Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 722201810178234171 168 robertstho the Magician (level 5, 0/36 HPs) Began as a Djinni Fire Elementalist on Apr 2, 2025. Slain by a water moccasin (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:23 (2290 turns). robertstho the Magician (Djinni Fire Elementalist) Turns: 2290, Time: 00:02:24 Health: 0/36 AC: 2 Str: 7 XL: 5 Next: 77% Gold: 92 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . k - +0 dagger (elec) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons i - a +2 vampiric dagger k - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of ice Scrolls e - 8 scrolls of identify {unknown} h - a scroll of revelation {unknown} l - a scroll of enchant armour {unknown} Potions b - a potion of attraction {unknown} c - 2 potions of heal wounds {unknown} f - a potion of brilliance {unknown} g - a potion of enlightenment {unknown} j - a potion of mutation {unknown} m - a potion of resistance {unknown} n - a potion of ambrosia {unknown} Skills: * Level 0.8 Fighting + Level 2.2 Dodging + Level 1.6 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Forgecraft * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 1% 1 b - Scorch Fire 44% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 44% 2d13 5% 3 d - Inner Flame Hex/Fire 22% N/A 5% 3 e - Flame Wave Conj/Fire 22% 2d8 19% 4 f - Shock Conj/Air 88% 1d8 1% 1 g - Ensorcelled Hibernat Hex/Ice 44% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! A water moccasin comes into view. Your foxfire dissipates. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is lightly wounded. The water moccasin's fire resistance burns away. Your foxfire dissipates. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ### ..# #.# ... #.# #.# #######.####### .....>.@....... ....###S######. # #.# #.. ... ##.. .. ..# You could see a water moccasin (combustible). Vanquished Creatures 2 hounds (D:4) 4 adders 2 ufetubi (D:4) 2 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 2 ball pythons 6 endoplasms 3 giant cockroaches 6 goblins 2 hobgoblins 2 jackals (D:2) 3 kobolds 3 quokkas 5 bats 2 frilled lizards 9 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | robertstho the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | robertstho set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 333 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 443 | D:1 | Found Zupsooss's Magic Scroll Shop. 905 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 905 | D:2 | Learned a level 1 spell: Shock 1619 | D:3 | Found the +3 crown of Dyrovepreva {rElec Int+2 SInv} 1688 | D:3 | Reached XP level 4. HP: 19/31 MP: 0/0 2232 | D:4 | Reached XP level 5. HP: 22/36 MP: 0/0 2232 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2286 | D:4 | Noticed a water moccasin 2290 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, serial_shops, nicolae_shop_flopsided, palyth_stone_intersect, grunt_decor_clamped, minmay_close_crescents D:2: layout_basic D:3: layout_basic, minmay_crystal_room D:4: layout_loops_ring, elyvilon_altar_5, general_overflow_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Fighting | | 0.8 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 77 | 18 || 95 Scorch | 4 | 18 || 22 Flame Wave | | 1 || 1 Use: Potion | | 2 || 2 Armour: Robe | 9 | 11 || 20 Dodge: Dodged | 6 | 9 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2259 | 2200 | 59 | 0 | 1917 | 4 | 564.8 | Dungeon | 2259 | 2200 | 59 | 0 | 1917 | 4 | 564.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 892 daAuts D:2: 669 daAuts D:3: 635 daAuts D:4: 62 daAuts