Dungeon Sprint DCSS version 0.27-a0-732-ga892ba84f6 (webtiles) character file. Game seed: 9001710545539301614 1 rocky1 the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Mar 24, 2021. Slain by a jackal (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:22 (23 turns). rocky1 the Magician (Djinni Fire Elementalist) Turns: 23, Time: 00:00:24 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 0/0 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/6 levels left rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Conjure Flame Conj/Fire 12% 6-21 16% 3 c - Inner Flame Hex/Fire 12% N/A 16% 3 d - Sticky Flame Conj/Fire 12% 2d4 45% 4 e - Fireball Conj/Fire 6% 3d5 80% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Conjure Flame, Inner Flame, Sticky Flame, Fireball. Sorry, you're not good enough to have a special ability. You reach down and open the door. There is an open door to the Entrance Hall (Safe) here. You reach down and open the door. 3 jackals come into view. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal. The jackal is severely wounded. You hit the jackal. The jackal is almost dead. The jackal barks! x2 The foxfire hits the jackal. You kill the jackal! Your Spellcasting skill increases to level 3! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal but does no damage. The foxfire hits the jackal but does no damage. The jackal bites you. There is an open door to the Storerooms (Easy) here. The jackal bites you. The jackal closely misses you. The jackal bites you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barely misses you. x2 You miss the jackal. The foxfire hits the jackal. The jackal is moderately wounded. The foxfire hits the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. x2; The jackal bites you. You die... ##########++ #........... + #......#..#. #####.##v§......... .......h@.......... ##+#####hv....#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see 2 jackals. Vanquished Creatures A jackal (D) 1 creature vanquished. Vanquished Creatures (others) 4 foxfires (D) 4 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | rocky1 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 18 | D | Reached skill level 3 in Spellcasting 23 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 2.3 Stealth | | 1.6 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 4 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 23 daAuts