Dungeon Crawl Stone Soup version 0.32-a0-675-gdc239d62e1 (webtiles) character file. Game seed: 7264629502447773888 27 robwolf the Apothecary (level 3, 12/24 HPs) Began as a Merfolk Alchemist on Mar 11, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:14:03 (932 turns). robwolf the Apothecary (Merfolk Alchemist) Turns: 932, Time: 00:14:04 Health: 12/24 AC: 3 Str: 8 XL: 3 Next: 10% Magic: 5/6 EV: 13 Int: 16 God: Gold: 85 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . l - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: random rage (9%) @: on berserk cooldown, slowed, very slow A: (nimble swimmer 2), mertail, berserk 2, subdued magic 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons l - a +0 dagger (weapon) n - a +0 short sword Armour a - a +0 robe (worn) c - a +0 chain mail e - a +0 leather armour i - a +0 chain mail j - a +0 pair of gloves (worn) Scrolls f - a scroll of silence {unknown} m - 2 scrolls of identify {unknown} Potions b - a potion of magic d - 2 potions of berserk rage {unknown} g - a potion of enlightenment {unknown} h - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 0.9 Conjurations + Level 4.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 4% 1 b - Mercury Vapours Alch/Air 14% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 6% N/A 22% 3 Olgreb's Toxic Radiance Alch 13% N/A 22% 4 Sticky Flame Fire/Alch 7% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have an uncontrollable temper. Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder barely misses you. You feel sick. The adder attacks as it pursues you! The adder closely misses you. The adder bites you. You see here 3 stones. You feel sick. The adder attacks as it pursues you! The adder bites you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the adder. The adder is severely wounded. You feel sick. The adder misses you. You closely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. Unknown command. You puncture the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 Unknown command. Unknown command. You feel sick. You are no longer poisoned. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.<## #.#.## #.###.## ##.# ##(## ##.# ##.# ....# ##.## ####..###.## #..#.## #....@# #.###.# #. #..# # #.## ..# ### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 ball pythons (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | robwolf the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 384 | D:1 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 384 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 384 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 445 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 466 | D:1 | Gained mutation: You have an uncontrollable temper. [hidden | defects] 517 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [hidden defects] 517 | D:1 | Lost mutation: You have hidden genetic defects. [hidden | defects expressed] 607 | D:1 | Learned a level 2 spell: Mercury Vapours 926 | D:2 | Reached XP level 3. HP: 17/24 MP: 4/6 932 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, minmay_small_reverse_x D:2: layout_loops_corners, shapermc_ecumenical_altar_rom_forum, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_b, co_window_of_opportunity_a, co_window_broadway_b, co_window_of_opportunity_b, co_window_unsneaky_path_e, co_window_cross_3, co_window_corner_b, co_window_4corner_b Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 2.3 Spellcasting | | 2.4 Conjurations | | 0.9 Alchemy | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 45 Dagger || 4 Cast: Sting || 15 Mercury Vapours || 3 Use: Potion || 1 Armour: Robe || 42 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 938 | 938 | 0 | 200 | 0 | 2 | 469.0 | Dungeon | 938 | 938 | 0 | 200 | 0 | 2 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 925 daAuts D:2: 13 daAuts