Dungeon Crawl Stone Soup version 0.32-a0-1940-gb985506b0a (webtiles) character file. Game seed: 8096904680295604011 230504 robertstho the Wrestler (level 18, -9/264 HPs) Began as a Troll Monk on July 31, 2024. Was the Champion of the Shining One. Mangled by a sun demon (13 damage) ... on level 4 of the Shoals. The game lasted 01:08:44 (27540 turns). robertstho the Wrestler(Troll Monk) Turns: 27540, Time: 01:08:45 Health: -9/264 AC: 29 Str: 30 XL: 18 Next: 76% Magic: 22/25 EV: 1 Int: 6 God: the Shining One [******] Gold: 3209 SH: 20 Dex: 12 Spells: 17/17 levels left rFire . . . - Unarmed rCold + + . T - +0 tower shield rNeg + + + r - melded +5 golden dragon scales rPois + i - melded +2 hood of the Assassin {Detect Stab+ Stlth++} rElec . q - melded scarf {repulsion} rCorr . (gloves unavailable) SInv . (boots unavailable) Will ++... E - amulet "Eghi Reo" {Reflect ^Fragile +Blink rPois rC++ SH+5} Stlth + m - ring of willpower HPRegen 1.44/turn k - +4 ring of slaying MPRegen 0.19/turn %: reflection @: tree-form, hasted, glowing, very quick A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, large, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1) }: 1/15 runes: gossamer a: Renounce Religion, Evoke Blink, Divine Shield, Cleansing Flame, Summon Divine Warrior You were on level 4 of the Shoals. You worshipped the Shining One. The Shining One was exalted by your worship. You were a tree. You visited 6 branches of the dungeon, and saw 31 of its levels. You also visited: Bailey and Ice Cave. You collected 3829 gold pieces. You spent 620 gold pieces at shops. Inventory: Hand Weapons C - a +6 trishula of holy wrath Missiles y - a throwing net N - 22 large rocks (quivered) Armour i - the +2 hood of the Assassin (melded) {Detect Stab+ Stlth++} (You acquired it on level 9 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. q - a scarf of repulsion (melded) r - +5 golden dragon scales (melded) A - +0 acid dragon scales T - a +0 tower shield (worn) Jewellery g - the amulet of the Brewing Fool {rPois Will+ Regen+ Int+5 SInv} (You found it on level 4 of the Shoals) [amulet of regeneration] Int+5: It affects your intelligence (+5). rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. k - a +4 ring of slaying (right branch) m - a ring of willpower (left branch) w - a ring of protection from fire z - an amulet of reflection D - a ring of protection from fire E - the amulet "Eghi Reo" (around neck) {Reflect ^Fragile +Blink rPois rC++ SH+5} (You found it in a bailey) [amulet of reflection] Reflect: It reflects blocked missile attacks. rC++: It greatly protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. ^Fragile: It will be destroyed if unequipped. SH+5: It affects your SH (+5). G - a ring of protection from cold J - a ring of positive energy O - an amulet of guardian spirit Wands t - a wand of warping (25) x - a wand of charming (40) L - a wand of polymorph (9) M - a wand of quicksilver (11) Q - a wand of flame (27) R - a wand of mindburst (9) Scrolls c - 2 scrolls of fog e - 2 scrolls of immolation h - a scroll of enchant armour n - 3 scrolls of poison o - a scroll of silence p - 6 scrolls of revelation u - 5 scrolls of identify H - 5 scrolls of teleportation Potions a - 2 potions of brilliance b - 5 potions of ambrosia d - 3 potions of haste f - 6 potions of attraction l - 6 potions of mutation s - a potion of curing v - a potion of cancellation B - 7 potions of might K - 3 potions of resistance P - 6 potions of enlightenment Miscellaneous F - a Gell's gravitambourine (2/2) I - a condenser vane (inert) S - a box of beasts (inert) Skills: * Level 10.8 Fighting + Level 1.7 Long Blades * Level 12.4 Armour + Level 3.8 Dodging + Level 0.7 Stealth + Level 10.5 Shields * Level 23.8 Unarmed Combat * Level 10.9 Invocations + Level 0.4 Evocations You had 17 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 80% 1 Magic Dart Conj 0% 1d3 80% 1 Slow Hex 0% N/A 80% 1 Soul Splinter Necr 0% N/A 80% 1 Sting Conj/Alch 0% 1d3 80% 1 Summon Small Mammal Summ 0% N/A 80% 1 Blink Tloc 0% N/A 90% 2 Call Imp Summ 0% N/A 90% 2 Jinxbite Hex 0% N/A 90% 2 Lesser Beckoning Tloc 0% N/A 90% 2 Mercury Vapours Alch/Air 0% N/A 90% 2 Sublimation of Blood Necr 0% N/A 90% 2 Confusing Touch Hex 0% N/A 99% 3 Dazzling Flash Conj/Hex 0% N/A 99% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 99% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 99% 3 Teleport Other Tloc 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Cause Fear Hex 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Curse of Agony Necr 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Silence Hex/Air 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:8 Shoals (4/4) Lair:2 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Bailey (visited) IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: Orc:2 ((!* Shoals:1 [ Portals: Hell: Lair:5 Annotations: Shoals:4 Polyphemus Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You are too large for most types of armour. ((You have claws for hands.)) Your natural rate of healing is unusually fast. ((You are covered in fur. (AC +1))) ((You have tough skin. (AC +1))) Message History The water nymph touches you. The water nymph drowns you! * * * LOW HITPOINT WARNING * * * You block the snapping turtle's attack. You block the merfolk's attack. The sun demon hits you but does no damage. Okay, then. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line, f - sun demon Aim: a sun demon (haloed, chance to blink: 51%) Space twists violently! The rupture engulfs the sun demon but does no damage. The rupture engulfs the snapping turtle but does no damage. The snapping turtle blinks! The rupture engulfs you but does no damage. The rupture engulfs the water nymph! The water nymph blinks! The water nymph is almost dead. The rupture engulfs the merfolk! The merfolk is heavily wounded. You hear an angry hiss. You hear a bellow! x2; You hear a shout! Polyphemus the Watchful Shepherd comes into view. You feel better. The sun demon hits you! * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You resist. The Shining One protects you from harm! You block the merfolk's attack. You feel better. The snapping turtle hisses angrily. Your angel closely misses the merfolk. Your angel hits the merfolk with a +1 sacred scourge of holy wrath. You block the sun demon's attack. You block the merfolk's attack. You turn into a tree. Your scarf of repulsion melds into your body. The +2 hood of the Assassin {Detect Stab+ Stlth++} melds into your body. Your +5 golden dragon scales melds into your body. The haze of the repulsion field disappears. Your roots penetrate the ground. Your angel misses the merfolk. Your angel hits the merfolk with a +1 sacred scourge of holy wrath! The sun demon hits you! * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You die... ~~~ ~~~~~~~≈.≈, ~~~###~t≈~~.≈C≈ ~~)~~~~~≈≈≈≈≈≈≈ ~~~m~~..≈≈≈≈≈.., ~~~~~....[≈.. ~~~~..~~Am. .~~~~~.~~~...~§3#, ~~~~...~~~...~♣# ~~~............## ..~~~............†#### ##~## ...~~................##.#~~≈ ...~~.................~~~~~≈≈ ....P#.#).............~~~~~≈≈≈