Dungeon Crawl Stone Soup version 0.28-a0-529-g3bad584f25 (webtiles) character file. Game seed: 10327142804146175942 191 robertstho the Magician (level 6, -10/42 HPs) Began as a Djinni Fire Elementalist on Sept 24, 2021. Mangled by a gnoll (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:47 (3960 turns). robertstho the Magician (Djinni Fire Elementalist) Turns: 3960, Time: 00:03:48 Health: -10/42 AC: 2 Str: 7 XL: 6 Next: 2% Gold: 150 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . h - +2 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn g - ring of resist corrosion MPRegen 0.00/turn (no ring) @: mighty, flying, studying Throwing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons h - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of resist corrosion (left hand) Scrolls b - a scroll of acquirement {unknown} e - a scroll of magic mapping {unknown} f - a scroll of fear {unknown} i - 2 scrolls of identify {unknown} k - a scroll of enchant armour {unknown} Potions c - a potion of haste {unknown} d - a potion of might j - a potion of brilliance {unknown} Skills: * Level 1.2 Fighting + Level 2.5 Dodging + Level 2.3 Stealth * Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 40% 2d7 3% 2 c - Conjure Flame Conj/Fire 20% 6-21 7% 3 d - Inner Flame Hex/Fire 20% N/A 7% 3 e - Flame Wave Conj/Fire 20% 3d6 22% 4 f - Sting Tmut/Pois 80% 1d7 2% 1 g - Searing Ray Conj 40% 2d5 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Flames lash the gnoll. The gnoll shouts! The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll shouts! A ball python comes into view. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! The gnoll hits you with a +0 flail! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, more vulnerable to fire, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll is no longer more vulnerable to fire. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The searing ray misses the gnoll. The searing ray hits the gnoll but does no damage. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll misses you. It was a potion of might. You feel very mighty all of a sudden. The gnoll closely misses you. The gnoll hits you with a +0 flail! You die... ..######### #.# ..........###.# ..####.###.##.#####.### .## #.# #............. .# #.###.####.##..... .# #.............# . . .## #.########.##...... ..## #.# ####)###..... ...###.# #....@gg#... #...########.#####S..... '...'..#†.## ).### #...#..#..# .# #...#####'#### # #...#.....'..# #...#.....#..# '...'.....##†# #...#.....#..# You could see 2 gnolls and a ball python. Vanquished Creatures An iguana (D:3) 5 gnolls 5 adders (D:3) 3 worms 2 dart slugs 6 bats 5 endoplasms 2 giant cockroaches 4 goblins A hobgoblin (D:2) 7 jackals (D:2) 2 kobolds (D:2) 3 quokkas 10 ball pythons 2 frilled lizards 6 rats 64 creatures vanquished. Vanquished Creatures (others) 189 foxfires 4 fungi (D:3) 2 plants (D:3) 195 creatures vanquished. Grand Total: 259 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | robertstho the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 552 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 1523 | D:1 | Reached skill level 3 in Spellcasting 1810 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1810 | D:2 | Learned a level 1 spell: Sting 2691 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 3214 | D:2 | Reached skill level 1 in Fighting 3421 | D:3 | Reached XP level 5. HP: 30/37 MP: 0/0 3421 | D:3 | Learned a level 2 spell: Searing Ray 3565 | D:3 | Reached skill level 4 in Spellcasting 3958 | D:3 | Reached XP level 6. HP: 24/42 MP: 0/0 3959 | D:3 | HP: 2/42 [gnoll (9)] 3960 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, interstate_on_off D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, dreamdust_ecumenical_altar_grove, minmay_snake_closets Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.2 Fighting | 1 | 1.2 Stealth | 2 | 2.3 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 35 || 35 Cast: Foxfire | 103 | 22 || 125 Scorch | 1 | 15 || 16 Searing Ray | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | | 7 || 7 Armor: Robe | 3 | 6 || 9 Dodge: Dodged | 10 | 29 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3958 | 3893 | 65 | 0 | 3521 | 3 | 1319.3 | Dungeon | 3958 | 3893 | 65 | 0 | 3521 | 3 | 1319.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1802 daAuts D:2: 1468 daAuts D:3: 687 daAuts