Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 12603221374643402612 463 robertstho the Magician (level 7, -4/48 HPs) Began as a Djinni Fire Elementalist on Sept 7, 2022. Shot with an arrow by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 00:04:51 (4201 turns). robertstho the Magician (Djinni Fire Elementalist) Turns: 4201, Time: 00:04:52 Health: -4/48 AC: 4 Str: 7 XL: 7 Next: 29% Gold: 142 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +2 robe {rC+} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ e - amulet of the acrobat HPRegen 0.16/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 142 gold pieces. Inventory: Armour i - a +2 robe of cold resistance (worn) Jewellery e - an amulet of the acrobat (around neck) Wands c - a wand of iceblast (3) Scrolls d - a scroll of fear h - a scroll of teleportation k - a scroll of summoning {unknown} l - 3 scrolls of immolation m - a scroll of blinking {unknown} o - a scroll of silence {unknown} p - a scroll of vulnerability {unknown} q - 3 scrolls of identify {unknown} r - a scroll of enchant weapon {unknown} Potions a - 2 potions of mutation {unknown} b - 3 potions of brilliance {unknown} f - a potion of flight {unknown} g - a potion of ambrosia {unknown} j - 2 potions of curing {unknown} n - a potion of haste {unknown} Skills: * Level 1.8 Fighting + Level 2.5 Dodging + Level 2.2 Stealth * Level 5.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 1% 1 b - Scorch Fire 48% 2d7 1% 2 c - Conjure Flame Conj/Fire 24% 6-21 4% 3 d - Inner Flame Hex/Fire 24% N/A 4% 3 e - Flame Wave Conj/Fire 24% 2d8 13% 4 f - Summon Small Mammal Summ 96% N/A 1% 1 g - Passwall Tmut/Erth 20% N/A 1% 2 h - Searing Ray Conj 48% 2d6 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur is moderately wounded. The centaur shouts! The foxfire hits the centaur. The centaur is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The centaur wields a +0 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow hits you. The arrow freezes you. The foxfire hits the phantom. The phantom is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the phantom. The phantom is lightly damaged. The foxfire hits the phantom. The phantom is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the centaur. The centaur is severely wounded. Your foxfire dissipates! The foxfire hits the phantom. The phantom is heavily damaged. The centaur shoots an arrow. The arrow hits you! The arrow freezes you. The foxfire hits the phantom but does no damage. The phantom is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the phantom. The phantom is severely damaged. The centaur shoots an arrow. The arrow hits you. The arrow freezes you. An ice beast comes into view. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow freezes you. You die... #...........'.##.. ..........+.###.# . ...#.#.#..#.##..# .# .......#..#.#...# ..# ...#.#.#........+ #..#Y ...#.#.#....#...# #c.... ............##.§##....# .#.#.#....###v#§....# # #....+ ##@§# ......# #Wv§..# .......##....#.# #.#....#..##.# # .... .. ..... ... ..... ... ...## ##.# You could see an ice beast, a phantom (ally target) and a centaur. Vanquished Creatures An ogre (D:2) A bullfrog (D:6) 2 centaur zombies (Ossuary) 3 ogre zombies (Ossuary) 8 mummies 2 adders 6 adder zombies (Ossuary) A dart slug (D:1) 7 endoplasms A giant cockroach (D:2) 3 gnoll zombies (Ossuary) 2 hobgoblins (D:1) 4 jackals (D:2) 3 kobolds A quokka (D:1) 4 ball pythons 3 bats 2 frilled lizards A goblin (D:1) 5 goblin zombies (Ossuary) A hobgoblin zombie (Ossuary) 3 kobold zombies (Ossuary) A quokka zombie (Ossuary) 6 rat zombies (Ossuary) 71 creatures vanquished. Vanquished Creatures (others) 219 foxfires A plant (D:3) 220 creatures vanquished. Grand Total: 291 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | robertstho the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | robertstho set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 374 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 651 | D:1 | Found a faded altar of an unknown god. 1110 | D:1 | Reached skill level 3 in Spellcasting 1384 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/0 1384 | D:2 | Learned a level 1 spell: Summon Small Mammal 1673 | D:2 | Noticed an ogre 1684 | D:2 | Killed an ogre 1685 | D:2 | Reached skill level 1 in Fighting 1685 | D:2 | Reached XP level 4. HP: 15/32 MP: 0/0 1685 | D:2 | Reached XP level 5. HP: 17/37 MP: 0/0 1685 | D:2 | Learned a level 2 spell: Passwall 1970 | D:2 | Reached skill level 4 in Spellcasting 2520 | D:3 | You are sucked into a shaft and drop 3 floors! 2635 | D:6 | Noticed a bullfrog 2643 | D:6 | Killed a bullfrog 2644 | D:6 | Reached XP level 6. HP: 35/42 MP: 0/0 2652 | D:6 | Found a sand-covered staircase. 2658 | Ossuary | Entered an ossuary 3258 | Ossuary | Reached skill level 5 in Spellcasting 3360 | Ossuary | Reached XP level 7. HP: 31/47 MP: 0/0 3360 | Ossuary | Learned a level 2 spell: Searing Ray 4201 | D:6 | HP: 2/48 [centaur/arrow (13)] 4201 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, shapermc_ecumenical_altar_starsandcircs, minivault_5, hangedman_decor_points, st_stairs_12, minmay_misc_feat_square D:2: layout_basic D:3: layout_loops_ring, overflow_temple_1_default, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_clump_small, infiniplex_forest_corner_1, infiniplex_forest_lined_3, infiniplex_forest_3_way, infiniplex_forest_join, infiniplex_forest_split D:6: layout_basic, temple_green, gammafunk_ghost_stat_death, nicolae_ossuary_entry_giza, centaur_isle Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.4 Fighting | 1 | 1.8 Stealth | 2 | 2.2 Dodging | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Foxfire | 51 | 68 | 6 || 125 Scorch | 3 | 30 | 27 || 60 Conjure Flame | 2 | | || 2 Flame Wave | | 1 | 1 || 2 Use: Scroll | 2 | 1 | || 3 Armor: Robe | | 9 | 2 || 11 Dodge: Dodged | 2 | 13 | 11 || 26