Fire Elementalist) Turns: 704, Time: 00:00:39 Health: -3/22 AC: 2 Str: 7 XL: 2 Next: 10% Gold: 11 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . e - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping {unknown} c - a scroll of fear {unknown} d - 2 scrolls of identify {unknown} Skills: * Level 0.4 Fighting + Level 2.2 Dodging + Level 1.6 Stealth * Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 3d4 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal barks! You hear a shout! The foxfire hits the jackal. The jackal is severely wounded. An endoplasm comes into view. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the jackal but does no damage. The jackal is severely wounded. A goblin comes into view. It is wielding a +0 dagger. Your foxfire dissipates! The foxfire hits the jackal. You kill the jackal! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the endoplasm. The endoplasm is almost dead. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ...........##### ..................## ..................#### ..................... #...............#..## #.............#.#...# #....#.......##...#.. #...v#.#####.....###. #..v@..####..##.###.. #..J................# ## #.g...######.#..##### #.. ####.....##.....#.## #... ##....#...##.#####.# #....##..####.###..# #. #....†..#####.#...## ## #.)..####.........# #... #.........# You could see an endoplasm (ally target) and a goblin. Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 jackals (D:1) A quokka (D:1) A kobold (D:1) 6 creatures vanquished. Vanquished Creatures (others) 37 foxfires (D:1) 37 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | robertstho the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 510 | D:1 | Reached XP level 2. HP: 9/22 MP: 0/0 704 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_rooms Action || total -------------------------++------- Melee: Dagger || 6 Cast: Foxfire || 24 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 703 | 703 | 0 | 0 | 641 | 1 | 703.0 | Dungeon | 703 | 703 | 0 | 0 | 641 | 1 | 703.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 703 daAuts